Player Matchup

Ares
Ares
ItsMercenary
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Joeynhl87
Xbalanque
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,248 Elo+
Party 1
Surtr
Surtr
VIdeofreaks
Surtr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,260 Elo+
Party 1
Zeus
Zeus
itsAl
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,297 Elo+
Party 1
Mercury
Mercury
jfortune14
Mercury
Level 80
God Stats
3W - 4L
1,383 SR
Queue Stats
15W - 18L
1,316 Elo+
Party 1
Team Averages
Level 48
1,477 SR
1,324 Elo+

VS

Team Averages
Level 70
1,591 SR
1,465 Elo+
Surtr
Surtr
Chunkard
Surtr
Level 44
God Stats
39W - 26L
1,616 SR
Queue Stats
863W - 723L
1,548 Elo+
Solo
Janus
Janus
Guerntena
Janus
Level 124
God Stats
6W - 8L
1,500 SR
Queue Stats
65W - 51L
1,581 Elo+
Solo
Awilix
Awilix
MustyApplez
Awilix
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 32L
1,407 Elo+
Solo
Sol
Sol
darkrabbit55
Sol
Level 100
God Stats
1W - 0L
1,840 SR
Queue Stats
104W - 90L
1,387 Elo+
Solo
Fafnir
Fafnir
godlynathan
Fafnir
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
511W - 482L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,201
400
2,014
6,509
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Joeynhl87
Xbalanque
12
3 / 1 / 3
6,981
537
8,452
8,567
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 0
5,258
404
3,549
12,318
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
itsAl
Zeus
10
0 / 6 / 1
6,297
484
6,166
8,722
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
jfortune14
Mercury
12
3 / 5 / 2
6,932
533
7,208
13,779
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Chunkard
Surtr
14
2 / 0 / 4
8,411
647
9,729
12,777
6,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Guerntena
Janus
13
5 / 0 / 4
8,228
633
7,223
5,251
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
8 / 1 / 3
8,359
643
6,247
9,926
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 1 / 1
7,789
599
6,161
7,147
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
9
0 / 5 / 7
6,723
517
2,026
13,302
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
17
19
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
Chunkard
Surtr
2
0
4
4
W
Janus
Guerntena
Janus
5
0
4
7
L
1
4
3
0.63
L
Xbalanque
Joeynhl87
Xbalanque
3
1
3
4.5
W
Awilix
8
1
3
9.5
L
0
3
0
0
W
2
1
1
2.5
W
Fafnir
0
5
7
0.7
L
Zeus
itsAl
Zeus
0
6
1
0.08
L
Mercury
jfortune14
Mercury
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
31,386
49,895
Taken
48,403
23,073
Mitigated
28,534
10,909
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Chunkard
Surtr
9,729
5,009
0
4,451
12,777
6,580
6
169
12,608
890
69,277
W
Janus
Guerntena
Janus
7,223
899
0
1,314
5,251
2,057
0
2,747
2,504
52,819
0
L
2,014
246
0
380
6,509
3,530
38
3,792
2,717
6,409
0
L
Xbalanque
Joeynhl87
Xbalanque
8,452
5,850
0
4,198
8,567
3,376
645
4,141
4,426
0
49,534
W
Awilix
6,247
2,440
0
2,337
9,926
3,911
0
1,245
8,517
0
54,797
L
3,549
1,500
0
2,377
12,318
7,854
0
98
12,220
461
20,661
W
6,161
1,689
0
4,288
7,147
2,087
601
204
6,863
66,134
0
W
Fafnir
2,026
688
0
1,753
13,302
13,899
44
3,437
9,562
10,491
0
L
Zeus
itsAl
Zeus
6,166
999
0
750
8,722
3,113
411
5,240
3,482
43,838
0
L
Mercury
jfortune14
Mercury
7,208
4,457
0
3,204
13,779
5,200
0
2,316
11,463
0
54,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
39,510
287
Minions Killed
389
0
Camps Cleared
0
1,268,353
Distance Traveled
1,384,397
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,411
647
116
9
0
266,851
4
W
Janus
8,228
633
90
7
0
251,055
2
L
Ares
5,201
400
8
1
0
259,715
0
L
Xbalanque
6,981
537
81
6
0
247,985
0
W
Awilix
8,359
643
69
5
0
327,637
5
L
Surtr
5,258
404
35
3
0
253,101
0
W
Sol
7,789
599
102
8
0
262,176
0
W
Fafnir
6,723
517
12
1
0
276,678
0
L
Zeus
6,297
484
79
6
0
212,936
0
L
Mercury
6,932
533
84
6
0
294,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role