Player Matchup

Danzaburou
Danzaburou
KaiSheepy
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,465 Elo+
Party 2
Bellona
Bellona
LitoLoko1875807
Bellona
Level 108
God Stats
2W - 2L
1,564 SR
Queue Stats
221W - 235L
1,482 Elo+
Party 2
Achilles
Achilles
VOIDxxWOLF
Achilles
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,473 Elo+
Party 2
The Morrigan
The Morrigan
ZRSNIPE_MY_ASs
The Morrigan
Level 126
God Stats
5W - 2L
1,726 SR
Queue Stats
167W - 175L
1,590 Elo+
Solo
Anubis
Anubis
oG x Champion
Anubis
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 177L
1,500 Elo+
Party 2
Team Averages
Level 125
1,558 SR
1,502 Elo+

VS

Team Averages
Level 62
1,475 SR
1,399 Elo+
Izanami
Izanami
BudderYoshi
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,295 Elo+
Party 1
Artemis
Artemis
Linksahero
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,286 Elo+
Solo
Erlang Shen
Erlang Shen
XxBlackChappiexX
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,473 Elo+
Party 1
Ymir
Ymir
cerdoiquique1
Ymir
Level 116
God Stats
11W - 11L
1,375 SR
Queue Stats
730W - 762L
1,538 Elo+
Solo
Serqet
Serqet
zWeWEREGodz
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaiSheepy
Danzaburou
10
1 / 0 / 12
5,992
1,198
5,399
3,498
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 10
6,002
1,200
4,773
5,050
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
VOIDxxWOLF
Achilles
10
2 / 2 / 8
5,909
1,182
3,380
5,459
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
ZRSNIPE_MY_ASs
The Morrigan
12
6 / 0 / 7
7,152
1,430
6,783
2,475
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 11
6,191
1,238
7,576
4,521
2,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BudderYoshi
Izanami
8
1 / 4 / 1
5,065
1,013
1,657
5,397
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Linksahero
Artemis
5
0 / 1 / 0
4,264
853
0
1,031
277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
XxBlackChappiexX
Erlang Shen
10
0 / 2 / 4
5,039
1,008
2,640
7,638
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 3
5,502
1,100
2,944
10,276
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
10
2 / 4 / 1
5,060
1,012
1,999
5,902
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
13
Kills
4
5
Deaths
13
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
BudderYoshi
Izanami
1
4
1
0.38
W
Danzaburou
KaiSheepy
Danzaburou
1
0
12
7
L
Artemis
Linksahero
Artemis
0
1
0
0
W
2
2
10
3.5
W
Achilles
VOIDxxWOLF
Achilles
2
2
8
3
L
Erlang Shen
XxBlackChappiexX
Erlang Shen
0
2
4
1
W
The Morrigan
ZRSNIPE_MY_ASs
The Morrigan
6
0
7
9.5
L
1
2
3
1.25
W
2
1
11
7.5
L
Serqet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
9,240
21,003
Taken
30,244
16,186
Mitigated
14,644
8,209
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BudderYoshi
Izanami
1,657
820
0
404
5,397
1,741
0
2,511
2,841
0
5,039
W
Danzaburou
KaiSheepy
Danzaburou
5,399
2,493
102
1,316
3,498
1,337
2,434
879
2,283
0
8,913
L
Artemis
Linksahero
Artemis
0
0
0
0
1,031
277
0
229
724
0
0
W
4,773
1,128
0
634
5,050
5,295
329
502
4,548
0
5,645
W
Achilles
VOIDxxWOLF
Achilles
3,380
1,158
792
1,229
5,459
5,989
346
265
5,194
0
5,215
L
Erlang Shen
XxBlackChappiexX
Erlang Shen
2,640
859
72
2,139
7,638
3,950
0
3,979
3,348
0
6,081
W
The Morrigan
ZRSNIPE_MY_ASs
The Morrigan
6,783
1,390
697
887
2,475
1,213
618
315
2,160
14,630
0
L
2,944
164
242
3,200
10,276
5,945
0
4,526
5,464
7,551
0
W
7,576
913
143
2,409
4,521
2,352
1,457
983
3,538
14,768
0
L
Serqet
1,999
161
69
950
5,902
2,731
0
3,114
2,604
0
2,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
24,930
51
Minions Killed
26
0
Camps Cleared
0
481,842
Distance Traveled
364,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,065
1,013
12
2
0
66,488
0
W
Danzaburou
5,992
1,198
4
1
0
90,894
0
L
Artemis
4,264
853
0
0
0
10,015
0
W
Bellona
6,002
1,200
5
1
0
104,427
0
W
Achilles
5,909
1,182
1
0
0
113,914
0
L
Erlang Shen
5,039
1,008
5
1
0
100,465
0
W
The Morrigan
7,152
1,430
23
5
0
95,876
0
L
Ymir
5,502
1,100
8
2
0
104,488
0
W
Anubis
6,191
1,238
18
4
0
76,731
0
L
Serqet
5,060
1,012
1
0
0
82,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role