Player Matchup

Cupid
Cupid
Jeffersongab
Cupid
Level 144
God Stats
1W - 1L
1,211 SR
Queue Stats
33W - 24L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
Kebbyy
Cliodhna
Level 10
God Stats
4W - 3L
1,567 SR
Queue Stats
15W - 12L
1,513 Elo+
Party 3
Persephone
Persephone
StChemy
Persephone
Level 127
God Stats
7W - 6L
1,188 SR
Queue Stats
48W - 59L
1,404 Elo+
Party 3
Guan Yu
Guan Yu
Zatox_faresj
Guan Yu
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
seven_ban6nueve
Sun Wukong
Level 10
God Stats
3W - 7L
1,380 SR
Queue Stats
3W - 10L
1,281 Elo+
Party 2
Team Averages
Level 71
1,369 SR
1,443 Elo+

VS

Team Averages
Level 45
1,399 SR
1,355 Elo+
Ishtar
Ishtar
Daddy_Dignard
Ishtar
Level 29
God Stats
2W - 2L
1,245 SR
Queue Stats
100W - 100L
1,216 Elo+
Party 1
Ne Zha
Ne Zha
Doublestrike968
Ne Zha
Level 42
God Stats
12W - 10L
1,609 SR
Queue Stats
156W - 159L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
EvilFungus92588
Gilgamesh
Level 33
God Stats
0W - 8L
1,140 SR
Queue Stats
96W - 124L
1,359 Elo+
Solo
Ra
Ra
Mountain_Dewz_69
Ra
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 121L
1,352 Elo+
Party 1
Cerberus
Cerberus
TheJripp
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 166L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 0
9,374
670
18,923
12,855
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Kebbyy
Cliodhna
12
6 / 2 / 4
7,984
570
9,095
11,038
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
StChemy
Persephone
14
4 / 0 / 6
8,656
618
9,302
4,887
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Zatox_faresj
Guan Yu
11
2 / 2 / 7
6,777
484
5,284
9,620
6,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
seven_ban6nueve
Sun Wukong
10
0 / 1 / 2
6,141
439
2,247
8,455
5,968
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,969
426
4,253
12,625
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 4 / 2
6,634
474
6,075
12,667
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
EvilFungus92588
Gilgamesh
9
0 / 4 / 0
5,631
402
3,285
11,559
9,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 1
6,253
447
6,280
10,464
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
TheJripp
Cerberus
9
1 / 4 / 2
6,115
437
4,160
16,171
10,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
5
6
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
2
4
2
0.75
L
Gilgamesh
EvilFungus92588
Gilgamesh
0
4
0
0
W
10
1
0
10
W
Cliodhna
Kebbyy
Cliodhna
6
2
4
4
L
1
5
1
0.3
W
Persephone
StChemy
Persephone
4
0
6
7
L
Cerberus
TheJripp
Cerberus
1
4
2
0.5
W
Guan Yu
Zatox_faresj
Guan Yu
2
2
7
2.75
W
Sun Wukong
seven_ban6nueve
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,851
Damage
24,053
46,855
Taken
63,486
23,304
Mitigated
31,454
13,758
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,253
2,814
0
2,399
12,625
4,288
0
598
11,987
0
29,663
L
6,075
1,643
0
1,681
12,667
4,467
0
1,938
10,655
0
37,239
L
Gilgamesh
EvilFungus92588
Gilgamesh
3,285
1,723
0
647
11,559
9,281
0
469
11,090
0
27,063
W
18,923
12,143
0
8,351
12,855
5,063
1,304
3,019
9,836
0
85,426
W
Cliodhna
Kebbyy
Cliodhna
9,095
1,341
0
1,356
11,038
3,798
496
1,200
9,794
0
50,418
L
6,280
1,013
74
3,355
10,464
3,308
0
4,708
5,506
42,347
0
W
Persephone
StChemy
Persephone
9,302
105
0
985
4,887
1,714
640
2,267
2,554
68,823
0
L
Cerberus
TheJripp
Cerberus
4,160
353
1,466
4,528
16,171
10,110
0
1,147
14,946
18,061
0
W
Guan Yu
Zatox_faresj
Guan Yu
5,284
623
460
1,876
9,620
6,761
81
3,652
5,776
0
30,234
W
Sun Wukong
seven_ban6nueve
Sun Wukong
2,247
638
0
730
8,455
5,968
120
0
8,455
0
29,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
30,602
364
Minions Killed
266
0
Camps Cleared
0
1,366,719
Distance Traveled
1,235,753
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,969
426
51
4
0
210,096
0
L
Ne Zha
6,634
474
57
4
0
255,479
0
L
Gilgamesh
5,631
402
42
3
0
254,770
1
W
Cupid
9,374
670
123
9
0
219,967
0
W
Cliodhna
7,984
570
74
5
0
316,391
0
L
Ra
6,253
447
85
6
0
248,944
0
W
Persephone
8,656
618
109
8
0
291,618
0
L
Cerberus
6,115
437
31
2
0
266,464
3
W
Guan Yu
6,777
484
28
2
0
305,675
0
W
Sun Wukong
6,141
439
30
2
0
233,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role