Player Matchup

Thanatos
Thanatos
Historric
Thanatos
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 1
Fafnir
Fafnir
InUnderAndOut
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 1
Maui
Maui
Menace2
Maui
Level 22
God Stats
1W - 3L
1,300 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 1
Ullr
Ullr
ZaLiUm
Ullr
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 1
Chang'e
Chang'e
krazuryto
Chang'e
Level 80
God Stats
13W - 12L
1,516 SR
Queue Stats
573W - 520L
1,472 Elo+
Solo
Team Averages
Level 35
1,463 SR
1,331 Elo+

VS

Team Averages
Level 86
1,497 SR
1,495 Elo+
He Bo
He Bo
DonaldPump1
He Bo
Level 157
God Stats
4W - 3L
1,661 SR
Queue Stats
144W - 126L
1,537 Elo+
Party 2
Bacchus
Bacchus
GurgiGoBRRRR
Bacchus
Level 67
God Stats
1W - 0L
1,741 SR
Queue Stats
37W - 43L
1,314 Elo+
Solo
Ullr
Ullr
Inkstick
Ullr
Level 114
God Stats
27W - 33L
1,156 SR
Queue Stats
727W - 663L
1,569 Elo+
Party 2
Chiron
Chiron
ToasterStrudell
Chiron
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 75L
1,504 Elo+
Party 2
Scylla
Scylla
XxJdawgxX
Scylla
Level 51
God Stats
4W - 5L
1,429 SR
Queue Stats
109W - 92L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Historric
Thanatos
9
1 / 7 / 0
6,291
419
4,313
11,874
4,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
6,240
416
1,832
13,905
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
Menace2
Maui
12
0 / 2 / 0
6,674
445
2,336
15,600
12,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
ZaLiUm
Ullr
11
0 / 3 / 0
6,517
434
8,839
10,712
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
krazuryto
Chang'e
13
0 / 3 / 0
7,434
496
4,103
10,927
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
9,413
628
11,926
8,406
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GurgiGoBRRRR
Bacchus
13
2 / 0 / 7
8,759
584
5,886
12,698
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
6 / 0 / 2
9,218
615
9,917
8,717
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 0 / 6
7,944
530
10,116
7,214
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
XxJdawgxX
Scylla
14
1 / 1 / 7
8,654
577
6,593
6,334
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
20
20
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Bacchus
GurgiGoBRRRR
Bacchus
2
0
7
5.5
L
Thanatos
Historric
Thanatos
1
7
0
0.14
L
0
5
0
0
W
Ullr
6
0
2
7
L
Maui
Menace2
Maui
0
2
0
0
W
3
0
6
6
W
Scylla
XxJdawgxX
Scylla
1
1
7
4.5
L
Ullr
ZaLiUm
Ullr
0
3
0
0
L
Chang'e
krazuryto
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
44,438
63,018
Taken
43,369
41,353
Mitigated
27,681
16,165
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,926
744
0
4,950
8,406
2,684
0
142
8,264
73,821
0
W
Bacchus
GurgiGoBRRRR
Bacchus
5,886
719
317
3,338
12,698
15,568
549
2,227
10,427
28,673
0
L
Thanatos
Historric
Thanatos
4,313
1,506
0
4,655
11,874
4,861
0
4,702
7,047
0
27,715
L
1,832
447
0
2,060
13,905
15,425
54
5,761
7,956
12,417
0
W
Ullr
9,917
4,867
0
1,157
8,717
3,626
198
2,603
6,090
0
73,694
L
Maui
Menace2
Maui
2,336
593
807
3,210
15,600
12,267
0
4,127
11,394
32,447
0
W
10,116
5,195
2,909
5,175
7,214
3,366
1,299
351
6,863
0
61,828
W
Scylla
XxJdawgxX
Scylla
6,593
1,095
0
1,106
6,334
2,437
0
3,185
3,013
67,169
0
L
Ullr
ZaLiUm
Ullr
8,839
4,149
0
161
10,712
4,234
320
3,096
7,494
0
57,989
L
Chang'e
krazuryto
Chang'e
4,103
550
649
4,623
10,927
4,566
0
6,146
4,722
55,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
43,988
314
Minions Killed
456
0
Camps Cleared
0
1,478,193
Distance Traveled
1,500,565
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,413
628
107
7
0
345,791
0
W
Bacchus
8,759
584
32
2
0
297,246
0
L
Thanatos
6,291
419
44
3
0
350,850
0
L
Fafnir
6,240
416
15
1
0
292,023
0
W
Ullr
9,218
615
110
7
0
293,009
0
L
Maui
6,674
445
53
4
0
293,041
1
W
Chiron
7,944
530
98
7
0
264,446
0
W
Scylla
8,654
577
109
7
0
300,073
1
L
Ullr
6,517
434
87
6
0
284,671
7
L
Chang'e
7,434
496
115
8
0
257,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role