Player Matchup

Sol
Sol
Darius_Unbroken
Sol
Level 100
God Stats
5W - 5L
1,443 SR
Queue Stats
81W - 128L
1,415 Elo+
Party 2
Da Ji
Da Ji
FancyxHawkx
Da Ji
Level 155
God Stats
8W - 15L
1,406 SR
Queue Stats
278W - 255L
1,495 Elo+
Solo
Anubis
Anubis
Gangsta1Bear
Anubis
Level 77
God Stats
1W - 5L
1,500 SR
Queue Stats
273W - 248L
1,510 Elo+
Solo
Chaac
Chaac
P_K_R_K
Chaac
Level 103
God Stats
64W - 87L
1,445 SR
Queue Stats
144W - 190L
1,448 Elo+
Party 2
Athena
Athena
jancarlos1234
Athena
Level 84
God Stats
7W - 12L
1,425 SR
Queue Stats
105W - 147L
1,429 Elo+
Party 2
Team Averages
Level 104
1,444 SR
1,459 Elo+

VS

Team Averages
Level 67
1,662 SR
1,336 Elo+
Zeus
Zeus
AnimeOST
Zeus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,065 Elo+
Solo
Da Ji
Da Ji
AntDaCloutGod
Da Ji
Level 64
God Stats
2W - 1L
1,720 SR
Queue Stats
11W - 16L
1,328 Elo+
Party 1
Artio
Artio
GODzCobra001
Artio
Level 127
God Stats
11W - 3L
1,692 SR
Queue Stats
322W - 298L
1,527 Elo+
Solo
Neith
Neith
HitManJr1018
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,344 Elo+
Party 1
Ao Kuang
Ao Kuang
o0ZombieGuy0o
Ao Kuang
Level 81
God Stats
4W - 1L
1,896 SR
Queue Stats
30W - 35L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,354
412
8,005
7,753
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 4 / 2
6,853
527
11,164
12,765
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
12
1 / 6 / 0
6,480
498
4,523
12,435
6,842
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
P_K_R_K
Chaac
10
0 / 2 / 0
6,069
467
5,384
10,864
9,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
2 / 4 / 2
6,136
472
4,632
12,736
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 2 / 1
8,424
648
10,667
7,546
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 6
7,634
587
5,700
10,411
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 9
7,183
553
4,797
16,337
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 2 / 6
6,867
528
11,405
7,281
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
o0ZombieGuy0o
Ao Kuang
13
4 / 0 / 2
8,255
635
9,101
14,506
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
19
20
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
2
1
3.25
W
4
1
6
7
L
0
4
2
0.25
L
4
4
2
1.25
W
2
2
9
3.25
L
Anubis
1
6
0
0.17
W
3
2
6
3
L
Chaac
P_K_R_K
Chaac
0
2
0
0
L
2
4
2
0.75
W
Ao Kuang
o0ZombieGuy0o
Ao Kuang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
41,670
56,553
Taken
56,081
34,820
Mitigated
28,630
13,897
Healing
23,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,667
2,832
107
2,053
7,546
2,196
230
3,096
4,450
60,102
0
W
5,700
1,434
0
1,074
10,411
4,293
540
1,815
8,596
0
46,042
L
8,005
3,956
0
1,731
7,753
2,295
0
1,432
6,321
36,421
0
L
11,164
2,892
0
1,989
12,765
5,155
0
4,963
7,802
0
43,904
W
4,797
789
971
6,946
16,337
13,553
318
7,930
8,407
14,026
0
L
Anubis
4,523
453
0
4,276
12,435
6,842
0
8,846
3,589
46,591
0
W
11,405
4,110
0
1,307
7,281
2,775
0
3,909
3,372
0
47,675
L
Chaac
P_K_R_K
Chaac
5,384
1,575
0
3,135
10,864
9,825
0
6,729
4,135
0
39,984
L
4,632
1,727
0
2,766
12,736
10,703
0
2,595
10,141
11,917
0
W
Ao Kuang
o0ZombieGuy0o
Ao Kuang
9,101
3,380
0
11,093
14,506
5,813
1,021
410
14,096
60,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
38,363
266
Minions Killed
362
0
Camps Cleared
0
1,169,951
Distance Traveled
1,279,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,424
648
107
8
0
232,281
0
W
Da Ji
7,634
587
60
5
0
292,207
0
L
Sol
5,354
412
52
4
0
207,704
0
L
Da Ji
6,853
527
54
4
0
282,234
0
W
Artio
7,183
553
10
1
0
266,947
0
L
Anubis
6,480
498
73
6
0
211,958
0
W
Neith
6,867
528
72
6
0
247,199
0
L
Chaac
6,069
467
75
6
0
226,512
0
L
Athena
6,136
472
12
1
0
241,543
0
W
Ao Kuang
8,255
635
113
9
0
241,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role