Player Matchup

Martichoras
Martichoras
CynicalLinicome
Martichoras
Level 113
God Stats
9W - 8L
1,578 SR
Queue Stats
130W - 154L
1,408 Elo+
Solo
Set
Set
Hercules1abla
Set
Level 106
God Stats
3W - 1L
1,728 SR
Queue Stats
125W - 101L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
RedSkull1993877
Baron Samedi
Level 85
God Stats
6W - 3L
1,598 SR
Queue Stats
64W - 60L
1,559 Elo+
Party 1
Osiris
Osiris
Xxawelo502xX
Osiris
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 129L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
jmansfoxrace52
Sun Wukong
Level 117
God Stats
3W - 0L
1,729 SR
Queue Stats
196W - 173L
1,562 Elo+
Solo
Team Averages
Level 107
1,626 SR
1,524 Elo+

VS

Team Averages
Level 93
1,377 SR
1,424 Elo+
Cernunnos
Cernunnos
FeetFinderCEO
Cernunnos
Level 88
God Stats
1W - 2L
1,364 SR
Queue Stats
26W - 38L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Ixrji
Nu Wa
Level 67
God Stats
6W - 7L
1,566 SR
Queue Stats
156W - 231L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
OmniCheeks
Kuzenbo
Level 144
God Stats
7W - 4L
1,169 SR
Queue Stats
267W - 248L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
TortillaKinq
Ao Kuang
Level 57
God Stats
2W - 6L
1,299 SR
Queue Stats
263W - 364L
1,420 Elo+
Party 2
Surtr
Surtr
adyrthit
Surtr
Level 109
God Stats
0W - 2L
1,487 SR
Queue Stats
93W - 82L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CynicalLinicome
Martichoras
13
2 / 1 / 5
7,720
454
11,132
10,264
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
13 / 3 / 2
11,272
663
19,656
15,694
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RedSkull1993877
Baron Samedi
13
4 / 3 / 3
7,945
467
10,646
10,382
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
14
2 / 3 / 7
8,372
492
5,915
13,480
12,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
jmansfoxrace52
Sun Wukong
15
2 / 1 / 1
9,229
543
10,824
16,818
14,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FeetFinderCEO
Cernunnos
12
1 / 4 / 2
7,490
441
8,780
15,970
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Ixrji
Nu Wa
12
2 / 7 / 1
7,864
463
8,082
10,428
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
OmniCheeks
Kuzenbo
11
3 / 4 / 0
7,722
454
4,631
20,010
13,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
TortillaKinq
Ao Kuang
14
5 / 5 / 2
8,755
515
10,651
17,930
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
adyrthit
Surtr
13
0 / 3 / 1
7,926
466
8,904
16,494
15,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
11
11
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
CynicalLinicome
Martichoras
2
1
5
4.5
L
Cernunnos
FeetFinderCEO
Cernunnos
1
4
2
0.5
W
13
3
2
4.67
L
Nu Wa
Ixrji
Nu Wa
2
7
1
0.36
L
Kuzenbo
OmniCheeks
Kuzenbo
3
4
0
0.75
W
Baron Samedi
RedSkull1993877
Baron Samedi
4
3
3
1.83
L
Ao Kuang
TortillaKinq
Ao Kuang
5
5
2
1.2
W
Osiris
2
3
7
1.83
L
Surtr
adyrthit
Surtr
0
3
1
0.17
W
Sun Wukong
jmansfoxrace52
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,173
Damage
41,048
66,638
Taken
80,832
45,201
Mitigated
44,306
23,518
Healing
25,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
CynicalLinicome
Martichoras
11,132
5,793
0
4,891
10,264
4,547
0
3,321
6,943
0
52,597
L
Cernunnos
FeetFinderCEO
Cernunnos
8,780
3,326
0
4,990
15,970
6,748
9
6,127
9,843
0
56,650
W
19,656
8,395
0
3,434
15,694
8,268
0
8,343
7,342
0
97,634
L
Nu Wa
Ixrji
Nu Wa
8,082
934
0
544
10,428
2,296
0
0
10,428
41,564
0
L
Kuzenbo
OmniCheeks
Kuzenbo
4,631
2,482
1,776
6,687
20,010
13,540
188
3,692
16,318
33,961
0
W
Baron Samedi
RedSkull1993877
Baron Samedi
10,646
1,018
345
4,032
10,382
5,496
0
4,072
6,310
45,490
0
L
Ao Kuang
TortillaKinq
Ao Kuang
10,651
3,081
0
5,359
17,930
6,581
0
1,146
16,784
56,250
0
W
Osiris
5,915
2,086
0
2,618
13,480
12,744
0
5,417
8,045
3,109
46,409
L
Surtr
adyrthit
Surtr
8,904
3,015
0
5,871
16,494
15,141
31
340
16,154
1,518
64,345
W
Sun Wukong
jmansfoxrace52
Sun Wukong
10,824
1,946
0
8,198
16,818
14,146
625
2,969
13,849
819
86,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
39,757
527
Minions Killed
363
0
Camps Cleared
0
1,557,449
Distance Traveled
1,540,764
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,720
454
74
4
0
263,731
0
L
Cernunnos
7,490
441
87
5
0
270,779
2
W
Set
11,272
663
146
9
0
338,852
2
L
Nu Wa
7,864
463
55
3
0
272,877
0
L
Kuzenbo
7,722
454
49
3
0
307,040
0
W
Baron Samedi
7,945
467
71
4
0
310,839
5
L
Ao Kuang
8,755
515
67
4
0
352,591
0
W
Osiris
8,372
492
67
4
0
324,898
0
L
Surtr
7,926
466
105
6
0
337,477
0
W
Sun Wukong
9,229
543
169
10
0
319,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role