Player Matchup

Da Ji
Da Ji
M-E-R-I-N
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,159 Elo+
Solo
Hera
Hera
dirtydan1409
Hera
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
447W - 456L
1,448 Elo+
Solo
Danzaburou
Danzaburou
fredwall98
Danzaburou
Level 103
God Stats
7W - 8L
1,281 SR
Queue Stats
162W - 160L
1,502 Elo+
Party 1
Tiamat
Tiamat
oXMittzyXo
Tiamat
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,448 Elo+
Party 1
Discordia
Discordia
r33v3r
Discordia
Level 114
God Stats
5W - 7L
1,398 SR
Queue Stats
160W - 161L
1,430 Elo+
Party 1
Team Averages
Level 83
1,436 SR
1,397 Elo+

VS

Team Averages
Level 115
1,500 SR
1,494 Elo+
He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mkel473
Thanatos
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 131L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Slambertsen
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,536 Elo+
Solo
Odin
Odin
SlashyDude
Odin
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 33L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
M-E-R-I-N
Da Ji
13
2 / 7 / 6
8,148
741
4,482
12,743
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 7 / 4
8,606
782
6,959
10,869
4,142
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
fredwall98
Danzaburou
16
4 / 5 / 5
9,078
825
8,914
13,905
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
oXMittzyXo
Tiamat
14
1 / 6 / 9
8,253
750
8,903
13,828
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
r33v3r
Discordia
17
2 / 3 / 6
9,161
833
17,098
9,652
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
8 / 4 / 13
9,734
885
14,709
11,156
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
 
Ao Kuang
14
7 / 4 / 7
8,832
803
9,092
12,597
6,254
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Mkel473
Thanatos
17
9 / 2 / 9
9,929
903
7,030
9,764
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 0 / 17
9,208
837
14,028
8,669
5,217
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
3 / 4 / 16
9,196
836
12,025
14,752
15,551
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
12
Kills
28
28
Deaths
14
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
4
13
3.63
W
Ao Kuang
 
Ao Kuang
7
4
7
2.63
L
Da Ji
M-E-R-I-N
Da Ji
2
7
6
0.71
W
Thanatos
Mkel473
Thanatos
9
2
9
6.75
W
1
0
17
9.5
W
3
4
16
2.75
L
3
7
4
0.71
L
Danzaburou
fredwall98
Danzaburou
4
5
5
1.3
L
Tiamat
oXMittzyXo
Tiamat
1
6
9
0.92
L
Discordia
r33v3r
Discordia
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,356
Damage
56,884
60,997
Taken
56,938
25,103
Mitigated
35,937
15,247
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,709
882
628
3,259
11,156
4,427
292
7,270
3,886
25,616
0
W
Ao Kuang
 
Ao Kuang
9,092
2,592
1,288
4,682
12,597
6,254
0
6,000
6,597
13,271
0
L
Da Ji
M-E-R-I-N
Da Ji
4,482
1,674
434
1,159
12,743
5,015
0
8,684
4,059
0
13,250
W
Thanatos
Mkel473
Thanatos
7,030
652
1,372
5,475
9,764
4,488
281
6,303
3,461
0
10,860
W
14,028
5,709
1,413
1,795
8,669
5,217
1,795
5,517
3,152
37,800
0
W
12,025
1,177
1,100
2,904
14,752
15,551
153
7,870
6,882
0
20,558
L
6,959
1,455
800
1,174
10,869
4,142
0
6,098
4,771
16,751
0
L
Danzaburou
fredwall98
Danzaburou
8,914
3,023
747
3,751
13,905
5,241
0
9,758
4,147
0
33,337
L
Tiamat
oXMittzyXo
Tiamat
8,903
498
537
3,003
13,828
6,898
0
8,294
5,534
20,103
0
L
Discordia
r33v3r
Discordia
17,098
814
344
3,298
9,652
3,807
0
4,995
4,657
44,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
46,899
173
Minions Killed
112
0
Camps Cleared
0
963,880
Distance Traveled
1,068,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,734
885
21
2
0
200,890
0
W
Ao Kuang
8,832
803
8
1
0
214,430
0
L
Da Ji
8,148
741
26
2
0
181,730
0
W
Thanatos
9,929
903
8
1
0
222,199
0
W
Nu Wa
9,208
837
47
4
0
209,977
0
W
Odin
9,196
836
28
3
0
220,827
0
L
Hera
8,606
782
20
2
0
182,388
0
L
Danzaburou
9,078
825
42
4
0
199,697
0
L
Tiamat
8,253
750
23
2
0
194,920
0
L
Discordia
9,161
833
62
6
0
205,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role