Player Matchup

Cernunnos
Cernunnos
Atomic Santa
Cernunnos
Level 119
God Stats
3W - 1L
1,583 SR
Queue Stats
93W - 98L
1,506 Elo+
Solo
Nox
Nox
BMONBORGIA
Nox
Level 154
God Stats
5W - 7L
1,195 SR
Queue Stats
292W - 302L
1,383 Elo+
Solo
Horus
Horus
I-_-IFurn
Horus
Level 61
God Stats
1W - 0L
1,542 SR
Queue Stats
31W - 38L
1,365 Elo+
Party 1
Martichoras
Martichoras
IsBowser
Martichoras
Level 69
God Stats
4W - 2L
1,682 SR
Queue Stats
410W - 418L
1,490 Elo+
Solo
Sol
Sol
SaltedCutie
Sol
Level 109
God Stats
3W - 4L
1,663 SR
Queue Stats
90W - 95L
1,366 Elo+
Party 1
Team Averages
Level 102
1,533 SR
1,422 Elo+

VS

Team Averages
Level 120
1,645 SR
1,461 Elo+
Medusa
Medusa
Mariehub1
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,392 Elo+
Party 2
Agni
Agni
Solomous
Agni
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,490 Elo+
Party 2
Chernobog
Chernobog
ThAtMaN 6SIC6
Chernobog
Level 144
God Stats
3W - 1L
1,789 SR
Queue Stats
52W - 39L
1,553 Elo+
Solo
Guan Yu
Guan Yu
goat297
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,326 Elo+
Solo
Amaterasu
Amaterasu
unlucky2020
Amaterasu
Level 109
God Stats
3W - 1L
1,938 SR
Queue Stats
118W - 100L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Atomic Santa
Cernunnos
18
3 / 5 / 16
11,223
701
23,563
15,724
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 6 / 16
12,096
756
23,926
18,450
10,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
I-_-IFurn
Horus
19
5 / 1 / 20
12,539
784
11,457
26,021
36,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
IsBowser
Martichoras
20
8 / 2 / 16
12,249
766
20,576
17,857
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 3 / 17
11,784
737
36,064
20,327
10,140
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mariehub1
Medusa
14
0 / 9 / 5
8,792
550
9,411
23,131
10,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
19
3 / 6 / 9
11,484
718
23,620
20,792
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ThAtMaN 6SIC6
Chernobog
16
3 / 5 / 5
10,148
634
12,453
15,884
7,851
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
goat297
Guan Yu
19
2 / 4 / 10
10,454
653
9,616
39,902
36,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mace

Mace

+10
Physical Power

Amaterasu
unlucky2020
Amaterasu
18
8 / 6 / 7
11,290
706
21,788
29,574
34,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
52
30
Kills
16
17
Deaths
30
85
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Atomic Santa
Cernunnos
3
5
16
2.2
W
8
6
16
2.67
W
Horus
I-_-IFurn
Horus
5
1
20
15
W
Martichoras
IsBowser
Martichoras
8
2
16
8
L
Medusa
Mariehub1
Medusa
0
9
5
0.28
W
6
3
17
4.83
L
Agni
3
6
9
1.25
L
Chernobog
ThAtMaN 6SIC6
Chernobog
3
5
5
1.1
L
Guan Yu
goat297
Guan Yu
2
4
10
1.75
L
Amaterasu
unlucky2020
Amaterasu
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,586
Damage
76,888
98,379
Taken
129,283
76,119
Mitigated
99,065
53,935
Healing
60,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Atomic Santa
Cernunnos
23,563
9,395
482
2,964
15,724
8,344
1,466
3,420
12,036
0
41,622
W
23,926
3,605
2,092
4,903
18,450
10,086
934
3,705
14,277
35,304
0
W
Horus
I-_-IFurn
Horus
11,457
4,675
8,937
14,180
26,021
36,712
77
4,710
20,824
0
16,166
W
Martichoras
IsBowser
Martichoras
20,576
6,549
790
6,451
17,857
10,837
1,512
4,515
12,954
0
46,433
L
Medusa
Mariehub1
Medusa
9,411
3,890
3,309
5,118
23,131
10,231
292
13,524
9,607
0
16,185
W
36,064
11,555
3,587
9,549
20,327
10,140
4,259
7,270
12,904
61,006
0
L
Agni
23,620
778
2,246
5,353
20,792
9,785
465
11,255
9,537
51,294
0
L
Chernobog
ThAtMaN 6SIC6
Chernobog
12,453
7,273
1,275
2,969
15,884
7,851
1,002
8,331
7,553
0
28,161
L
Guan Yu
goat297
Guan Yu
9,616
935
10,193
21,450
39,902
36,585
99
18,070
21,832
0
17,148
L
Amaterasu
unlucky2020
Amaterasu
21,788
6,495
1,122
7,531
29,574
34,613
40
8,810
20,764
0
30,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,891
Gold Earned
52,168
175
Minions Killed
147
0
Camps Cleared
0
1,413,407
Distance Traveled
1,411,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,223
701
43
3
0
253,303
0
W
Nox
12,096
756
31
2
0
274,011
0
W
Horus
12,539
784
4
0
0
336,941
0
W
Martichoras
12,249
766
49
3
0
267,743
0
L
Medusa
8,792
550
16
1
0
276,189
0
W
Sol
11,784
737
48
3
0
281,409
0
L
Agni
11,484
718
64
4
0
273,645
0
L
Chernobog
10,148
634
40
3
0
216,979
0
L
Guan Yu
10,454
653
14
1
0
330,337
0
L
Amaterasu
11,290
706
13
1
0
314,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role