Player Matchup

Shiva
Shiva
ColinG54321
Shiva
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 180L
1,520 Elo+
Solo
Jormungandr
Jormungandr
GrantSweatshirt
Jormungandr
Level 137
God Stats
1W - 0L
1,789 SR
Queue Stats
7W - 4L
1,732 Elo+
Party 2
Ganesha
Ganesha
Mrodsoccer6
Ganesha
Level 80
God Stats
4W - 1L
1,817 SR
Queue Stats
201W - 180L
1,494 Elo+
Solo
Martichoras
Martichoras
OsoDangerous_
Martichoras
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,732 Elo+
Party 2
Gilgamesh
Gilgamesh
Udea-
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,365 Elo+
Solo
Team Averages
Level 95
1,621 SR
1,568 Elo+

VS

Team Averages
Level 52
1,545 SR
1,555 Elo+
Chronos
Chronos
 
Chronos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alexissoup
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sigolo
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,673 Elo+
Party 1
Olorun
Olorun
Thatsmybanana
Olorun
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,638 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToddlerJesus
Tsukuyomi
Level 27
God Stats
1W - 3L
1,724 SR
Queue Stats
61W - 65L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
8,981
816
10,017
14,002
16,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
GrantSweatshirt
Jormungandr
17
8 / 3 / 11
10,531
957
17,330
16,133
20,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Mrodsoccer6
Ganesha
14
0 / 5 / 13
7,674
698
7,929
13,530
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
OsoDangerous_
Martichoras
16
3 / 0 / 10
8,736
794
8,260
5,980
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Udea-
Gilgamesh
14
4 / 5 / 10
8,306
755
8,267
16,418
17,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 4 / 9
7,632
694
10,088
10,970
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
11
1 / 6 / 3
6,770
615
3,676
13,581
17,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Sigolo
Morgan Le Fay
16
2 / 2 / 7
8,067
733
12,539
7,626
4,051
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 4 / 8
8,027
730
8,400
10,827
5,001
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
ToddlerJesus
Tsukuyomi
17
7 / 3 / 6
9,787
890
17,119
13,740
8,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
19
Kills
15
15
Deaths
19
54
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
9
1.38
L
Surtr
1
6
3
0.42
W
4
2
10
4.5
W
Jormungandr
GrantSweatshirt
Jormungandr
8
3
11
4.5
W
Ganesha
Mrodsoccer6
Ganesha
0
5
13
1.3
W
Martichoras
OsoDangerous_
Martichoras
3
0
10
8
L
Morgan Le Fay
Sigolo
Morgan Le Fay
2
2
7
2.75
L
4
4
8
2
L
Tsukuyomi
ToddlerJesus
Tsukuyomi
7
3
6
3.33
W
Gilgamesh
Udea-
Gilgamesh
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,803
Damage
51,822
66,063
Taken
56,744
69,251
Mitigated
40,781
24,796
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,088
1,717
815
1,508
10,970
5,860
0
5,290
5,595
23,521
0
L
Surtr
3,676
1,423
0
1,842
13,581
17,162
0
4,420
8,779
80
5,197
W
10,017
392
4,966
5,158
14,002
16,401
431
4,709
8,800
1,918
18,731
W
Jormungandr
GrantSweatshirt
Jormungandr
17,330
1,893
3,456
3,589
16,133
20,542
42
7,344
8,249
36,367
0
W
Ganesha
Mrodsoccer6
Ganesha
7,929
142
1,244
1,731
13,530
11,076
0
6,612
6,643
14,071
0
W
Martichoras
OsoDangerous_
Martichoras
8,260
1,093
1,275
1,441
5,980
3,390
745
2,759
2,954
0
21,895
L
Morgan Le Fay
Sigolo
Morgan Le Fay
12,539
1,695
0
1,843
7,626
4,051
100
4,284
3,265
17,686
0
L
8,400
4,355
1,724
3,401
10,827
5,001
253
5,276
5,535
11,745
0
L
Tsukuyomi
ToddlerJesus
Tsukuyomi
17,119
2,167
766
6,026
13,740
8,707
0
6,462
7,031
652
35,003
W
Gilgamesh
Udea-
Gilgamesh
8,267
1,769
0
1,936
16,418
17,842
13
7,967
7,847
0
13,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
40,283
129
Minions Killed
108
0
Camps Cleared
0
1,039,002
Distance Traveled
1,006,298
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,632
694
32
3
0
183,557
0
L
Surtr
6,770
615
7
1
0
188,091
0
W
Shiva
8,981
816
24
2
0
210,662
0
W
Jormungandr
10,531
957
46
4
0
197,851
3
W
Ganesha
7,674
698
0
0
0
219,776
0
W
Martichoras
8,736
794
44
4
0
223,052
0
L
Morgan Le Fay
8,067
733
20
2
0
210,267
0
L
Olorun
8,027
730
5
0
0
186,229
0
L
Tsukuyomi
9,787
890
44
4
0
238,154
5
W
Gilgamesh
8,306
755
15
1
0
187,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role