Player Matchup

Tyr
Tyr
Bronze IV
DAngeelo
Tyr
Bronze IV
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,272 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Darknomed420
Kukulkan
Bronze III
Level 150
God Stats
4W - 4L
1,322 SR
Queue Stats
23W - 75L
1,394 MMR
Solo
Loki
Loki
Bronze IV
SchizoDory
Loki
Bronze IV
Level 88
God Stats
0W - 1L
1,240 SR
Queue Stats
1W - 8L
1,273 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 117
1,354 SR
1,313 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,492 SR
1,226 MMR
Sol
Sol
Platinum IV
MnMessi
Sol
Platinum IV
Level 133
God Stats
41W - 48L
1,601 SR
Queue Stats
315W - 348L
1,642 MMR
Solo
Set
Set
Silver III
MrScraggs
Set
Silver III
Level 109
God Stats
26W - 22L
1,484 SR
Queue Stats
150W - 157L
979 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
NotLegendGaming
Cu Chulainn
Silver III
Level 87
God Stats
83W - 80L
1,392 SR
Queue Stats
150W - 171L
1,058 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,409
641
5,512
11,100
10,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Darknomed420
Kukulkan
9
0 / 0 / 0
6,220
622
4,033
1,482
567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 0
6,590
659
5,964
10,794
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ah Muzen CabAtlasAthenaAchillesKing Arthur

VS

Bans
Ao KuangYmirGuan YuArtemisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 0 / 4
8,879
888
11,765
7,218
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 7
7,866
787
2,980
6,957
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
NotLegendGaming
Cu Chulainn
12
3 / 0 / 6
7,720
772
5,936
8,574
8,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Kukulkan
Darknomed420
Kukulkan
0
0
0
0
W
Sol
5
0
4
7
W
2
0
7
5.5
W
Cu Chulainn
NotLegendGaming
Cu Chulainn
3
0
6
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,509
Damage
20,681
23,376
Taken
22,749
15,903
Mitigated
16,778
2,585
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,512
1,058
0
1,560
11,100
10,883
0
4,929
5,568
0
18,401
L
Kukulkan
Darknomed420
Kukulkan
4,033
0
59
821
1,482
567
0
1,102
338
25,242
0
W
Sol
11,765
2,924
0
5,184
7,218
2,486
2,952
595
6,623
49,535
0
W
2,980
1,262
0
1,959
6,957
5,894
170
1,776
5,181
0
19,458
W
Cu Chulainn
NotLegendGaming
Cu Chulainn
5,936
956
0
2,408
8,574
8,398
55
1,988
6,586
2,582
13,521
L
5,964
899
0
145
10,794
4,453
0
6,225
4,201
0
24,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,219
Gold Earned
24,465
99
Minions Killed
138
0
Camps Cleared
0
512,937
Distance Traveled
640,932
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,409
641
26
3
0
177,489
0
L
Kukulkan
6,220
622
33
3
0
153,406
0
W
Sol
8,879
888
92
9
0
203,524
0
W
Set
7,866
787
29
3
0
230,636
0
W
Cu Chulainn
7,720
772
17
2
0
206,772
1
L
Loki
6,590
659
40
4
0
182,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role