Player Matchup

Scylla
Scylla
Gold V
HvN EyroN
Scylla
Gold V
Level 174
God Stats
9W - 10L
1,574 SR
Queue Stats
155W - 168L
1,142 MMR
Solo
Atlas
Atlas
Silver II
MXx OWD
Atlas
Silver II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 117L
1,128 MMR
Solo
Olorun
Olorun
Silver I
MouseCopp
Olorun
Silver I
Level 168
God Stats
1W - 2L
1,265 SR
Queue Stats
94W - 103L
1,131 MMR
Solo
Cliodhna
Cliodhna
Silver I
Re1inqu1sher
Cliodhna
Silver I
Level 143
God Stats
8W - 13L
1,228 SR
Queue Stats
247W - 249L
1,177 MMR
Solo
Ravana
Ravana
Silver II
naturalxpLIVE
Ravana
Silver II
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 61L
1,159 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,413 SR
1,148 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,543 SR
1,223 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze IV
JustLeek6
Loki
Bronze IV
Level 109
God Stats
6W - 15L
1,681 SR
Queue Stats
59W - 94L
1,186 MMR
Solo
Kukulkan
Kukulkan
Silver II
PoppaCherry6460
Kukulkan
Silver II
Level 67
God Stats
3W - 4L
1,506 SR
Queue Stats
93W - 118L
1,164 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
bradithon
Erlang Shen
Silver I
Level 163
God Stats
8W - 9L
1,525 SR
Queue Stats
528W - 533L
1,139 MMR
Solo
Khepri
Khepri
Bronze III
zIkatanna llz
Khepri
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HvN EyroN
Scylla
14
2 / 1 / 5
8,264
517
8,530
6,330
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
MXx OWD
Atlas
12
1 / 3 / 5
7,605
475
6,692
13,808
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
MouseCopp
Olorun
15
7 / 3 / 5
9,875
617
14,336
11,532
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Re1inqu1sher
Cliodhna
15
5 / 1 / 5
9,090
568
10,694
11,085
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 4
8,221
514
9,960
10,711
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ChronosGuan YuKumbhakarnaSurtr

VS

Bans
ThorFreyaFenrirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 7 / 4
8,022
501
11,544
16,447
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
13
3 / 2 / 1
8,006
500
3,728
10,422
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
13
2 / 4 / 1
7,900
494
5,184
10,250
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
bradithon
Erlang Shen
14
1 / 1 / 1
8,277
517
7,418
16,062
18,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 1
6,921
433
3,267
13,707
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
8
9
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
4
0.57
W
Scylla
HvN EyroN
Scylla
2
1
5
4.5
L
Loki
3
2
1
1.75
W
Atlas
MXx OWD
Atlas
1
3
5
1.17
W
Olorun
MouseCopp
Olorun
7
3
5
3.17
L
Kukulkan
2
4
1
0.63
W
Cliodhna
Re1inqu1sher
Cliodhna
5
1
5
7.5
L
Erlang Shen
bradithon
Erlang Shen
1
1
1
1.5
W
1
1
4
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,212
Damage
31,141
53,466
Taken
66,888
32,356
Mitigated
47,203
22,021
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,544
8,107
0
5,073
16,447
7,242
0
9,429
7,018
0
73,483
W
Scylla
HvN EyroN
Scylla
8,530
451
0
2,156
6,330
2,359
0
2,313
4,017
65,027
0
L
Loki
3,728
610
0
1,343
10,422
3,817
0
2,505
7,917
0
62,338
W
Atlas
MXx OWD
Atlas
6,692
2,595
0
3,912
13,808
11,918
0
4,026
9,782
24,506
0
W
Olorun
MouseCopp
Olorun
14,336
8,383
689
6,592
11,532
5,008
906
767
10,765
73,803
0
L
Kukulkan
5,184
741
0
2,170
10,250
4,054
0
7,123
3,127
62,926
0
W
Cliodhna
Re1inqu1sher
Cliodhna
10,694
1,074
0
5,779
11,085
4,889
0
1,023
10,062
0
74,838
L
Erlang Shen
bradithon
Erlang Shen
7,418
3,763
0
3,546
16,062
18,582
0
1,849
14,213
245
56,703
W
9,960
4,283
0
2,893
10,711
8,182
0
369
10,342
0
64,030
L
3,267
468
0
1,898
13,707
13,508
0
8,652
5,055
16,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
39,126
466
Minions Killed
428
0
Camps Cleared
0
1,627,466
Distance Traveled
1,560,897
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,022
501
117
7
0
266,131
1
W
Scylla
8,264
517
114
7
0
324,609
1
L
Loki
8,006
500
90
6
0
344,841
0
W
Atlas
7,605
475
27
2
0
322,897
2
W
Olorun
9,875
617
123
8
0
293,719
3
L
Kukulkan
7,900
494
109
7
0
329,013
1
W
Cliodhna
9,090
568
104
7
0
393,770
0
L
Erlang Shen
8,277
517
95
6
0
294,577
0
W
Ravana
8,221
514
98
6
0
292,471
0
L
Khepri
6,921
433
17
1
0
326,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role