Player Matchup

Thor
Thor
Hercules1abla
Thor
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 101L
1,605 Elo+
Party 1
Izanami
Izanami
RedSkull1993877
Izanami
Level 85
God Stats
2W - 5L
1,505 SR
Queue Stats
64W - 60L
1,591 Elo+
Party 1
Apollo
Apollo
Xxawelo502xX
Apollo
Level 115
God Stats
2W - 3L
1,273 SR
Queue Stats
119W - 129L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
angeltokki
Amaterasu
Level 89
God Stats
2W - 1L
1,289 SR
Queue Stats
50W - 55L
1,419 Elo+
Party 2
Eset
Eset
kingdice1233912
Eset
Level 128
God Stats
2W - 1L
1,504 SR
Queue Stats
292W - 569L
1,402 Elo+
Party 2
Team Averages
Level 105
1,414 SR
1,509 Elo+

VS

Team Averages
Level 76
1,475 SR
1,426 Elo+
Merlin
Merlin
DannyDinger14
Merlin
Level 68
God Stats
2W - 3L
1,713 SR
Queue Stats
147W - 126L
1,562 Elo+
Party 3
Yemoja
Yemoja
SM0K3_DABEAR
Yemoja
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 230L
1,315 Elo+
Solo
Skadi
Skadi
SouthSlidin
Skadi
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 26L
1,257 Elo+
Solo
Bakasura
Bakasura
chc217
Bakasura
Level 67
God Stats
6W - 11L
1,373 SR
Queue Stats
213W - 207L
1,524 Elo+
Party 3
Martichoras
Martichoras
killakai031096
Martichoras
Level 84
God Stats
12W - 12L
1,289 SR
Queue Stats
227W - 211L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
8,671
619
10,318
9,549
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 0 / 2
8,167
583
7,950
10,179
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
12
2 / 0 / 3
7,200
514
6,239
7,874
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
angeltokki
Amaterasu
12
0 / 2 / 2
7,058
504
4,039
13,757
12,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 7
7,646
546
5,358
11,002
8,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,367
526
3,518
7,783
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
11
0 / 0 / 0
6,182
442
3,827
9,717
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 4 / 2
6,131
438
8,104
10,776
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
chc217
Bakasura
12
2 / 4 / 0
7,367
526
4,886
14,803
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
killakai031096
Martichoras
11
2 / 3 / 2
7,458
533
7,260
9,200
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
7
2
3
4.25
W
2
0
2
3
L
Yemoja
0
0
0
0
L
0
4
2
0.25
W
Apollo
2
0
3
3.5
W
Amaterasu
angeltokki
Amaterasu
0
2
2
0.5
L
Bakasura
chc217
Bakasura
2
4
0
0.5
L
Martichoras
killakai031096
Martichoras
2
3
2
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
27,595
52,361
Taken
52,279
32,418
Mitigated
25,500
16,546
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,518
121
0
1,717
7,783
2,770
0
819
6,964
57,783
0
W
10,318
2,700
0
177
9,549
4,452
0
1,006
8,472
0
68,422
W
7,950
4,906
0
6,055
10,179
3,764
208
2,546
7,468
0
75,355
L
Yemoja
3,827
1,007
368
3,543
9,717
9,625
0
897
8,820
26,188
0
L
8,104
2,637
66
901
10,776
3,332
265
2,056
8,720
0
41,790
W
Apollo
6,239
3,110
0
892
7,874
3,277
0
1,480
6,307
0
46,742
W
Amaterasu
angeltokki
Amaterasu
4,039
1,469
0
4,213
13,757
12,743
0
0
13,371
0
42,535
L
Bakasura
chc217
Bakasura
4,886
3,638
0
2,157
14,803
5,953
0
1,438
13,365
0
42,533
L
Martichoras
killakai031096
Martichoras
7,260
3,735
0
3,609
9,200
3,820
310
148
9,052
0
39,183
W
5,358
862
1,893
3,316
11,002
8,182
0
2,269
8,714
27,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
34,505
390
Minions Killed
336
0
Camps Cleared
0
1,372,492
Distance Traveled
1,300,710
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,367
526
105
8
0
288,898
0
W
Thor
8,671
619
124
9
0
306,699
3
W
Izanami
8,167
583
126
9
0
256,127
3
L
Yemoja
6,182
442
35
3
0
218,977
2
L
Skadi
6,131
438
49
4
0
276,542
0
W
Apollo
7,200
514
64
5
0
276,944
0
W
Amaterasu
7,058
504
55
4
0
263,059
2
L
Bakasura
7,367
526
81
6
0
302,919
0
L
Martichoras
7,458
533
66
5
0
213,374
3
W
Eset
7,646
546
21
2
0
269,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role