Player Matchup

Fafnir
Fafnir
A BirthingCow
Fafnir
Level 89
God Stats
4W - 6L
1,430 SR
Queue Stats
230W - 218L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
Kmarx27
Kukulkan
Level 89
God Stats
6W - 6L
1,018 SR
Queue Stats
177W - 153L
1,582 Elo+
Party 2
Cerberus
Cerberus
PrincessPooh18
Cerberus
Level 101
God Stats
5W - 2L
1,468 SR
Queue Stats
289W - 268L
1,578 Elo+
Party 2
Chaac
Chaac
YourAdHeree
Chaac
Level 126
God Stats
10W - 3L
1,232 SR
Queue Stats
350W - 315L
1,555 Elo+
Party 2
Anubis
Anubis
octavio34755
Anubis
Level 125
God Stats
4W - 1L
1,819 SR
Queue Stats
202W - 214L
1,369 Elo+
Solo
Team Averages
Level 106
1,393 SR
1,520 Elo+

VS

Team Averages
Level 108
1,569 SR
1,530 Elo+
Cu Chulainn
Cu Chulainn
JwainSmooth
Cu Chulainn
Level 99
God Stats
15W - 15L
1,665 SR
Queue Stats
849W - 821L
1,574 Elo+
Party 1
Cliodhna
Cliodhna
MeatshieldMat69
Cliodhna
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
116W - 128L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Ms_Mini_13
Heimdallr
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
367W - 372L
1,571 Elo+
Party 1
Ullr
Ullr
She Used Me
Ullr
Level 116
God Stats
4W - 5L
1,679 SR
Queue Stats
360W - 335L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
TrollThaGod
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 23
10,430
869
7,081
16,095
26,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Kmarx27
Kukulkan
18
8 / 3 / 14
11,035
920
13,748
10,803
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
17
8 / 3 / 13
10,880
907
8,975
15,316
20,631
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 16
9,520
793
12,248
17,700
24,999
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
19
8 / 4 / 12
11,403
950
16,974
9,728
6,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JwainSmooth
Cu Chulainn
18
6 / 6 / 6
10,402
867
13,759
16,719
23,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
17
3 / 5 / 4
9,842
820
10,526
14,219
7,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Ms_Mini_13
Heimdallr
13
1 / 6 / 3
8,335
695
12,301
12,850
6,102
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 8
9,045
754
5,840
9,625
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
TrollThaGod
Zhong Kui
16
3 / 8 / 6
9,098
758
10,008
16,591
15,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
29
Kills
16
17
Deaths
29
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
3
23
4.5
L
Cu Chulainn
JwainSmooth
Cu Chulainn
6
6
6
1.5
W
Kukulkan
Kmarx27
Kukulkan
8
3
14
5
L
Cliodhna
3
5
4
1
L
Heimdallr
Ms_Mini_13
Heimdallr
1
6
3
0.42
W
Cerberus
8
3
13
4.83
L
3
4
8
1.75
L
Zhong Kui
TrollThaGod
Zhong Kui
3
8
6
0.75
W
3
4
16
2.75
W
Anubis
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,026
Damage
52,434
69,642
Taken
70,004
83,617
Mitigated
57,354
27,187
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,081
1,047
2,348
4,519
16,095
26,609
649
2,094
14,001
9,561
0
L
Cu Chulainn
JwainSmooth
Cu Chulainn
13,759
1,583
589
1,763
16,719
23,951
247
9,611
6,844
0
24,626
W
Kukulkan
Kmarx27
Kukulkan
13,748
1,719
2,018
3,369
10,803
5,313
2,128
987
9,816
28,935
0
L
Cliodhna
10,526
708
704
3,941
14,219
7,143
384
9,836
4,273
0
22,516
L
Heimdallr
Ms_Mini_13
Heimdallr
12,301
4,469
510
915
12,850
6,102
898
8,560
4,162
0
27,697
W
Cerberus
8,975
545
2,339
4,099
15,316
20,631
838
2,795
12,521
13,614
0
L
5,840
1,110
169
621
9,625
4,236
850
6,642
2,895
0
12,066
L
Zhong Kui
TrollThaGod
Zhong Kui
10,008
792
1,001
2,022
16,591
15,922
933
11,792
4,595
16,563
0
W
12,248
1,682
919
5,611
17,700
24,999
724
2,854
14,846
457
24,295
W
Anubis
16,974
1,328
953
1,012
9,728
6,065
1,536
1,278
8,450
37,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,268
Gold Earned
46,722
147
Minions Killed
115
0
Camps Cleared
0
1,201,849
Distance Traveled
997,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,430
869
0
0
0
256,851
0
L
Cu Chulainn
10,402
867
13
1
0
203,202
0
W
Kukulkan
11,035
920
66
6
0
212,964
0
L
Cliodhna
9,842
820
26
2
0
222,317
0
L
Heimdallr
8,335
695
43
4
0
195,280
0
W
Cerberus
10,880
907
18
2
0
252,243
0
L
Ullr
9,045
754
15
1
0
210,717
0
L
Zhong Kui
9,098
758
18
2
0
166,399
0
W
Chaac
9,520
793
13
1
0
270,003
0
W
Anubis
11,403
950
50
4
0
209,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role