Player Matchup

Susano
Susano
Hamdinooo47
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Kce04
Ymir
Level 59
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
StiinkeKaese
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 27
1,422 SR
1,500 Elo+

VS

Team Averages
Level 41
1,600 SR
1,402 Elo+
Cthulhu
Cthulhu
Hasjvik
Cthulhu
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 18L
1,307 Elo+
Party 1
Poseidon
Poseidon
Martini
Poseidon
Level 28
God Stats
5W - 0L
1,799 SR
Queue Stats
27W - 34L
1,400 Elo+
Party 1
Hachiman
Hachiman
selimc
Hachiman
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
0 / 6 / 0
7,603
585
5,600
14,225
6,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Kce04
Ymir
12
0 / 9 / 2
8,088
622
4,705
23,187
21,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
14
2 / 4 / 0
9,150
704
8,018
11,522
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hasjvik
Cthulhu
14
2 / 0 / 12
9,173
706
4,885
6,028
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Martini
Poseidon
18
9 / 0 / 8
11,557
889
20,293
10,587
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
selimc
Hachiman
15
8 / 2 / 10
10,621
817
14,857
13,053
5,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
19
19
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
0
6
0
0
W
Cthulhu
Hasjvik
Cthulhu
2
0
12
8
L
Ymir
Kce04
Ymir
0
9
2
0.11
W
Poseidon
Martini
Poseidon
9
0
8
13
L
Olorun
2
4
0
0.5
W
Hachiman
selimc
Hachiman
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,323
Damage
40,035
48,934
Taken
29,668
32,973
Mitigated
15,581
6,448
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,600
843
305
1,619
14,225
6,551
0
6,219
7,936
0
22,456
W
Cthulhu
Hasjvik
Cthulhu
4,885
29
444
1,332
6,028
5,488
240
2,438
3,590
9,075
0
L
Ymir
Kce04
Ymir
4,705
551
0
1,607
23,187
21,319
0
13,600
9,198
16,847
0
W
Poseidon
Martini
Poseidon
20,293
2,954
446
3,962
10,587
4,473
1,160
5,057
5,530
75,932
0
L
Olorun
8,018
3,347
572
2,345
11,522
5,103
0
4,904
6,475
33,744
0
W
Hachiman
selimc
Hachiman
14,857
9,399
0
5,625
13,053
5,620
889
5,232
7,821
0
49,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
31,351
98
Minions Killed
165
0
Camps Cleared
0
607,422
Distance Traveled
635,757
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,603
585
33
3
0
213,788
0
W
Cthulhu
9,173
706
6
0
0
158,120
0
L
Ymir
8,088
622
16
1
0
180,773
1
W
Poseidon
11,557
889
119
9
0
248,734
0
L
Olorun
9,150
704
49
4
0
212,861
0
W
Hachiman
10,621
817
40
3
0
228,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role