Player Matchup

Apollo
Apollo
GalloNP
Apollo
Level 83
God Stats
10W - 0L
1,500 SR
Queue Stats
79W - 70L
1,372 Elo+
Solo
Surtr
Surtr
Jesuspatra
Surtr
Level 126
God Stats
15W - 16L
1,414 SR
Queue Stats
50W - 41L
1,457 Elo+
Solo
Cthulhu
Cthulhu
KungFuWinslow
Cthulhu
Level 88
God Stats
3W - 1L
1,797 SR
Queue Stats
317W - 290L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
jakobyyyyyyy
Baron Samedi
Level 68
God Stats
3W - 3L
1,231 SR
Queue Stats
106W - 77L
1,593 Elo+
Party 1
Susano
Susano
virtualdystopia
Susano
Level 17
God Stats
3W - 0L
1,717 SR
Queue Stats
6W - 2L
1,555 Elo+
Party 1
Team Averages
Level 76
1,532 SR
1,485 Elo+

VS

Team Averages
Level 89
1,513 SR
1,516 Elo+
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ESTEFANO-ELPRO97
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Ixrji
Nu Wa
Level 67
God Stats
6W - 7L
1,702 SR
Queue Stats
156W - 231L
1,462 Elo+
Party 2
Da Ji
Da Ji
TortillaKinq
Da Ji
Level 57
God Stats
2W - 5L
1,364 SR
Queue Stats
263W - 364L
1,416 Elo+
Party 2
Yemoja
Yemoja
XDominicSniperXx
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GalloNP
Apollo
11
1 / 2 / 0
6,355
578
3,086
7,031
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
3 / 0 / 2
7,069
643
8,202
9,225
5,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
8
0 / 0 / 0
5,404
491
4,495
9,423
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
jakobyyyyyyy
Baron Samedi
11
2 / 1 / 2
6,585
599
4,643
6,607
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
5 / 1 / 6
6,756
614
8,147
7,899
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 1 / 1
6,245
568
5,779
8,981
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 0
5,088
463
4,628
10,492
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Ixrji
Nu Wa
9
1 / 1 / 0
5,367
488
6,543
4,712
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 5 / 1
5,269
479
4,545
10,025
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
5,251
477
3,519
8,927
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
1
1
2.5
L
0
3
0
0
W
Apollo
GalloNP
Apollo
1
2
0
0.5
L
Nu Wa
Ixrji
Nu Wa
1
1
0
1
W
Surtr
3
0
2
4
W
Cthulhu
0
0
0
0
L
1
5
1
0.3
L
0
1
1
0.5
W
Baron Samedi
jakobyyyyyyy
Baron Samedi
2
1
2
3
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
25,014
40,185
Taken
43,137
17,994
Mitigated
19,486
12,107
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,779
3,067
0
4,430
8,981
3,409
0
1,768
7,198
0
51,597
L
4,628
865
138
2,048
10,492
4,316
0
621
9,871
0
32,750
W
Apollo
GalloNP
Apollo
3,086
2,066
0
1,522
7,031
2,323
927
1,114
5,917
0
40,233
L
Nu Wa
Ixrji
Nu Wa
6,543
2,106
0
500
4,712
1,675
0
3,386
1,312
34,047
0
W
Surtr
8,202
2,839
0
4,210
9,225
5,106
275
1,607
7,618
980
50,866
W
Cthulhu
4,495
405
87
2,860
9,423
5,227
0
2,810
6,613
17,883
0
L
4,545
1,007
0
422
10,025
3,615
0
1,365
8,648
0
30,595
L
3,519
1,419
1,370
2,275
8,927
6,471
0
2,162
6,733
17,770
0
W
Baron Samedi
jakobyyyyyyy
Baron Samedi
4,643
616
277
1,990
6,607
2,666
312
3,634
2,973
45,393
0
W
8,147
2,450
0
1,161
7,899
2,672
490
897
7,002
0
32,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
27,220
315
Minions Killed
248
0
Camps Cleared
0
1,115,800
Distance Traveled
1,103,530
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,245
568
79
7
0
203,069
0
L
Nike
5,088
463
63
6
0
225,180
0
W
Apollo
6,355
578
78
7
0
202,844
0
L
Nu Wa
5,367
488
44
4
0
208,492
0
W
Surtr
7,069
643
91
8
0
208,679
0
W
Cthulhu
5,404
491
16
1
0
241,834
0
L
Da Ji
5,269
479
45
4
0
253,952
0
L
Yemoja
5,251
477
17
2
0
212,837
3
W
Baron Samedi
6,585
599
87
8
0
209,000
0
W
Susano
6,756
614
43
4
0
253,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role