Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond III
Jalins
Bacchus
Diamond III
Level 165
God Stats
2W - 7L
1,417 SR
Queue Stats
141W - 112L
2,346 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
NinJaBoltZz
Tsukuyomi
Masters
Level 170
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 113L
2,707 MMR
Solo
Vulcan
Vulcan
Masters
Vixiumx
Vulcan
Masters
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 83L
2,386 MMR
Party 1
Awilix
Awilix
Diamond I
midman5
Awilix
Diamond I
Level 136
God Stats
6W - 5L
1,472 SR
Queue Stats
237W - 192L
2,387 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,478 SR
2,265 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 162
1,808 SR
2,260 MMR
Discordia
Discordia
Masters
 
Discordia
Masters
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
SrArias
Anhur
Masters
Level 216
God Stats
27W - 15L
1,751 SR
Queue Stats
609W - 584L
2,502 MMR
Solo
Merlin
Merlin
Diamond I
StrongestWarGod
Merlin
Diamond I
Level 152
God Stats
11W - 10L
2,038 SR
Queue Stats
264W - 242L
2,494 MMR
Solo
Surtr
Surtr
Diamond I
Tsu11s
Surtr
Diamond I
Level 88
God Stats
3W - 3L
1,835 SR
Queue Stats
491W - 426L
2,364 MMR
Solo
Lancelot
Lancelot
Masters
threeMANIACS
Lancelot
Masters
Level 158
God Stats
5W - 0L
1,916 SR
Queue Stats
210W - 176L
2,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 0
4,796
480
4,637
9,172
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Jalins
Bacchus
8
1 / 0 / 3
5,481
548
3,094
7,243
6,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
NinJaBoltZz
Tsukuyomi
10
1 / 1 / 1
5,322
532
4,104
6,422
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
Vixiumx
Vulcan
10
0 / 4 / 2
5,176
518
2,433
5,697
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
midman5
Awilix
10
3 / 3 / 1
5,922
592
4,288
7,368
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
He BoLokiTiamatNe Zha

VS

Bans
MercuryThorFreyaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 0 / 2
5,963
596
5,470
4,440
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
SrArias
Anhur
11
0 / 2 / 2
5,640
564
3,725
8,047
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 3
6,720
672
4,199
4,356
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
Tsu11s
Surtr
12
4 / 0 / 2
6,850
685
8,129
9,601
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
threeMANIACS
Lancelot
10
5 / 2 / 1
6,289
629
4,671
7,530
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
12
12
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Discordia
 
Discordia
1
0
2
2
L
Bacchus
Jalins
Bacchus
1
0
3
2.5
L
Tsukuyomi
NinJaBoltZz
Tsukuyomi
1
1
1
1.5
W
Anhur
SrArias
Anhur
0
2
2
0.5
W
2
1
3
3.5
W
Surtr
Tsu11s
Surtr
4
0
2
5
L
Vulcan
Vixiumx
Vulcan
0
4
2
0.25
L
Awilix
midman5
Awilix
3
3
1
1.17
W
Lancelot
threeMANIACS
Lancelot
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
26,194
35,902
Taken
33,974
18,414
Mitigated
17,053
6,632
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,637
855
0
1,535
9,172
5,453
0
163
9,009
0
30,239
W
Discordia
 
Discordia
5,470
691
0
2,676
4,440
2,729
36
1,254
3,172
33,357
0
L
Bacchus
Jalins
Bacchus
3,094
329
1,060
2,541
7,243
6,085
0
2,303
4,808
9,764
0
L
Tsukuyomi
NinJaBoltZz
Tsukuyomi
4,104
1,051
0
1,132
6,422
2,192
0
1,155
5,165
0
44,333
W
Anhur
SrArias
Anhur
3,725
2,193
0
3,469
8,047
2,987
0
907
7,140
0
39,140
W
4,199
357
0
1,431
4,356
1,533
0
1,133
3,222
55,845
0
W
Surtr
Tsu11s
Surtr
8,129
3,607
0
5,576
9,601
5,183
441
366
9,235
911
52,074
L
Vulcan
Vixiumx
Vulcan
2,433
679
0
60
5,697
2,104
0
2,868
2,778
36,230
0
L
Awilix
midman5
Awilix
4,288
1,777
0
304
7,368
2,580
0
3,082
4,189
0
28,652
W
Lancelot
threeMANIACS
Lancelot
4,671
1,328
0
699
7,530
4,621
32
1,832
5,678
0
37,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
31,462
268
Minions Killed
360
0
Camps Cleared
0
1,037,262
Distance Traveled
1,017,500
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,796
480
66
7
0
151,687
2
W
Discordia
5,963
596
39
4
0
189,979
0
L
Bacchus
5,481
548
20
2
0
235,290
2
L
Tsukuyomi
5,322
532
69
7
0
223,723
0
W
Anhur
5,640
564
78
8
0
171,597
1
W
Merlin
6,720
672
102
10
0
200,127
2
W
Surtr
6,850
685
88
9
0
212,462
0
L
Vulcan
5,176
518
61
6
0
203,387
1
L
Awilix
5,922
592
52
5
0
223,175
0
W
Lancelot
6,289
629
53
5
0
243,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role