Player Matchup

Gilgamesh
Gilgamesh
ColdRedviking
Gilgamesh
Level 48
God Stats
2W - 3L
1,650 SR
Queue Stats
5W - 5L
1,564 Elo+
Party 1
Merlin
Merlin
NoReguard
Merlin
Level 28
God Stats
3W - 3L
1,460 SR
Queue Stats
33W - 30L
1,537 Elo+
Party 1
Nemesis
Nemesis
ibuybaditems
Nemesis
Level 128
God Stats
29W - 25L
1,479 SR
Queue Stats
411W - 382L
1,469 Elo+
Solo
Team Averages
Level 68
1,530 SR
1,524 Elo+

VS

Team Averages
Level 67
1,398 SR
1,453 Elo+
Mercury
Mercury
ChrolloLucilfer6
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 232L
1,459 Elo+
Solo
Surtr
Surtr
FlabbyFlesh
Surtr
Level 89
God Stats
0W - 2L
1,263 SR
Queue Stats
25W - 23L
1,461 Elo+
Party 2
Neith
Neith
Lamp8773
Neith
Level 25
God Stats
3W - 3L
1,432 SR
Queue Stats
4W - 3L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ColdRedviking
Gilgamesh
18
4 / 7 / 8
12,226
719
14,700
23,704
39,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
NoReguard
Merlin
18
2 / 5 / 9
12,669
745
14,173
10,678
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ibuybaditems
Nemesis
20
11 / 4 / 6
14,530
855
20,076
20,326
13,500
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
11,894
700
10,513
16,337
6,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 6 / 6
12,509
736
15,824
22,720
17,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Lamp8773
Neith
18
6 / 6 / 8
12,524
737
19,441
19,038
8,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
17
Kills
16
16
Deaths
17
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
W
Gilgamesh
ColdRedviking
Gilgamesh
4
7
8
1.14
L
6
6
6
1.5
L
Neith
Lamp8773
Neith
6
6
8
1.67
W
Merlin
NoReguard
Merlin
2
5
9
1.3
W
Nemesis
ibuybaditems
Nemesis
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,949
Damage
45,778
54,708
Taken
58,095
58,209
Mitigated
32,543
9,735
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,513
4,813
358
1,118
16,337
6,848
111
2,733
13,129
0
44,600
W
Gilgamesh
ColdRedviking
Gilgamesh
14,700
4,396
0
3,805
23,704
39,672
589
1,556
22,148
0
33,508
L
15,824
6,503
0
2,999
22,720
17,549
1,218
6,154
15,944
7,497
52,655
L
Neith
Lamp8773
Neith
19,441
12,781
0
3,953
19,038
8,146
141
5,421
13,486
0
52,143
W
Merlin
NoReguard
Merlin
14,173
412
0
1,640
10,678
5,037
602
487
10,191
65,250
0
W
Nemesis
ibuybaditems
Nemesis
20,076
10,271
0
4,290
20,326
13,500
1,889
410
19,916
0
51,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
36,927
199
Minions Killed
209
0
Camps Cleared
0
856,177
Distance Traveled
852,560
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,894
700
49
3
0
318,001
2
W
Gilgamesh
12,226
719
34
2
0
278,505
0
L
Surtr
12,509
736
90
5
0
287,483
0
L
Neith
12,524
737
70
4
0
247,076
0
W
Merlin
12,669
745
110
6
0
255,962
0
W
Nemesis
14,530
855
55
3
0
321,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role