Player Matchup

Lancelot
Lancelot
EnergySynergy
Lancelot
Level 49
God Stats
1W - 1L
1,256 SR
Queue Stats
62W - 46L
1,591 Elo+
Solo
Olorun
Olorun
LaaaCo
Olorun
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Solo
Surtr
Surtr
Retrax 666
Surtr
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
370W - 362L
1,584 Elo+
Solo
Nox
Nox
SchwiftyShark
Nox
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 53L
1,361 Elo+
Party 2
Bellona
Bellona
scroutesmcgoats
Bellona
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,410 Elo+
Party 2
Team Averages
Level 85
1,451 SR
1,489 Elo+

VS

Team Averages
Level 97
1,517 SR
1,455 Elo+
Martichoras
Martichoras
FireLily95
Martichoras
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,210 Elo+
Party 1
Olorun
Olorun
Grimreaper88476
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,225 Elo+
Party 1
Yu Huang
Yu Huang
Numbr1ArenaMain
Yu Huang
Level 136
God Stats
1W - 3L
1,587 SR
Queue Stats
187W - 127L
1,648 Elo+
Solo
Danzaburou
Danzaburou
Ukita09
Danzaburou
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
215W - 203L
1,649 Elo+
Solo
Zhong Kui
Zhong Kui
nysouljahx
Zhong Kui
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EnergySynergy
Lancelot
14
7 / 2 / 15
8,692
869
12,288
13,875
7,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
LaaaCo
Olorun
15
5 / 0 / 19
8,751
875
8,392
9,336
4,829
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
16
10 / 2 / 14
9,798
980
15,056
15,884
17,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 25
9,264
926
10,157
11,846
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 21
9,021
902
8,662
18,015
21,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FireLily95
Martichoras
13
1 / 9 / 5
7,370
737
4,829
14,674
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 4
6,758
676
3,244
13,983
5,726
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
16
3 / 2 / 5
8,383
838
19,121
6,527
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Ukita09
Danzaburou
16
2 / 3 / 5
8,689
869
13,750
8,474
3,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
nysouljahx
Zhong Kui
13
3 / 8 / 5
8,355
836
12,899
13,928
8,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
33
32
Kills
9
9
Deaths
32
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
EnergySynergy
Lancelot
7
2
15
7.25
L
Martichoras
FireLily95
Martichoras
1
9
5
0.39
L
0
10
4
0.2
W
Olorun
LaaaCo
Olorun
5
0
19
14.5
L
Yu Huang
3
2
5
2.75
W
Surtr
10
2
14
8.5
W
5
2
25
8.75
L
Danzaburou
Ukita09
Danzaburou
2
3
5
1.5
L
Zhong Kui
nysouljahx
Zhong Kui
3
8
5
0.69
W
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,555
Damage
53,843
68,956
Taken
57,586
57,630
Mitigated
28,227
34,596
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
EnergySynergy
Lancelot
12,288
1,760
2,634
4,856
13,875
7,129
98
5,973
7,902
0
20,772
L
Martichoras
FireLily95
Martichoras
4,829
1,056
228
420
14,674
7,006
0
5,770
8,904
0
13,249
L
3,244
903
437
1,183
13,983
5,726
0
5,291
8,692
9,005
0
W
Olorun
LaaaCo
Olorun
8,392
3,573
5,838
4,141
9,336
4,829
1,936
5,281
4,055
22,200
0
L
Yu Huang
19,121
2,076
1,416
2,159
6,527
3,174
0
2,185
4,342
33,016
0
W
Surtr
15,056
3,082
2,934
5,192
15,884
17,361
22
8,944
6,940
3,922
20,972
W
10,157
1,998
1,065
1,955
11,846
6,328
958
6,382
5,464
21,140
0
L
Danzaburou
Ukita09
Danzaburou
13,750
4,468
0
2,350
8,474
3,983
0
2,871
5,603
0
29,965
L
Zhong Kui
nysouljahx
Zhong Kui
12,899
1,605
369
2,131
13,928
8,338
0
5,796
8,132
18,351
0
W
8,662
755
1,818
4,163
18,015
21,983
304
8,684
9,331
0
13,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
39,555
125
Minions Killed
123
0
Camps Cleared
0
1,074,206
Distance Traveled
818,830
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,692
869
23
2
0
260,431
0
L
Martichoras
7,370
737
16
2
0
158,710
0
L
Olorun
6,758
676
13
1
0
158,172
0
W
Olorun
8,751
875
35
4
0
195,209
0
L
Yu Huang
8,383
838
30
3
0
200,206
0
W
Surtr
9,798
980
23
2
0
209,135
0
W
Nox
9,264
926
30
3
0
198,645
0
L
Danzaburou
8,689
869
46
5
0
163,851
0
L
Zhong Kui
8,355
836
18
2
0
137,891
0
W
Bellona
9,021
902
14
1
0
210,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role