Player Matchup

Pele
Pele
Bízarre
Pele
Level 123
God Stats
5W - 3L
1,576 SR
Queue Stats
88W - 81L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
Idkproburmom
Baron Samedi
Level 68
God Stats
7W - 9L
1,343 SR
Queue Stats
49W - 38L
1,580 Elo+
Party 1
Surtr
Surtr
bengreat_
Surtr
Level 123
God Stats
3W - 3L
1,946 SR
Queue Stats
18W - 14L
1,685 Elo+
Party 1
Team Averages
Level 105
1,622 SR
1,617 Elo+

VS

Team Averages
Level 83
1,589 SR
1,537 Elo+
Set
Set
Ankthnight
Set
Level 80
God Stats
0W - 1L
1,485 SR
Queue Stats
51W - 49L
1,578 Elo+
Party 2
Artio
Artio
AntEatsChocolate
Artio
Level 102
God Stats
7W - 3L
1,764 SR
Queue Stats
90W - 89L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
Im-Squirting--
Aphrodite
Level 68
God Stats
79W - 52L
1,519 SR
Queue Stats
384W - 390L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 1 / 6
9,255
841
16,680
12,132
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Idkproburmom
Baron Samedi
14
2 / 0 / 8
8,446
768
10,063
5,320
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
bengreat_
Surtr
13
4 / 3 / 6
8,363
760
9,057
11,186
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,824
711
7,706
11,951
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 4
6,991
636
8,350
17,424
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Im-Squirting--
Aphrodite
11
1 / 4 / 2
7,273
661
7,444
10,749
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
0
4
4
0.5
W
Pele
5
1
6
8
W
Baron Samedi
Idkproburmom
Baron Samedi
2
0
8
6
L
Aphrodite
Im-Squirting--
Aphrodite
1
4
2
0.5
W
Surtr
bengreat_
Surtr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
23,500
28,638
Taken
40,124
15,061
Mitigated
27,469
10,532
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,706
2,553
0
2,454
11,951
8,607
0
3,197
8,559
0
31,960
L
8,350
650
1,221
4,621
17,424
14,664
0
6,438
10,575
17,172
271
W
Pele
16,680
2,425
0
2,878
12,132
4,560
781
6,273
5,121
0
60,218
W
Baron Samedi
Idkproburmom
Baron Samedi
10,063
764
1,833
2,267
5,320
2,115
747
3,373
1,577
31,685
0
L
Aphrodite
Im-Squirting--
Aphrodite
7,444
159
3,632
4,496
10,749
4,198
0
1,140
9,095
30,866
0
W
Surtr
bengreat_
Surtr
9,057
2,490
0
3,554
11,186
8,386
0
5,056
5,473
826
16,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
22,088
147
Minions Killed
128
0
Camps Cleared
0
652,894
Distance Traveled
628,678
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,824
711
56
5
0
222,247
2
L
Artio
6,991
636
12
1
0
210,059
0
W
Pele
9,255
841
79
7
0
241,100
2
W
Baron Samedi
8,446
768
51
5
0
207,226
0
L
Aphrodite
7,273
661
60
5
0
196,372
0
W
Surtr
8,363
760
17
2
0
204,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role