Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pasco45
Morgan Le Fay
Level 67
God Stats
16W - 11L
1,429 SR
Queue Stats
213W - 205L
1,482 Elo+
Party 2
Skadi
Skadi
Th3oRy x bad
Skadi
Level 53
God Stats
4W - 3L
1,126 SR
Queue Stats
210W - 203L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
i2t0a04
Sun Wukong
Level 88
God Stats
8W - 20L
1,382 SR
Queue Stats
201W - 204L
1,516 Elo+
Solo
Geb
Geb
xxEclipsexx172
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 203L
1,472 Elo+
Party 2
Team Averages
Level 67
1,387 SR
1,490 Elo+

VS

Team Averages
Level 114
1,539 SR
1,409 Elo+
Janus
Janus
Khosimersion
Janus
Level 119
God Stats
7W - 19L
1,475 SR
Queue Stats
72W - 90L
1,406 Elo+
Party 1
Eset
Eset
Poeticuhl
Eset
Level 155
God Stats
4W - 0L
1,712 SR
Queue Stats
102W - 105L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
THE INMORTAL997
Zhong Kui
Level 123
God Stats
36W - 25L
1,714 SR
Queue Stats
956W - 976L
1,514 Elo+
Solo
Surtr
Surtr
TSB Elysium
Surtr
Level 123
God Stats
4W - 2L
1,569 SR
Queue Stats
12W - 24L
1,434 Elo+
Party 1
Neith
Neith
rem123rich
Neith
Level 48
God Stats
12W - 27L
1,225 SR
Queue Stats
13W - 28L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 2 / 2
5,310
531
2,511
6,101
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Pasco45
Morgan Le Fay
10
1 / 2 / 0
5,345
535
2,419
6,798
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 1
4,579
458
3,142
7,248
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
i2t0a04
Sun Wukong
9
1 / 2 / 0
5,155
516
3,752
8,423
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 5 / 2
4,414
441
1,959
10,074
6,050
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,551
655
6,240
4,985
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
10
3 / 0 / 3
5,985
599
6,737
4,082
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
THE INMORTAL997
Zhong Kui
10
2 / 1 / 0
6,153
615
5,948
8,471
6,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 0
5,698
570
3,375
6,585
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
3 / 1 / 2
5,660
566
3,284
5,295
1,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
13
13
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
2
1
W
3
1
3
4.5
L
Morgan Le Fay
Pasco45
Morgan Le Fay
1
2
0
0.5
W
Eset
3
0
3
4.5
W
Zhong Kui
THE INMORTAL997
Zhong Kui
2
1
0
2
W
2
1
0
2
L
1
2
1
0.75
L
Sun Wukong
i2t0a04
Sun Wukong
1
2
0
0.5
W
Neith
3
1
2
4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
25,584
38,644
Taken
29,418
19,230
Mitigated
14,769
9,006
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,511
862
0
1,806
6,101
2,098
0
1,092
4,951
0
31,695
W
6,240
568
0
1,347
4,985
1,810
310
2,490
2,495
45,191
0
L
Morgan Le Fay
Pasco45
Morgan Le Fay
2,419
275
0
2,364
6,798
2,521
0
3,620
3,178
31,343
0
W
Eset
6,737
924
0
1,300
4,082
1,384
116
518
3,564
33,995
0
W
Zhong Kui
THE INMORTAL997
Zhong Kui
5,948
1,131
0
5,229
8,471
6,725
734
0
8,471
44,784
0
W
3,375
1,280
0
1,494
6,585
3,150
0
505
6,080
696
37,213
L
3,142
1,246
0
1,757
7,248
2,424
0
3,474
3,614
0
24,894
L
Sun Wukong
i2t0a04
Sun Wukong
3,752
1,307
0
2,051
8,423
6,137
0
5,840
2,583
0
34,272
W
Neith
3,284
1,140
0
305
5,295
1,700
96
865
4,430
0
24,056
L
1,959
362
0
1,028
10,074
6,050
0
4,448
5,238
7,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
30,047
213
Minions Killed
303
0
Camps Cleared
0
921,983
Distance Traveled
942,167
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,310
531
52
5
0
207,743
0
W
Janus
6,551
655
77
8
0
185,176
1
L
Morgan Le Fay
5,345
535
55
6
0
186,160
0
W
Eset
5,985
599
67
7
0
196,910
0
W
Zhong Kui
6,153
615
69
7
0
160,129
0
W
Surtr
5,698
570
55
6
0
223,665
0
L
Skadi
4,579
458
40
4
0
179,362
0
L
Sun Wukong
5,155
516
55
6
0
164,668
0
W
Neith
5,660
566
35
4
0
176,287
0
L
Geb
4,414
441
11
1
0
184,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role