Player Matchup

Atlas
Atlas
B34STB0Y19
Atlas
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 206L
1,543 Elo+
Party 2
Zeus
Zeus
Bl4z3It420W69d
Zeus
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
541W - 497L
1,595 Elo+
Party 2
Mulan
Mulan
FETT426
Mulan
Level 148
God Stats
11W - 4L
1,290 SR
Queue Stats
227W - 247L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
Ru2HI2_73
Ne Zha
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
352W - 367L
1,462 Elo+
Party 1
Rama
Rama
bip0o10o
Rama
Level 109
God Stats
3W - 1L
1,788 SR
Queue Stats
64W - 48L
1,584 Elo+
Solo
Team Averages
Level 133
1,516 SR
1,530 Elo+

VS

Team Averages
Level 124
1,485 SR
1,494 Elo+
Mulan
Mulan
DarkAngel6711
Mulan
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
256W - 253L
1,546 Elo+
Solo
Ullr
Ullr
Feight
Ullr
Level 158
God Stats
3W - 2L
1,204 SR
Queue Stats
305W - 309L
1,588 Elo+
Solo
King Arthur
King Arthur
Headkick702
King Arthur
Level 128
God Stats
2W - 1L
1,742 SR
Queue Stats
103W - 104L
1,602 Elo+
Solo
Jormungandr
Jormungandr
MrBrokenHeart
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Ao Kuang
Ao Kuang
SCchampiUuU
Ao Kuang
Level 157
God Stats
6W - 12L
1,478 SR
Queue Stats
477W - 471L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
3 / 2 / 21
10,312
793
7,559
14,836
20,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 21
10,212
786
21,858
10,414
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
FETT426
Mulan
19
6 / 2 / 18
10,774
829
12,687
14,927
26,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
Ru2HI2_73
Ne Zha
17
7 / 3 / 12
10,548
811
9,947
10,392
11,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
19
11 / 3 / 10
11,496
884
24,329
13,776
8,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
8,938
688
12,688
19,847
17,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Feight
Ullr
16
1 / 7 / 6
9,166
705
7,716
15,961
8,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Headkick702
King Arthur
17
2 / 5 / 6
9,360
720
7,745
15,245
18,410
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
MrBrokenHeart
Jormungandr
13
0 / 6 / 3
7,688
591
6,565
15,596
17,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
SCchampiUuU
Ao Kuang
17
6 / 4 / 1
10,143
780
12,843
16,671
16,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
29
Kills
12
13
Deaths
29
82
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
2
21
6.75
W
2
3
21
4.17
L
3
7
2
0.57
W
Mulan
FETT426
Mulan
6
2
18
7.5
L
Ullr
Feight
Ullr
1
7
6
0.57
L
King Arthur
Headkick702
King Arthur
2
5
6
1
L
Jormungandr
MrBrokenHeart
Jormungandr
0
6
3
0.25
W
Ne Zha
Ru2HI2_73
Ne Zha
7
3
12
4.33
L
Ao Kuang
SCchampiUuU
Ao Kuang
6
4
1
1.63
W
Rama
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,380
Damage
47,557
64,345
Taken
83,320
72,820
Mitigated
78,483
18,791
Healing
18,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,559
2,412
1,067
1,617
14,836
20,059
244
2,735
11,867
19,435
0
W
21,858
2,519
565
644
10,414
6,002
856
2,735
7,438
39,169
0
L
12,688
1,708
1,032
4,124
19,847
17,538
0
6,180
13,113
0
19,942
W
Mulan
FETT426
Mulan
12,687
1,652
1,895
4,834
14,927
26,956
500
4,026
10,489
0
17,935
L
Ullr
Feight
Ullr
7,716
2,815
943
1,234
15,961
8,626
0
4,691
11,059
0
22,798
L
King Arthur
Headkick702
King Arthur
7,745
23
1,903
1,153
15,245
18,410
0
5,078
9,907
0
20,022
L
Jormungandr
MrBrokenHeart
Jormungandr
6,565
899
0
0
15,596
17,134
0
8,121
7,102
17,952
0
W
Ne Zha
Ru2HI2_73
Ne Zha
9,947
1,531
356
1,467
10,392
11,304
2,399
3,873
6,387
0
22,853
L
Ao Kuang
SCchampiUuU
Ao Kuang
12,843
2,520
1,571
6,359
16,671
16,775
0
5,347
11,128
16,570
0
W
Rama
24,329
22,368
806
5,540
13,776
8,499
1,574
4,654
8,756
0
38,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,342
Gold Earned
45,295
142
Minions Killed
106
0
Camps Cleared
0
1,141,730
Distance Traveled
1,152,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,312
793
19
1
0
235,634
0
W
Zeus
10,212
786
51
4
0
229,905
0
L
Mulan
8,938
688
15
1
0
240,268
0
W
Mulan
10,774
829
7
1
0
253,324
0
L
Ullr
9,166
705
36
3
0
235,692
0
L
King Arthur
9,360
720
26
2
0
235,207
0
L
Jormungandr
7,688
591
14
1
0
202,241
0
W
Ne Zha
10,548
811
18
1
0
216,404
0
L
Ao Kuang
10,143
780
15
1
0
239,270
0
W
Rama
11,496
884
47
4
0
206,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role