Player Matchup

Ao Kuang
Ao Kuang
JPVADER
Ao Kuang
Level 114
God Stats
6W - 4L
1,489 SR
Queue Stats
66W - 87L
1,455 Elo+
Party 2
Ra
Ra
JP_gr_13
Ra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 103L
1,476 Elo+
Party 2
Ymir
Ymir
elperrete2003
Ymir
Level 28
God Stats
9W - 21L
1,191 SR
Queue Stats
15W - 24L
1,244 Elo+
Party 2
Horus
Horus
erwad
Horus
Level 89
God Stats
10W - 7L
1,429 SR
Queue Stats
285W - 272L
1,465 Elo+
Solo
Olorun
Olorun
pemaroheee13
Olorun
Level 108
God Stats
9W - 7L
1,517 SR
Queue Stats
99W - 114L
1,449 Elo+
Party 2
Team Averages
Level 93
1,425 SR
1,418 Elo+

VS

Team Averages
Level 100
1,613 SR
1,526 Elo+
Sobek
Sobek
DousaMembele
Sobek
Level 65
God Stats
10W - 7L
1,692 SR
Queue Stats
72W - 73L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Race Zesty
Kukulkan
Level 88
God Stats
8W - 9L
1,466 SR
Queue Stats
62W - 48L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
black vampir 88
Danzaburou
Level 118
God Stats
41W - 48L
1,642 SR
Queue Stats
238W - 281L
1,485 Elo+
Party 3
Terra
Terra
dawginho
Terra
Level 103
God Stats
4W - 5L
1,536 SR
Queue Stats
85W - 74L
1,558 Elo+
Party 1
Thanatos
Thanatos
dragonfire21696
Thanatos
Level 127
God Stats
12W - 6L
1,728 SR
Queue Stats
274W - 327L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JPVADER
Ao Kuang
11
8 / 0 / 1
6,969
697
4,333
5,652
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 1
5,625
563
4,022
5,280
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 4
5,522
552
1,236
8,480
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
erwad
Horus
11
0 / 2 / 3
6,151
615
1,877
7,001
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
10
3 / 2 / 2
6,129
613
6,503
5,703
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,228
523
3,653
5,742
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Race Zesty
Kukulkan
10
2 / 2 / 1
5,366
537
3,984
4,520
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
black vampir 88
Danzaburou
9
1 / 5 / 0
4,957
496
3,541
10,024
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
dawginho
Terra
10
1 / 2 / 0
5,509
551
3,142
5,863
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
8
2 / 4 / 3
5,502
550
3,687
7,829
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
7
8
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
W
Ao Kuang
JPVADER
Ao Kuang
8
0
1
8.5
W
1
2
1
0.75
L
Kukulkan
Race Zesty
Kukulkan
2
2
1
1.25
L
Danzaburou
black vampir 88
Danzaburou
1
5
0
0.2
L
Terra
dawginho
Terra
1
2
0
0.5
L
Thanatos
2
4
3
0.88
W
1
2
4
1.5
W
Horus
erwad
Horus
0
2
3
0.75
W
Olorun
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
18,007
32,116
Taken
33,978
14,074
Mitigated
16,721
8,813
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,653
464
0
3,085
5,742
4,883
0
1,923
3,772
12,922
0
W
Ao Kuang
JPVADER
Ao Kuang
4,333
1,199
0
1,572
5,652
1,741
0
602
5,050
38,099
0
W
4,022
285
385
1,249
5,280
1,821
0
2,906
2,374
45,440
0
L
Kukulkan
Race Zesty
Kukulkan
3,984
538
0
500
4,520
2,034
0
2,995
1,433
50,373
0
L
Danzaburou
black vampir 88
Danzaburou
3,541
1,846
0
2,615
10,024
3,816
0
6,693
3,331
0
29,119
L
Terra
dawginho
Terra
3,142
370
0
1,103
5,863
2,567
0
612
5,251
33,622
0
L
Thanatos
3,687
719
0
5,188
7,829
3,421
0
3,702
4,097
0
29,925
W
1,236
422
0
2,062
8,480
5,081
0
3,955
4,479
13,295
0
W
Horus
erwad
Horus
1,877
1,005
0
1,338
7,001
3,057
0
2,456
4,249
0
38,119
W
Olorun
6,503
3,943
119
2,088
5,703
2,374
759
518
5,185
44,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
26,562
317
Minions Killed
260
0
Camps Cleared
0
988,420
Distance Traveled
962,692
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,228
523
9
1
0
176,666
0
W
Ao Kuang
6,969
697
63
6
0
240,361
0
W
Ra
5,625
563
70
7
0
193,257
0
L
Kukulkan
5,366
537
86
9
0
179,140
0
L
Danzaburou
4,957
496
44
4
0
154,775
0
L
Terra
5,509
551
68
7
0
221,414
0
L
Thanatos
5,502
550
53
5
0
230,697
0
W
Ymir
5,522
552
31
3
0
179,040
1
W
Horus
6,151
615
74
7
0
189,023
0
W
Olorun
6,129
613
79
8
0
186,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role