Player Matchup

Susano
Susano
Bleach1203
Susano
Level 145
God Stats
2W - 0L
1,483 SR
Queue Stats
68W - 49L
1,531 Elo+
Solo
Surtr
Surtr
F_u_zz_y_N_i_p_s
Surtr
Level 156
God Stats
4W - 1L
1,582 SR
Queue Stats
136W - 144L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
Juneus221
Heimdallr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 118L
1,474 Elo+
Solo
Xbalanque
Xbalanque
ZomB Princess91
Xbalanque
Level 167
God Stats
3W - 1L
1,694 SR
Queue Stats
94W - 92L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
juzbnme81
Baron Samedi
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 214L
1,455 Elo+
Party 1
Team Averages
Level 157
1,552 SR
1,483 Elo+

VS

Team Averages
Level 75
1,485 SR
1,472 Elo+
Ullr
Ullr
LauzaPee
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,444 Elo+
Solo
Xing Tian
Xing Tian
Mrsrekt
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 2
Arachne
Arachne
PleaseCallMeGod
Arachne
Level 83
God Stats
18W - 19L
1,427 SR
Queue Stats
571W - 574L
1,476 Elo+
Solo
Shiva
Shiva
TheDukeofSpook
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,359 Elo+
Solo
Tiamat
Tiamat
zane plz bro
Tiamat
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 114L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bleach1203
Susano
16
7 / 4 / 9
9,764
814
12,896
11,113
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 17
10,644
887
13,607
21,881
26,372
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Juneus221
Heimdallr
18
5 / 3 / 17
10,709
892
20,805
13,686
10,576
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
ZomB Princess91
Xbalanque
17
6 / 3 / 10
10,376
865
11,544
10,231
5,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
juzbnme81
Baron Samedi
16
3 / 4 / 13
9,603
800
13,056
13,045
10,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
4 / 4 / 7
10,134
845
15,153
15,880
8,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Mrsrekt
Xing Tian
16
4 / 5 / 5
9,889
824
7,757
18,544
25,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 6 / 6
8,903
742
7,111
13,461
8,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 5 / 8
9,187
766
13,917
17,635
28,932
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
15
1 / 6 / 10
8,945
745
9,831
13,657
9,667
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
26
Kills
17
17
Deaths
26
66
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Susano
Bleach1203
Susano
7
4
9
2.88
W
5
3
17
4.5
W
Heimdallr
Juneus221
Heimdallr
5
3
17
4.5
L
Ullr
4
4
7
1.88
L
Xing Tian
Mrsrekt
Xing Tian
4
5
5
1.3
L
4
6
6
1.17
L
4
5
8
1.6
W
Xbalanque
ZomB Princess91
Xbalanque
6
3
10
3.67
W
Baron Samedi
juzbnme81
Baron Samedi
3
4
13
2.38
L
Tiamat
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,908
Damage
53,769
69,956
Taken
79,177
60,159
Mitigated
81,214
31,280
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bleach1203
Susano
12,896
2,065
0
0
11,113
7,115
42
2,864
8,249
0
18,547
W
13,607
4,323
2,900
8,835
21,881
26,372
217
6,030
15,851
1,003
23,833
W
Heimdallr
Juneus221
Heimdallr
20,805
10,386
1,266
3,234
13,686
10,576
3,323
3,865
9,821
0
52,428
L
Ullr
15,153
6,342
428
5,006
15,880
8,988
0
2,543
13,337
0
33,458
L
Xing Tian
Mrsrekt
Xing Tian
7,757
780
2,192
2,395
18,544
25,333
0
3,414
15,130
18,968
0
L
7,111
3,971
1,013
2,288
13,461
8,294
0
2,693
10,768
0
14,963
L
13,917
1,130
1,246
3,889
17,635
28,932
0
2,885
14,750
3,295
23,102
W
Xbalanque
ZomB Princess91
Xbalanque
11,544
4,601
1,389
2,612
10,231
5,697
3,461
3,439
6,792
0
27,798
W
Baron Samedi
juzbnme81
Baron Samedi
13,056
1,260
6,537
4,507
13,045
10,399
1,351
3,538
9,507
21,134
0
L
Tiamat
9,831
1,159
629
2,455
13,657
9,667
0
2,135
11,522
24,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,096
Gold Earned
47,058
175
Minions Killed
152
0
Camps Cleared
0
1,051,465
Distance Traveled
1,177,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,764
814
14
1
0
215,017
0
W
Surtr
10,644
887
29
2
0
230,387
0
W
Heimdallr
10,709
892
79
7
0
209,071
0
L
Ullr
10,134
845
43
4
0
206,381
0
L
Xing Tian
9,889
824
33
3
0
246,071
0
L
Arachne
8,903
742
16
1
0
261,033
0
L
Shiva
9,187
766
23
2
0
258,256
0
W
Xbalanque
10,376
865
37
3
0
202,209
0
W
Baron Samedi
9,603
800
16
1
0
194,781
0
L
Tiamat
8,945
745
37
3
0
205,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role