Player Matchup

Olorun
Olorun
Platinum V
Changñesia
Olorun
Platinum V
Level 148
God Stats
1W - 2L
1,472 SR
Queue Stats
160W - 160L
1,756 MMR
Party 1
Awilix
Awilix
Gold III
cartslaw
Awilix
Gold III
Level 139
God Stats
38W - 37L
1,716 SR
Queue Stats
93W - 100L
1,615 MMR
Solo
Nike
Nike
Gold II
skeeetonyou
Nike
Gold II
Level 147
God Stats
11W - 18L
1,533 SR
Queue Stats
327W - 365L
1,567 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,574 SR
1,646 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,697 SR
1,548 MMR
Freya
Freya
Platinum V
 
Freya
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
AiFaa_
Tyr
Bronze III
Level 158
God Stats
0W - 1L
1,828 SR
Queue Stats
9W - 7L
1,545 MMR
Party 2
Bacchus
Bacchus
Bronze III
SrReyLancelot
Bacchus
Bronze III
Level 31
God Stats
1W - 1L
1,764 SR
Queue Stats
7W - 8L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
10 / 0 / 2
11,739
839
19,080
11,673
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
cartslaw
Awilix
16
2 / 2 / 9
10,370
741
9,386
11,773
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 12
9,542
682
7,067
10,651
9,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ao KuangAchillesKuzenboThothAtlas

VS

Bans
Ne ZhaSurtrSobekGuan YuHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 6 / 2
9,246
660
10,239
15,167
6,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
AiFaa_
Tyr
14
1 / 3 / 2
8,813
630
4,931
13,521
10,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bacchus
14
2 / 3 / 2
10,061
719
7,022
14,012
19,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
4
4
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
2
0.33
L
Tyr
AiFaa_
Tyr
1
3
2
0.67
W
Olorun
10
0
2
11
L
Bacchus
2
3
2
1
W
Awilix
cartslaw
Awilix
2
2
9
3.25
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,533
Damage
22,192
34,097
Taken
42,700
23,033
Mitigated
36,983
11,161
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,239
3,384
0
4,257
15,167
6,344
0
8,438
6,729
65,771
0
L
Tyr
AiFaa_
Tyr
4,931
220
0
4,506
13,521
10,932
0
5,730
7,791
0
20,714
W
Olorun
19,080
8,335
1,332
7,330
11,673
5,976
2,857
8,419
3,254
78,170
0
L
Bacchus
7,022
570
0
3,916
14,012
19,707
0
4,953
9,059
23,440
0
W
Awilix
cartslaw
Awilix
9,386
3,281
0
1,406
11,773
7,708
568
4,105
7,668
0
44,109
W
7,067
749
0
1,093
10,651
9,349
301
5,367
5,284
0
18,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
28,120
161
Minions Killed
159
0
Camps Cleared
0
817,364
Distance Traveled
729,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,246
660
93
7
0
234,119
0
L
Tyr
8,813
630
41
3
0
247,485
0
W
Olorun
11,739
839
95
7
0
266,123
0
L
Bacchus
10,061
719
25
2
0
247,830
0
W
Awilix
10,370
741
43
3
0
299,908
0
W
Nike
9,542
682
23
2
0
251,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role