Player Matchup

Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
Eef-Hoos-
Olorun
Gold V
Level 128
God Stats
7W - 4L
1,676 SR
Queue Stats
349W - 371L
1,206 MMR
Party 1
He Bo
He Bo
Gold III
FreeRkelly
He Bo
Gold III
Level 117
God Stats
4W - 1L
1,542 SR
Queue Stats
42W - 41L
1,619 MMR
Party 1
Achilles
Achilles
Gold IV
FrostFM
Achilles
Gold IV
Level 169
God Stats
24W - 21L
1,529 SR
Queue Stats
454W - 455L
1,420 MMR
Solo
Anubis
Anubis
Gold III
killakee
Anubis
Gold III
Level 89
God Stats
28W - 14L
1,645 SR
Queue Stats
429W - 431L
1,416 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,578 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,484 SR
1,436 MMR
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold III
Chaos-lordi
Maui
Gold III
Level 156
God Stats
7W - 14L
1,422 SR
Queue Stats
65W - 70L
1,430 MMR
Party 2
Bastet
Bastet
Silver III
Cyless93
Bastet
Silver III
Level 153
God Stats
4W - 7L
1,500 SR
Queue Stats
403W - 417L
1,408 MMR
Solo
Eset
Eset
Gold III
Finalsmilie2k
Eset
Gold III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,430 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
R4YTH0N
Guan Yu
Gold IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 1 / 2
5,059
632
4,285
6,951
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Eef-Hoos-
Olorun
9
2 / 0 / 1
5,544
693
2,497
3,472
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
9
2 / 0 / 4
5,379
672
3,076
4,388
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
FrostFM
Achilles
9
1 / 0 / 4
5,535
692
4,443
6,965
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
killakee
Anubis
10
3 / 0 / 0
5,906
738
2,927
3,626
1,112
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SurtrJanusFreya

VS

Bans
ChronosThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 0 / 0
4,511
564
1,937
3,903
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 1
4,457
557
1,789
6,318
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Cyless93
Bastet
8
0 / 3 / 0
4,362
545
3,048
7,360
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
1 / 3 / 0
4,569
571
3,647
5,375
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
R4YTH0N
Guan Yu
8
0 / 2 / 0
4,165
521
1,404
6,541
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
2
3
L
Cernunnos
 
Cernunnos
0
0
0
0
L
0
2
1
0.25
L
Bastet
Cyless93
Bastet
0
3
0
0
W
Olorun
Eef-Hoos-
Olorun
2
0
1
2.5
L
1
3
0
0.33
W
He Bo
2
0
4
4
W
Achilles
FrostFM
Achilles
1
0
4
3
L
Guan Yu
R4YTH0N
Guan Yu
0
2
0
0
W
Anubis
killakee
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,228
Damage
11,825
25,402
Taken
29,497
11,132
Mitigated
14,599
11,415
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,285
225
342
1,700
6,951
2,182
369
2,719
3,950
27,921
0
L
Cernunnos
 
Cernunnos
1,937
1,320
0
2,787
3,903
1,336
0
1,137
2,766
0
32,944
L
1,789
473
369
2,025
6,318
4,795
0
3,139
3,179
10,473
0
L
Bastet
Cyless93
Bastet
3,048
528
0
1,456
7,360
2,325
0
2,111
5,249
0
27,668
W
Olorun
Eef-Hoos-
Olorun
2,497
1,606
190
1,855
3,472
1,223
0
154
3,318
35,456
0
L
3,647
340
118
818
5,375
2,199
0
2,966
2,409
36,784
0
W
He Bo
3,076
225
0
1,571
4,388
1,025
269
521
3,795
24,622
0
W
Achilles
FrostFM
Achilles
4,443
668
0
3,168
6,965
5,590
0
1,622
5,277
0
18,812
L
Guan Yu
R4YTH0N
Guan Yu
1,404
349
102
2,249
6,541
3,944
0
3,432
3,109
0
23,871
W
Anubis
killakee
Anubis
2,927
404
0
2,589
3,626
1,112
132
0
3,626
43,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,423
Gold Earned
22,064
254
Minions Killed
219
0
Camps Cleared
0
795,839
Distance Traveled
757,352
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,059
632
50
6
0
165,113
0
L
Cernunnos
4,511
564
55
7
0
137,028
0
L
Maui
4,457
557
14
2
0
158,011
4
L
Bastet
4,362
545
48
6
0
169,255
2
W
Olorun
5,544
693
66
8
0
156,789
4
L
Eset
4,569
571
63
8
0
144,665
1
W
He Bo
5,379
672
43
5
0
171,747
0
W
Achilles
5,535
692
18
2
0
174,973
0
L
Guan Yu
4,165
521
39
5
0
148,393
1
W
Anubis
5,906
738
77
10
0
127,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role