Player Matchup

Hachiman
Hachiman
Khardi B
Hachiman
Level 44
God Stats
4W - 2L
1,565 SR
Queue Stats
127W - 152L
1,461 Elo+
Party 1
Hel
Hel
Mage iMystogan
Hel
Level 143
God Stats
18W - 30L
1,402 SR
Queue Stats
154W - 184L
1,484 Elo+
Party 1
Loki
Loki
W1LEMDAG0AT
Loki
Level 133
God Stats
3W - 3L
1,446 SR
Queue Stats
99W - 131L
1,463 Elo+
Party 1
Ymir
Ymir
anwabuk
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 396L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
r0b0 k1d
Zhong Kui
Level 128
God Stats
11W - 10L
1,767 SR
Queue Stats
178W - 218L
1,480 Elo+
Party 1
Team Averages
Level 115
1,536 SR
1,476 Elo+

VS

Team Averages
Level 98
1,489 SR
1,390 Elo+
Pele
Pele
AAAAADDDDDMMMMM
Pele
Level 116
God Stats
9W - 4L
1,693 SR
Queue Stats
27W - 23L
1,521 Elo+
Party 2
Khepri
Khepri
BAZINGA0428
Khepri
Level 156
God Stats
2W - 1L
1,702 SR
Queue Stats
9W - 11L
1,345 Elo+
Party 3
Tiamat
Tiamat
Doge2daMoon5723
Tiamat
Level 42
God Stats
1W - 2L
1,238 SR
Queue Stats
40W - 42L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
FluffyGöd
Sun Wukong
Level 44
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 16L
1,317 Elo+
Solo
Medusa
Medusa
Tom Matinho
Medusa
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Khardi B
Hachiman
9
1 / 1 / 1
4,525
646
2,345
5,405
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 0
4,766
681
990
2,874
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 1
4,613
659
1,398
3,100
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
anwabuk
Ymir
6
0 / 0 / 1
4,035
576
1,290
6,203
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
r0b0 k1d
Zhong Kui
7
1 / 1 / 0
4,089
584
3,791
4,705
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,815
688
2,870
5,898
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
6
0 / 0 / 1
3,798
543
2,003
4,227
2,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 0
4,775
682
492
3,096
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
FluffyGöd
Sun Wukong
1
0 / 0 / 0
1,335
191
0
0
0
Medusa
6
1 / 2 / 0
3,848
550
3,944
5,175
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Khepri
0
0
1
0.5
L
0
1
0
0
L
Sun Wukong
FluffyGöd
Sun Wukong
0
0
0
0
W
Hachiman
Khardi B
Hachiman
1
1
1
1.5
W
1
0
0
1
L
Medusa
1
2
0
0.5
W
2
0
1
2.5
W
Ymir
anwabuk
Ymir
0
0
1
0.5
W
Zhong Kui
r0b0 k1d
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,814
Damage
9,309
22,287
Taken
18,396
8,866
Mitigated
7,601
11,737
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,870
284
0
1,500
5,898
1,868
0
0
5,898
0
30,023
L
Khepri
2,003
634
0
2,120
4,227
2,773
0
2,174
2,053
13,597
0
L
492
83
0
795
3,096
1,272
0
990
2,106
34,803
0
L
Sun Wukong
FluffyGöd
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Khardi B
Hachiman
2,345
1,485
0
1,873
5,405
1,479
0
0
5,405
0
21,122
W
990
150
116
1,795
2,874
831
0
492
2,382
35,681
0
L
Medusa
3,944
2,170
0
2,077
5,175
1,688
0
2,907
2,268
0
16,852
W
1,398
388
0
1,994
3,100
842
0
182
2,918
0
26,395
W
Ymir
anwabuk
Ymir
1,290
515
231
2,406
6,203
3,195
0
1,151
5,052
9,861
0
W
Zhong Kui
r0b0 k1d
Zhong Kui
3,791
1,445
0
3,322
4,705
2,519
0
670
4,035
28,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,028
Gold Earned
18,571
217
Minions Killed
173
0
Camps Cleared
0
706,700
Distance Traveled
586,564
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,815
688
61
9
0
172,050
0
L
Khepri
3,798
543
12
2
0
143,435
0
L
Tiamat
4,775
682
69
10
0
135,193
0
L
Sun Wukong
1,335
191
0
0
0
0
0
W
Hachiman
4,525
646
40
6
0
132,783
0
W
Hel
4,766
681
68
10
0
126,018
0
L
Medusa
3,848
550
31
4
0
135,886
0
W
Loki
4,613
659
53
8
0
182,420
0
W
Ymir
4,035
576
13
2
0
141,078
1
W
Zhong Kui
4,089
584
43
6
0
124,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role