Player Matchup

Lancelot
Lancelot
HentaiMastér
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 177L
1,549 Elo+
Party 1
The Morrigan
The Morrigan
JackFaraday
The Morrigan
Level 120
God Stats
0W - 2L
1,190 SR
Queue Stats
44W - 41L
1,598 Elo+
Party 2
Chernobog
Chernobog
JohnnysReturn
Chernobog
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 308L
1,529 Elo+
Party 1
Persephone
Persephone
Radamanfhis
Persephone
Level 141
God Stats
15W - 17L
1,532 SR
Queue Stats
806W - 828L
1,504 Elo+
Solo
Ganesha
Ganesha
ThatGuyNamedFish
Ganesha
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 33L
1,603 Elo+
Party 2
Team Averages
Level 110
1,445 SR
1,556 Elo+

VS

Team Averages
Level 121
1,468 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fokaspokajs
Ah Muzen Cab
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
247W - 243L
1,523 Elo+
Solo
Maui
Maui
Lemmoyn
Maui
Level 125
God Stats
1W - 0L
1,513 SR
Queue Stats
52W - 57L
1,490 Elo+
Solo
Achilles
Achilles
ZorroInArkham
Achilles
Level 157
God Stats
6W - 4L
1,328 SR
Queue Stats
419W - 390L
1,480 Elo+
Solo
Hades
Hades
harley29
Hades
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 203L
1,601 Elo+
Solo
Nox
Nox
mrwhoops
Nox
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HentaiMastér
Lancelot
17
8 / 8 / 8
10,473
698
18,101
20,674
20,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
JackFaraday
The Morrigan
16
4 / 7 / 7
10,235
682
13,276
8,652
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JohnnysReturn
Chernobog
17
4 / 6 / 6
10,521
701
17,621
14,470
9,098
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
Radamanfhis
Persephone
17
3 / 3 / 6
10,477
698
12,713
11,881
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 6 / 13
10,216
681
9,098
19,013
26,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fokaspokajs
Ah Muzen Cab
19
7 / 3 / 12
11,938
796
21,943
15,935
9,777
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
Lemmoyn
Maui
18
6 / 3 / 21
12,025
802
8,914
27,662
28,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
ZorroInArkham
Achilles
20
8 / 3 / 17
12,093
806
14,539
21,167
41,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
harley29
Hades
19
8 / 7 / 14
11,785
786
10,013
17,844
13,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 19
11,272
751
8,947
12,430
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
19
Kills
31
30
Deaths
20
40
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Fokaspokajs
Ah Muzen Cab
7
3
12
4.33
L
Lancelot
HentaiMastér
Lancelot
8
8
8
1.5
L
The Morrigan
JackFaraday
The Morrigan
4
7
7
1.07
L
Chernobog
JohnnysReturn
Chernobog
4
6
6
1.17
W
Maui
Lemmoyn
Maui
6
3
21
5.5
L
Persephone
Radamanfhis
Persephone
3
3
6
2
L
0
6
13
1.08
W
Achilles
ZorroInArkham
Achilles
8
3
17
5.5
W
Hades
harley29
Hades
8
7
14
2.14
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,809
Damage
64,356
74,690
Taken
95,038
68,357
Mitigated
101,307
14,695
Healing
41,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Fokaspokajs
Ah Muzen Cab
21,943
12,950
1,902
8,257
15,935
9,777
4,135
7,148
8,787
0
56,011
L
Lancelot
HentaiMastér
Lancelot
18,101
2,721
244
3,100
20,674
20,658
0
5,397
14,876
0
24,154
L
The Morrigan
JackFaraday
The Morrigan
13,276
717
271
1,243
8,652
4,830
0
3,486
4,808
27,816
1,622
L
Chernobog
JohnnysReturn
Chernobog
17,621
12,930
1,512
2,153
14,470
9,098
0
6,947
7,177
0
30,308
W
Maui
Lemmoyn
Maui
8,914
2,214
763
10,788
27,662
28,609
435
7,381
20,233
18,434
0
L
Persephone
Radamanfhis
Persephone
12,713
711
445
2,792
11,881
6,920
585
3,188
8,399
34,308
0
L
9,098
253
514
2,421
19,013
26,851
0
8,823
9,656
12,482
0
W
Achilles
ZorroInArkham
Achilles
14,539
2,059
1,654
6,438
21,167
41,718
258
7,640
13,527
0
17,700
W
Hades
harley29
Hades
10,013
986
2,712
3,762
17,844
13,944
1,561
7,629
10,215
28,106
0
W
8,947
1,155
2,360
3,279
12,430
7,259
1,619
4,828
7,602
30,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,922
Gold Earned
59,113
154
Minions Killed
164
0
Camps Cleared
0
1,236,867
Distance Traveled
1,423,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,938
796
68
5
0
298,501
0
L
Lancelot
10,473
698
9
1
0
294,085
0
L
The Morrigan
10,235
682
34
2
0
234,131
0
L
Chernobog
10,521
701
40
3
0
247,755
0
W
Maui
12,025
802
9
1
0
288,938
0
L
Persephone
10,477
698
60
4
0
220,928
0
L
Ganesha
10,216
681
11
1
0
239,968
0
W
Achilles
12,093
806
6
0
0
318,028
0
W
Hades
11,785
786
36
2
0
247,456
0
W
Nox
11,272
751
45
3
0
270,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role