Player Matchup

Chang'e
Chang'e
Gold V
Lowkiobe
Chang'e
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,578 MMR
Solo
Ullr
Ullr
Silver I
SSGZane
Ullr
Silver I
Level 140
God Stats
0W - 3L
1,298 SR
Queue Stats
21W - 24L
1,542 MMR
Solo
Geb
Geb
Platinum III
Valk3nn
Geb
Platinum III
Level 140
God Stats
2W - 2L
1,715 SR
Queue Stats
59W - 61L
1,763 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,505 SR
1,628 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,646 SR
1,986 MMR
Bakasura
Bakasura
Grandmaster
KnìghtsRen
Bakasura
Grandmaster
Level 159
God Stats
34W - 5L
1,939 SR
Queue Stats
304W - 39L
3,075 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Street AxeL
Cthulhu
Bronze III
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,442 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
vmao
Baron Samedi
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lowkiobe
Chang'e
12
0 / 7 / 0
8,732
582
6,176
13,897
7,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
SSGZane
Ullr
16
0 / 2 / 0
9,639
643
8,284
12,631
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
15
0 / 2 / 0
10,013
668
8,776
15,228
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ao KuangNe ZhaBacchusAchillesSurtr

VS

Bans
FenrirShivaGuan YuAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KnìghtsRen
Bakasura
20
8 / 0 / 3
12,917
861
16,912
17,995
13,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Street AxeL
Cthulhu
20
3 / 0 / 8
11,793
786
20,532
19,207
24,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
vmao
Baron Samedi
3
0 / 0 / 0
7,433
496
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
KnìghtsRen
Bakasura
8
0
3
9.5
L
Chang'e
Lowkiobe
Chang'e
0
7
0
0
L
Ullr
SSGZane
Ullr
0
2
0
0
W
Cthulhu
Street AxeL
Cthulhu
3
0
8
7
L
Geb
0
2
0
0
W
Baron Samedi
vmao
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
37,444
41,756
Taken
37,202
31,209
Mitigated
38,077
8,124
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
KnìghtsRen
Bakasura
16,912
10,372
0
10,414
17,995
13,354
2,766
8,109
9,886
0
85,451
L
Chang'e
Lowkiobe
Chang'e
6,176
672
1,151
2,617
13,897
7,605
0
5,350
6,740
37,171
0
L
Ullr
SSGZane
Ullr
8,284
2,453
50
2,638
12,631
6,151
0
7,144
4,146
0
58,853
W
Cthulhu
Street AxeL
Cthulhu
20,532
478
1,277
7,578
19,207
24,723
208
6,986
12,221
58,124
1,003
L
Geb
8,776
628
140
1,528
15,228
17,453
0
5,387
7,678
30,213
0
W
Baron Samedi
vmao
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
32,143
209
Minions Killed
225
0
Camps Cleared
0
832,394
Distance Traveled
693,050
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,917
861
150
10
0
374,190
0
L
Chang'e
8,732
582
66
4
0
235,269
0
L
Ullr
9,639
643
113
8
0
297,490
0
W
Cthulhu
11,793
786
75
5
0
308,797
2
L
Geb
10,013
668
30
2
0
299,635
5
W
Baron Samedi
7,433
496
0
0
0
10,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role