Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chernobil84
Sun Wukong
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 163L
1,457 Elo+
Solo
Martichoras
Martichoras
GodSlab
Martichoras
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 31L
1,462 Elo+
Party 1
Janus
Janus
Recihstag
Janus
Level 105
God Stats
2W - 0L
1,706 SR
Queue Stats
26W - 9L
1,728 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Terrylilian
Cu Chulainn
Level 43
God Stats
1W - 2L
1,311 SR
Queue Stats
47W - 41L
1,501 Elo+
Party 1
Team Averages
Level 69
1,503 SR
1,530 Elo+

VS

Team Averages
Level 69
1,401 SR
1,403 Elo+
Hercules
Hercules
SRCHEETOXD69420
Hercules
Level 64
God Stats
1W - 1L
1,259 SR
Queue Stats
32W - 38L
1,175 Elo+
Solo
Aphrodite
Aphrodite
UnshapedSnow
Aphrodite
Level 133
God Stats
2W - 2L
1,492 SR
Queue Stats
134W - 145L
1,532 Elo+
Solo
Thanatos
Thanatos
Valkzen
Thanatos
Level 36
God Stats
1W - 2L
1,227 SR
Queue Stats
56W - 57L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Viperx696
Amaterasu
Level 64
God Stats
31W - 36L
1,437 SR
Queue Stats
318W - 351L
1,425 Elo+
Solo
Ishtar
Ishtar
desertnova76
Ishtar
Level 46
God Stats
3W - 2L
1,591 SR
Queue Stats
6W - 7L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 1 / 7
6,555
1,093
4,335
5,235
4,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Chernobil84
Sun Wukong
12
1 / 0 / 10
6,989
1,165
6,224
3,569
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
GodSlab
Martichoras
12
5 / 0 / 2
7,554
1,259
6,512
3,729
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Recihstag
Janus
12
6 / 0 / 4
7,860
1,310
6,171
1,884
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Terrylilian
Cu Chulainn
12
1 / 2 / 8
6,857
1,143
5,053
6,413
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

406

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 0 / 0
5,603
934
0
0
0
Aphrodite
UnshapedSnow
Aphrodite
11
0 / 1 / 3
6,481
1,080
5,459
7,315
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Valkzen
Thanatos
11
3 / 6 / 0
7,060
1,177
6,221
11,622
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Viperx696
Amaterasu
10
0 / 1 / 1
5,875
979
154
1,289
505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
11
0 / 5 / 1
6,189
1,032
4,421
11,233
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
13
Kills
3
3
Deaths
13
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
7
3.5
W
Sun Wukong
Chernobil84
Sun Wukong
1
0
10
6
W
Martichoras
GodSlab
Martichoras
5
0
2
6
W
Janus
Recihstag
Janus
6
0
4
8
L
Hercules
0
0
0
0
W
Cu Chulainn
Terrylilian
Cu Chulainn
1
2
8
2.5
L
Aphrodite
UnshapedSnow
Aphrodite
0
1
3
1.5
L
Thanatos
Valkzen
Thanatos
3
6
0
0.5
L
Amaterasu
Viperx696
Amaterasu
0
1
1
0.5
L
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,295
Damage
16,255
20,830
Taken
31,459
13,577
Mitigated
15,116
2,907
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,335
1,093
0
91
5,235
4,000
0
1,050
4,185
0
7,744
W
Sun Wukong
Chernobil84
Sun Wukong
6,224
726
0
675
3,569
2,122
0
827
2,742
0
13,163
W
Martichoras
GodSlab
Martichoras
6,512
2,675
0
1,403
3,729
1,940
0
880
2,849
0
17,496
W
Janus
Recihstag
Janus
6,171
398
77
158
1,884
813
0
671
1,213
27,127
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Terrylilian
Cu Chulainn
5,053
920
0
503
6,413
4,702
0
2,031
4,382
0
9,607
L
Aphrodite
UnshapedSnow
Aphrodite
5,459
538
1,648
3,235
7,315
3,520
0
1,037
6,278
12,598
0
L
Thanatos
Valkzen
Thanatos
6,221
2,067
0
3,359
11,622
6,182
0
1,807
9,815
0
19,220
L
Amaterasu
Viperx696
Amaterasu
154
0
0
0
1,289
505
0
299
990
0
154
L
Ishtar
4,421
2,371
266
1,719
11,233
4,909
0
3,028
8,205
0
19,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
31,208
119
Minions Killed
79
3
Camps Cleared
3
567,303
Distance Traveled
395,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,555
1,093
9
2
0
110,955
0
W
Sun Wukong
6,989
1,165
13
2
0
141,350
0
W
Martichoras
7,554
1,259
23
4
1
97,606
0
W
Janus
7,860
1,310
61
10
0
112,206
0
L
Hercules
5,603
934
0
0
0
0
0
W
Cu Chulainn
6,857
1,143
13
2
2
105,186
0
L
Aphrodite
6,481
1,080
21
4
0
109,365
0
L
Thanatos
7,060
1,177
24
4
2
116,310
0
L
Amaterasu
5,875
979
0
0
0
71,480
0
L
Ishtar
6,189
1,032
34
6
1
98,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role