Player Matchup

Ra
Ra
DarkCross54
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 1
Artio
Artio
IndigoBarracuda
Artio
Level 128
God Stats
14W - 13L
1,533 SR
Queue Stats
167W - 147L
1,586 Elo+
Solo
Thanatos
Thanatos
PaezV21
Thanatos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 33L
1,442 Elo+
Party 1
Neith
Neith
Rusellrey
Neith
Level 16
God Stats
0W - 3L
1,164 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 1
Horus
Horus
zechtor
Horus
Level 125
God Stats
3W - 3L
1,760 SR
Queue Stats
24W - 11L
1,735 Elo+
Solo
Team Averages
Level 65
1,491 SR
1,511 Elo+

VS

Team Averages
Level 147
1,540 SR
1,517 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
A MediocreMouse
Jormungandr
Level 159
God Stats
2W - 2L
1,485 SR
Queue Stats
364W - 323L
1,533 Elo+
Solo
Scylla
Scylla
CraZy-gaMer-192
Scylla
Level 139
God Stats
9W - 3L
1,500 SR
Queue Stats
357W - 356L
1,443 Elo+
Party 2
Izanami
Izanami
X-jex-mata-X
Izanami
Level 154
God Stats
4W - 1L
1,715 SR
Queue Stats
51W - 47L
1,599 Elo+
Solo
Arachne
Arachne
killershot258
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 119L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,809
437
1,914
7,035
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 6
5,167
470
3,759
9,847
5,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
PaezV21
Thanatos
7
2 / 4 / 1
4,753
432
3,753
8,188
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
Rusellrey
Neith
9
1 / 3 / 1
5,252
477
3,382
7,742
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
zechtor
Horus
12
8 / 3 / 0
7,157
651
9,587
9,048
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 1 / 1
6,836
621
4,101
9,822
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
A MediocreMouse
Jormungandr
10
6 / 2 / 3
7,014
638
6,542
8,846
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 1 / 3
6,526
593
6,634
2,602
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
X-jex-mata-X
Izanami
12
2 / 1 / 1
7,143
649
5,697
5,754
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
9
1 / 6 / 1
5,881
535
4,270
12,374
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
11
Kills
16
16
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
1
4.5
W
Jormungandr
A MediocreMouse
Jormungandr
6
2
3
3.75
W
3
1
3
4.5
L
0
6
1
0.08
L
0
0
6
3
L
Thanatos
PaezV21
Thanatos
2
4
1
0.63
L
Neith
Rusellrey
Neith
1
3
1
0.5
W
Izanami
X-jex-mata-X
Izanami
2
1
1
2.5
W
Arachne
1
6
1
0.25
L
Horus
zechtor
Horus
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
27,244
41,860
Taken
39,398
19,566
Mitigated
18,684
9,980
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,101
1,448
0
3,997
9,822
5,998
16
1,312
8,466
0
51,078
W
Jormungandr
A MediocreMouse
Jormungandr
6,542
2,332
1,935
2,693
8,846
5,787
0
2,114
6,732
23,574
0
W
6,634
357
0
257
2,602
739
0
966
1,636
48,710
0
L
1,914
471
63
529
7,035
2,809
0
5,466
1,569
22,222
0
L
3,759
627
806
2,862
9,847
5,505
0
3,254
6,593
17,893
0
L
Thanatos
PaezV21
Thanatos
3,753
985
0
2,219
8,188
2,795
0
3,525
4,663
0
13,105
L
Neith
Rusellrey
Neith
3,382
1,528
0
1,047
7,742
2,474
0
738
7,004
0
28,628
W
Izanami
X-jex-mata-X
Izanami
5,697
3,864
0
750
5,754
2,137
2,231
593
5,161
0
63,367
W
Arachne
4,270
3,210
0
4,058
12,374
4,023
0
688
11,018
0
32,910
L
Horus
zechtor
Horus
9,587
4,759
225
2,229
9,048
5,983
25
193
8,855
0
46,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
33,400
185
Minions Killed
344
0
Camps Cleared
0
1,067,400
Distance Traveled
1,087,913
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,836
621
82
7
0
252,902
4
W
Jormungandr
7,014
638
18
2
0
206,506
0
W
Scylla
6,526
593
74
7
0
218,349
2
L
Ra
4,809
437
33
3
0
189,948
0
L
Artio
5,167
470
21
2
0
239,958
1
L
Thanatos
4,753
432
23
2
0
227,684
0
L
Neith
5,252
477
38
3
0
200,178
0
W
Izanami
7,143
649
113
10
0
190,231
0
W
Arachne
5,881
535
57
5
0
219,925
0
L
Horus
7,157
651
70
6
0
209,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role