Player Matchup

Ganesha
Ganesha
Jarospalke
Ganesha
Level 91
God Stats
0W - 3L
1,285 SR
Queue Stats
23W - 32L
1,267 Elo+
Solo
Vulcan
Vulcan
RAYMAN287
Vulcan
Level 122
God Stats
22W - 24L
1,396 SR
Queue Stats
198W - 215L
1,422 Elo+
Party 2
Ishtar
Ishtar
tomy416
Ishtar
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 265L
1,437 Elo+
Party 2
Team Averages
Level 100
1,393 SR
1,375 Elo+

VS

Team Averages
Level 91
1,490 SR
1,395 Elo+
Anhur
Anhur
createur66
Anhur
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 19L
1,458 Elo+
Solo
Guan Yu
Guan Yu
nua1k
Guan Yu
Level 99
God Stats
7W - 3L
1,590 SR
Queue Stats
61W - 77L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
nurschmutzhier
Baron Samedi
Level 67
God Stats
15W - 23L
1,380 SR
Queue Stats
58W - 72L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jarospalke
Ganesha
13
0 / 6 / 1
8,232
633
3,345
14,428
13,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
RAYMAN287
Vulcan
13
1 / 4 / 2
8,391
645
15,270
11,862
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
tomy416
Ishtar
14
2 / 7 / 0
8,876
683
3,945
14,735
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
6 / 1 / 11
10,577
814
10,266
8,667
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
nua1k
Guan Yu
15
3 / 2 / 12
9,691
745
11,073
17,752
17,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
nurschmutzhier
Baron Samedi
17
8 / 0 / 8
11,452
881
16,967
8,707
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
17
17
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Jarospalke
Ganesha
0
6
1
0.08
L
Vulcan
RAYMAN287
Vulcan
1
4
2
0.5
W
Anhur
6
1
11
11.5
W
Guan Yu
nua1k
Guan Yu
3
2
12
4.5
W
Baron Samedi
nurschmutzhier
Baron Samedi
8
0
8
12
L
Ishtar
tomy416
Ishtar
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
38,306
41,025
Taken
35,126
21,897
Mitigated
25,183
6,720
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Jarospalke
Ganesha
3,345
156
1,683
1,773
14,428
13,039
0
7,803
6,339
20,999
0
L
Vulcan
RAYMAN287
Vulcan
15,270
7,774
0
1,416
11,862
3,794
100
1,799
9,705
37,478
0
W
Anhur
10,266
5,351
0
2,811
8,667
3,451
766
4,975
3,692
0
55,866
W
Guan Yu
nua1k
Guan Yu
11,073
1,619
1,268
6,815
17,752
17,852
567
7,729
10,023
0
43,265
W
Baron Samedi
nurschmutzhier
Baron Samedi
16,967
913
2,865
4,302
8,707
3,880
1,093
6,012
2,695
58,280
0
L
Ishtar
tomy416
Ishtar
3,945
2,190
0
1,848
14,735
5,064
0
7,369
6,987
0
18,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
31,720
116
Minions Killed
215
0
Camps Cleared
0
608,214
Distance Traveled
762,035
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,232
633
2
0
0
191,884
0
L
Vulcan
8,391
645
58
4
0
211,134
0
W
Anhur
10,577
814
98
8
0
225,672
3
W
Guan Yu
9,691
745
39
3
0
276,962
1
W
Baron Samedi
11,452
881
78
6
0
259,401
1
L
Ishtar
8,876
683
56
4
0
205,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role