Player Matchup

He Bo
He Bo
Bloodyskills
He Bo
Level 69
God Stats
0W - 2L
1,255 SR
Queue Stats
32W - 44L
1,416 Elo+
Party 1
Ullr
Ullr
MokerMB
Ullr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 33L
1,231 Elo+
Party 1
Aphrodite
Aphrodite
NoMxrcii
Aphrodite
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
289W - 297L
1,543 Elo+
Party 1
Tyr
Tyr
Sxcqq
Tyr
Level 86
God Stats
2W - 2L
1,738 SR
Queue Stats
213W - 203L
1,437 Elo+
Solo
Xbalanque
Xbalanque
rPoMa3eka
Xbalanque
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,303 Elo+
Solo
Team Averages
Level 77
1,499 SR
1,386 Elo+

VS

Team Averages
Level 90
1,500 SR
1,575 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SMERTvKEDAX
Anubis
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 136L
1,529 Elo+
Solo
Atlas
Atlas
SashaElderberry
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,576 Elo+
Party 2
Hel
Hel
Shaddowhunter78
Hel
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,693 Elo+
Solo
Osiris
Osiris
twaka
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,075
734
7,690
14,173
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
MokerMB
Ullr
13
0 / 5 / 6
7,210
655
6,390
15,158
6,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
NoMxrcii
Aphrodite
17
2 / 2 / 5
8,646
786
15,032
16,313
13,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyr
Sxcqq
Tyr
13
1 / 5 / 6
7,979
725
9,198
19,498
22,230
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
rPoMa3eka
Xbalanque
13
2 / 5 / 2
7,566
688
10,540
10,977
4,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 17
9,054
823
21,457
11,858
6,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
19
17 / 1 / 6
11,175
1,016
26,069
18,018
12,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 3 / 14
9,040
822
8,413
17,220
21,053
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 12
8,745
795
7,210
7,303
4,013
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate

Breastplate

+20
Physical Protection

Osiris
twaka
Osiris
13
0 / 2 / 12
7,772
707
8,607
11,952
14,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
7
Kills
23
23
Deaths
9
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
17
10.5
L
2
6
0
0.33
L
Ullr
MokerMB
Ullr
0
5
6
0.6
L
Aphrodite
NoMxrcii
Aphrodite
2
2
5
2.25
W
Anubis
17
1
6
20
W
2
3
14
3
W
2
2
12
4
L
Tyr
Sxcqq
Tyr
1
5
6
0.8
L
Xbalanque
rPoMa3eka
Xbalanque
2
5
2
0.6
W
Osiris
twaka
Osiris
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,850
Damage
71,756
76,119
Taken
66,351
52,674
Mitigated
59,160
33,219
Healing
29,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,457
15,765
872
2,173
11,858
6,946
1,389
4,796
7,062
0
42,058
L
7,690
605
994
2,011
14,173
5,406
0
8,750
5,423
21,017
0
L
Ullr
MokerMB
Ullr
6,390
3,711
492
874
15,158
6,888
0
6,459
8,699
0
9,944
L
Aphrodite
NoMxrcii
Aphrodite
15,032
1,017
11,548
11,796
16,313
13,621
0
7,488
8,825
39,795
0
W
Anubis
26,069
848
1,082
5,384
18,018
12,292
171
5,935
12,083
46,244
0
W
8,413
2,039
1,445
2,465
17,220
21,053
336
5,527
11,693
14,643
0
W
7,210
481
10,465
2,741
7,303
4,013
490
1,655
5,648
13,469
0
L
Tyr
Sxcqq
Tyr
9,198
476
864
2,968
19,498
22,230
0
11,784
7,714
398
12,698
L
Xbalanque
rPoMa3eka
Xbalanque
10,540
7,728
1,033
639
10,977
4,529
0
7,211
3,766
0
15,268
W
Osiris
twaka
Osiris
8,607
1,690
1,662
875
11,952
14,856
0
5,187
6,765
0
10,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,476
Gold Earned
45,786
115
Minions Killed
128
0
Camps Cleared
0
1,030,897
Distance Traveled
1,084,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,054
823
40
4
0
204,138
0
L
He Bo
8,075
734
28
3
0
209,602
0
L
Ullr
7,210
655
7
1
0
192,255
0
L
Aphrodite
8,646
786
66
6
0
232,045
0
W
Anubis
11,175
1,016
57
5
0
240,579
0
W
Atlas
9,040
822
14
1
0
214,060
0
W
Hel
8,745
795
13
1
0
221,445
0
L
Tyr
7,979
725
4
0
0
220,748
0
L
Xbalanque
7,566
688
10
1
0
176,247
0
W
Osiris
7,772
707
4
0
0
204,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role