Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fionliss4174
Ymir
Level 148
God Stats
3W - 13L
1,461 SR
Queue Stats
379W - 419L
1,426 Elo+
Party 1
Olorun
Olorun
LAMART3300
Olorun
Level 98
God Stats
5W - 10L
1,277 SR
Queue Stats
47W - 49L
1,511 Elo+
Party 3
Kali
Kali
Yubel2713
Kali
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 92L
1,496 Elo+
Party 3
Team Averages
Level 115
1,448 SR
1,486 Elo+

VS

Team Averages
Level 102
1,502 SR
1,451 Elo+
Horus
Horus
Anime Legend
Horus
Level 108
God Stats
9W - 7L
1,273 SR
Queue Stats
358W - 345L
1,441 Elo+
Party 2
Olorun
Olorun
BlizzMan123382
Olorun
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 67L
1,452 Elo+
Solo
Ra
Ra
SirMoosAlot1873
Ra
Level 99
God Stats
4W - 3L
1,643 SR
Queue Stats
211W - 191L
1,466 Elo+
Solo
Martichoras
Martichoras
Ukiiyo x
Martichoras
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 31L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
xXbUrG3rXx90
Jormungandr
Level 125
God Stats
4W - 0L
1,596 SR
Queue Stats
110W - 112L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 0
5,225
475
2,891
8,188
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
9
0 / 3 / 0
5,166
470
4,055
11,166
9,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
4,809
437
1,662
8,465
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
LAMART3300
Olorun
10
0 / 2 / 2
5,567
506
2,848
6,410
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
11
2 / 0 / 0
6,270
570
5,381
12,038
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,163
560
3,119
8,555
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
6,586
599
6,701
5,462
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,580
598
4,853
4,526
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Ukiiyo x
Martichoras
11
2 / 0 / 2
7,072
643
9,555
7,560
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
xXbUrG3rXx90
Jormungandr
9
0 / 1 / 2
5,667
515
4,243
9,982
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Cthulhu
 
Cthulhu
0
3
0
0
W
2
0
2
3
W
2
0
0
2
L
0
1
0
0
L
Olorun
LAMART3300
Olorun
0
2
2
0.5
W
2
1
0
2
W
Martichoras
Ukiiyo x
Martichoras
2
0
2
3
L
Kali
2
0
0
2
W
Jormungandr
xXbUrG3rXx90
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,837
Damage
28,471
46,267
Taken
36,085
25,634
Mitigated
18,364
13,332
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,891
2,219
0
2,192
8,188
2,851
0
4,843
3,345
0
38,918
L
Cthulhu
 
Cthulhu
4,055
440
76
3,340
11,166
9,030
0
412
10,068
34,065
0
W
3,119
1,723
505
2,574
8,555
3,340
220
955
7,600
0
33,942
W
6,701
4,450
0
2,987
5,462
1,848
0
407
5,055
45,179
0
L
1,662
595
157
2,286
8,465
6,289
0
5,070
3,305
11,675
0
L
Olorun
LAMART3300
Olorun
2,848
1,229
0
1,070
6,410
2,332
0
3,019
3,391
33,346
0
W
4,853
802
473
1,515
4,526
1,671
296
1,998
2,528
52,322
0
W
Martichoras
Ukiiyo x
Martichoras
9,555
4,871
0
4,072
7,560
4,155
411
3,171
4,389
0
53,387
L
Kali
5,381
3,599
0
4,211
12,038
5,132
0
2,453
9,366
0
47,846
W
Jormungandr
xXbUrG3rXx90
Jormungandr
4,243
1,422
0
2,323
9,982
7,350
30
2,034
7,948
28,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
32,068
264
Minions Killed
343
0
Camps Cleared
0
1,084,710
Distance Traveled
1,069,570
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,225
475
61
6
0
204,185
0
L
Cthulhu
5,166
470
51
5
0
204,246
4
W
Horus
6,163
560
56
5
0
255,957
0
W
Olorun
6,586
599
82
7
0
193,493
0
L
Ymir
4,809
437
18
2
0
216,522
2
L
Olorun
5,567
506
60
5
0
196,049
0
W
Ra
6,580
598
84
8
0
211,803
0
W
Martichoras
7,072
643
87
8
0
192,695
2
L
Kali
6,270
570
74
7
0
263,708
0
W
Jormungandr
5,667
515
34
3
0
215,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role