Player Matchup

Cerberus
Cerberus
Crazyking641
Cerberus
Level 109
God Stats
4W - 3L
1,507 SR
Queue Stats
83W - 86L
1,415 Elo+
Party 2
Arachne
Arachne
Leslie_Chow14
Arachne
Level 39
God Stats
4W - 5L
1,669 SR
Queue Stats
47W - 70L
1,282 Elo+
Solo
Anubis
Anubis
theshadow21631
Anubis
Level 65
God Stats
2W - 1L
1,538 SR
Queue Stats
10W - 14L
1,354 Elo+
Party 2
Team Averages
Level 71
1,571 SR
1,350 Elo+

VS

Team Averages
Level 63
1,250 SR
1,146 Elo+
Thanatos
Thanatos
Kyuubi-The-God
Thanatos
Level 40
God Stats
14W - 14L
1,580 SR
Queue Stats
29W - 28L
1,406 Elo+
Solo
Surtr
Surtr
krijesnicaa
Surtr
Level 85
God Stats
125W - 213L
1,234 SR
Queue Stats
184W - 330L
1,148 Elo+
Party 1
Vulcan
Vulcan
micrograms666
Vulcan
Level 64
God Stats
7W - 41L
937 SR
Queue Stats
7W - 52L
885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crazyking641
Cerberus
14
4 / 0 / 5
9,286
844
6,782
14,931
12,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
12
3 / 2 / 5
8,078
734
8,153
12,285
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 4
8,532
776
7,649
7,973
3,794
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 4 / 1
7,370
670
7,382
11,104
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 3 / 1
6,902
627
7,989
12,508
8,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 0
7,264
660
11,431
5,850
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Crazyking641
Cerberus
4
0
5
6.5
L
Thanatos
1
4
1
0.38
W
Arachne
3
2
5
2.75
L
0
3
1
0.17
L
1
2
0
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,584
Damage
26,802
35,189
Taken
29,462
21,371
Mitigated
15,089
19,216
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Crazyking641
Cerberus
6,782
651
2,785
7,604
14,931
12,262
0
5,446
9,240
29,501
0
L
Thanatos
7,382
1,848
0
5,104
11,104
4,753
0
4,695
6,409
0
21,060
W
Arachne
8,153
6,130
0
3,223
12,285
5,315
333
2,825
9,055
0
27,046
L
7,989
2,070
256
3,254
12,508
8,225
0
5,788
6,720
438
23,268
L
11,431
6,265
602
1,301
5,850
2,111
0
3,948
1,902
40,432
0
W
7,649
278
368
5,236
7,973
3,794
294
3,453
4,437
43,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
21,536
198
Minions Killed
128
0
Camps Cleared
0
638,263
Distance Traveled
651,981
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,286
844
59
5
0
214,526
0
L
Thanatos
7,370
670
29
3
0
212,070
1
W
Arachne
8,078
734
42
4
0
226,985
0
L
Surtr
6,902
627
34
3
0
219,448
0
L
Vulcan
7,264
660
65
6
0
220,463
1
W
Anubis
8,532
776
97
9
0
196,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role