Player Matchup

Loki
Loki
R1char50n
Loki
Level 91
God Stats
5W - 2L
1,530 SR
Queue Stats
138W - 139L
1,160 Elo+
Solo
He Bo
He Bo
SaltForEveryone
He Bo
Level 153
God Stats
2W - 0L
1,775 SR
Queue Stats
6W - 5L
1,455 Elo+
Party 2
Ares
Ares
Shamelavar
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 2
Team Averages
Level 123
1,602 SR
1,346 Elo+

VS

Team Averages
Level 42
1,429 SR
1,289 Elo+
Neith
Neith
SjaySlayer72
Neith
Level 36
God Stats
5W - 6L
1,457 SR
Queue Stats
104W - 123L
1,257 Elo+
Party 1
Scylla
Scylla
SoyNagore
Scylla
Level 48
God Stats
82W - 84L
1,461 SR
Queue Stats
619W - 621L
1,366 Elo+
Solo
Chaac
Chaac
Xeno__Xavier
Chaac
Level 42
God Stats
7W - 5L
1,370 SR
Queue Stats
72W - 109L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 0 / 10
9,785
753
9,587
5,114
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 2 / 4
10,525
810
14,833
8,424
3,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 9
10,600
815
8,858
15,180
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,151
627
5,584
10,037
4,176
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SoyNagore
Scylla
13
2 / 6 / 0
8,648
665
5,937
10,506
4,051
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 2
8,598
661
7,625
17,592
11,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
1
0
10
6
W
8
2
4
5
W
4
1
9
8.5
L
0
4
3
0.38
L
Scylla
SoyNagore
Scylla
2
6
0
0.33
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,278
Damage
19,146
28,718
Taken
38,135
25,762
Mitigated
19,701
4,514
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,587
1,313
0
508
5,114
2,306
1,953
881
4,233
0
54,756
W
14,833
825
0
1,762
8,424
3,465
917
1,950
6,474
45,806
0
W
8,858
562
0
2,244
15,180
19,991
192
3,179
12,001
19,396
0
L
5,584
3,489
0
1,632
10,037
4,176
0
6,420
3,617
0
23,054
L
Scylla
SoyNagore
Scylla
5,937
618
0
1,483
10,506
4,051
0
5,809
4,697
34,269
0
L
7,625
1,362
244
4,228
17,592
11,474
0
11,487
6,105
0
33,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
25,397
171
Minions Killed
138
0
Camps Cleared
0
747,039
Distance Traveled
679,293
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,785
753
95
7
0
266,874
0
W
He Bo
10,525
810
65
5
0
250,511
0
W
Ares
10,600
815
11
1
0
229,654
0
L
Neith
8,151
627
35
3
0
213,507
1
L
Scylla
8,648
665
62
5
0
217,555
0
L
Chaac
8,598
661
41
3
0
248,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role