Player Matchup

Bellona
Bellona
Astrvn
Bellona
Level 89
God Stats
3W - 7L
1,358 SR
Queue Stats
39W - 56L
1,316 Elo+
Party 2
Rama
Rama
BSL95
Rama
Level 105
God Stats
9W - 13L
1,888 SR
Queue Stats
333W - 335L
1,446 Elo+
Solo
Ganesha
Ganesha
Dandalf1273
Ganesha
Level 115
God Stats
1W - 2L
1,693 SR
Queue Stats
73W - 94L
1,486 Elo+
Party 2
Ra
Ra
TcHexx
Ra
Level 141
God Stats
7W - 8L
1,561 SR
Queue Stats
304W - 327L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
philswift326
Cliodhna
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
69W - 87L
1,520 Elo+
Party 2
Team Averages
Level 104
1,600 SR
1,453 Elo+

VS

Team Averages
Level 73
1,642 SR
1,506 Elo+
Fenrir
Fenrir
BoostTalk
Fenrir
Level 88
God Stats
9W - 6L
1,534 SR
Queue Stats
821W - 708L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chunkard
Morgan Le Fay
Level 44
God Stats
30W - 14L
1,631 SR
Queue Stats
863W - 723L
1,539 Elo+
Solo
Tyr
Tyr
Hybrin0
Tyr
Level 128
God Stats
2W - 0L
1,748 SR
Queue Stats
505W - 441L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
MustyApplez
Hou Yi
Level 39
God Stats
2W - 1L
1,791 SR
Queue Stats
30W - 32L
1,391 Elo+
Solo
Cthulhu
Cthulhu
RyzenKyld
Cthulhu
Level 67
God Stats
3W - 2L
1,507 SR
Queue Stats
351W - 307L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astrvn
Bellona
10
0 / 3 / 0
5,827
530
4,351
9,704
10,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
BSL95
Rama
10
0 / 2 / 0
5,852
532
3,622
7,126
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Dandalf1273
Ganesha
10
1 / 0 / 2
5,748
523
2,638
8,503
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
11
5 / 3 / 2
6,481
589
8,130
8,786
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
philswift326
Cliodhna
9
1 / 5 / 1
5,481
498
4,847
9,348
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoostTalk
Fenrir
12
5 / 0 / 1
7,064
642
4,140
7,572
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Chunkard
Morgan Le Fay
10
3 / 4 / 1
6,450
586
8,858
8,075
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
12
3 / 0 / 2
7,286
662
6,007
9,790
10,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
11
2 / 1 / 0
6,330
575
4,935
6,305
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RyzenKyld
Cthulhu
9
0 / 2 / 2
5,511
501
3,276
9,108
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
13
13
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Astrvn
Bellona
0
3
0
0
L
Rama
BSL95
Rama
0
2
0
0
W
Fenrir
BoostTalk
Fenrir
5
0
1
5.5
W
Morgan Le Fay
Chunkard
Morgan Le Fay
3
4
1
0.88
L
Ganesha
Dandalf1273
Ganesha
1
0
2
2
W
Tyr
3
0
2
4
W
Hou Yi
2
1
0
2
W
Cthulhu
RyzenKyld
Cthulhu
0
2
2
0.5
L
Ra
5
3
2
2
L
Cliodhna
philswift326
Cliodhna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
27,216
43,467
Taken
40,850
25,683
Mitigated
25,525
15,072
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Astrvn
Bellona
4,351
1,262
0
2,963
9,704
10,868
0
0
9,704
0
40,850
L
Rama
BSL95
Rama
3,622
3,248
0
3,561
7,126
2,419
0
543
6,583
0
45,239
W
Fenrir
BoostTalk
Fenrir
4,140
1,674
0
4,555
7,572
2,910
0
192
7,368
0
41,290
W
Morgan Le Fay
Chunkard
Morgan Le Fay
8,858
1,588
0
2,203
8,075
3,389
232
4,557
3,206
48,726
0
L
Ganesha
Dandalf1273
Ganesha
2,638
213
0
2,342
8,503
5,795
0
4,904
3,599
11,305
0
W
Tyr
6,007
1,294
0
5,449
9,790
10,448
0
0
9,790
0
50,854
W
Hou Yi
4,935
3,597
0
3,652
6,305
2,396
0
1,313
4,952
0
43,459
W
Cthulhu
RyzenKyld
Cthulhu
3,276
491
0
2,457
9,108
6,382
0
4,130
4,766
17,652
0
L
Ra
8,130
474
326
4,057
8,786
3,507
0
5,628
3,158
43,087
0
L
Cliodhna
philswift326
Cliodhna
4,847
291
0
1,823
9,348
3,094
0
1,059
8,289
0
33,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
32,641
308
Minions Killed
332
0
Camps Cleared
0
1,156,135
Distance Traveled
1,144,492
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,827
530
80
7
0
228,525
0
L
Rama
5,852
532
92
8
0
198,326
2
W
Fenrir
7,064
642
69
6
0
263,861
2
W
Morgan Le Fay
6,450
586
76
7
0
219,475
2
L
Ganesha
5,748
523
3
0
0
248,754
0
W
Tyr
7,286
662
90
8
0
237,836
1
W
Hou Yi
6,330
575
80
7
0
205,719
3
W
Cthulhu
5,511
501
17
2
0
217,601
3
L
Ra
6,481
589
83
8
0
237,736
5
L
Cliodhna
5,481
498
50
5
0
242,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role