Player Matchup

Ne Zha
Ne Zha
Gold III
ILoseBuffs
Ne Zha
Gold III
Level 165
God Stats
71W - 57L
1,738 SR
Queue Stats
724W - 835L
1,444 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Mahdavi
Zhong Kui
Gold IV
Level 108
God Stats
24W - 31L
1,612 SR
Queue Stats
176W - 171L
1,449 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Nekya
Erlang Shen
Bronze III
Level 146
God Stats
0W - 2L
1,773 SR
Queue Stats
1W - 3L
1,458 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,707 SR
1,450 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,524 SR
1,447 MMR
Neith
Neith
Bronze III
Arctic Cryo
Neith
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
YT Stopper
Ao Kuang
Gold V
Level 104
God Stats
35W - 20L
1,576 SR
Queue Stats
98W - 104L
1,436 MMR
Party 1
Bacchus
Bacchus
Gold IV
tkillaczino13
Bacchus
Gold IV
Level 89
God Stats
15W - 12L
1,497 SR
Queue Stats
400W - 453L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ILoseBuffs
Ne Zha
15
0 / 2 / 2
9,554
637
10,756
15,124
17,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Mahdavi
Zhong Kui
16
1 / 4 / 1
10,137
676
14,771
15,717
13,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Nekya
Erlang Shen
15
1 / 5 / 0
9,874
658
9,046
15,267
16,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AchillesAh Muzen CabCthulhuTiamatGuan Yu

VS

Bans
IshtarGaneshaSurtrOdinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
12,235
816
15,046
13,409
6,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
YT Stopper
Ao Kuang
15
6 / 1 / 3
11,043
736
14,071
20,808
22,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
16
2 / 0 / 8
11,794
786
10,518
16,122
26,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Ne Zha
ILoseBuffs
Ne Zha
0
2
2
0.5
L
Zhong Kui
Mahdavi
Zhong Kui
1
4
1
0.38
L
Erlang Shen
Nekya
Erlang Shen
1
5
0
0.2
W
Ao Kuang
YT Stopper
Ao Kuang
6
1
3
7.5
W
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,573
Damage
39,635
46,108
Taken
50,339
47,629
Mitigated
55,986
8,736
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,046
6,042
0
6,041
13,409
6,873
2,063
6,207
6,047
0
72,681
L
Ne Zha
ILoseBuffs
Ne Zha
10,756
2,319
0
3,212
15,124
17,417
0
7,367
7,395
0
52,522
L
Zhong Kui
Mahdavi
Zhong Kui
14,771
3,737
0
3,549
15,717
13,336
276
7,139
8,181
42,451
0
L
Erlang Shen
Nekya
Erlang Shen
9,046
3,418
0
1,975
15,267
16,876
0
9,033
5,820
0
25,184
W
Ao Kuang
YT Stopper
Ao Kuang
14,071
3,754
0
10,191
20,808
22,669
810
3,924
15,521
52,889
0
W
Bacchus
10,518
1,251
0
6,524
16,122
26,444
324
3,689
11,216
25,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
35,072
173
Minions Killed
180
0
Camps Cleared
0
837,089
Distance Traveled
833,562
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,235
816
129
9
0
258,588
0
L
Ne Zha
9,554
637
59
4
0
314,162
0
L
Zhong Kui
10,137
676
76
5
0
242,850
0
L
Erlang Shen
9,874
658
38
3
0
280,077
4
W
Ao Kuang
11,043
736
34
2
0
264,636
0
W
Bacchus
11,794
786
17
1
0
310,338
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role