Player Matchup

Olorun
Olorun
Chris-13-GTS
Olorun
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
102W - 96L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
Happi_shot
Heimdallr
Level 104
God Stats
3W - 3L
1,511 SR
Queue Stats
253W - 241L
1,491 Elo+
Party 1
Ares
Ares
Monkey-D-Yoann
Ares
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 195L
1,500 Elo+
Party 1
Fenrir
Fenrir
SandrithoO
Fenrir
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 123L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
isaco100
Ao Kuang
Level 129
God Stats
1W - 2L
1,318 SR
Queue Stats
67W - 54L
1,616 Elo+
Solo
Team Averages
Level 130
1,423 SR
1,515 Elo+

VS

Team Averages
Level 106
1,552 SR
1,554 Elo+
Baron Samedi
Baron Samedi
Doggydogboy
Baron Samedi
Level 101
God Stats
5W - 1L
1,500 SR
Queue Stats
261W - 256L
1,535 Elo+
Solo
The Morrigan
The Morrigan
DustyBladeAnim
The Morrigan
Level 124
God Stats
6W - 5L
1,705 SR
Queue Stats
222W - 197L
1,578 Elo+
Party 2
Ymir
Ymir
Jegespanda
Ymir
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
204W - 174L
1,571 Elo+
Party 2
Awilix
Awilix
Rotkivo
Awilix
Level 67
God Stats
1W - 2L
1,331 SR
Queue Stats
209W - 190L
1,578 Elo+
Party 2
Loki
Loki
X xStorMix X
Loki
Level 129
God Stats
3W - 3L
1,721 SR
Queue Stats
172W - 182L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
1 / 4 / 5
9,471
631
9,095
12,253
7,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Happi_shot
Heimdallr
17
3 / 7 / 5
9,580
639
14,472
16,240
10,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 4
10,161
677
10,478
21,282
30,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SandrithoO
Fenrir
12
1 / 4 / 1
8,213
548
3,045
7,581
7,274
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
isaco100
Ao Kuang
16
4 / 7 / 3
9,519
635
11,161
18,526
15,116
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doggydogboy
Baron Samedi
19
7 / 2 / 13
12,140
809
22,329
12,422
9,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
DustyBladeAnim
The Morrigan
18
4 / 5 / 18
10,922
728
16,917
12,052
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 1 / 21
11,880
792
8,616
24,697
35,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
Rotkivo
Awilix
18
8 / 1 / 9
11,288
753
10,907
11,545
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 13
11,149
743
10,812
11,156
6,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
12
Kills
27
27
Deaths
12
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
4
5
0.88
W
Baron Samedi
Doggydogboy
Baron Samedi
7
2
13
6.75
W
The Morrigan
DustyBladeAnim
The Morrigan
4
5
18
2.6
L
Heimdallr
Happi_shot
Heimdallr
3
7
5
0.79
W
2
1
21
12.5
L
3
5
4
1
W
Awilix
Rotkivo
Awilix
8
1
9
12.5
L
Fenrir
SandrithoO
Fenrir
1
4
1
0.38
W
6
3
13
4.17
L
Ao Kuang
isaco100
Ao Kuang
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,251
Damage
69,581
75,882
Taken
71,872
70,826
Mitigated
64,271
11,981
Healing
37,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,095
4,249
1,097
2,020
12,253
7,708
0
8,529
3,724
34,080
0
W
Baron Samedi
Doggydogboy
Baron Samedi
22,329
2,006
10,516
4,930
12,422
9,031
2,084
5,448
6,974
54,652
0
W
The Morrigan
DustyBladeAnim
The Morrigan
16,917
3,668
573
1,213
12,052
7,403
0
5,567
6,470
31,455
546
L
Heimdallr
Happi_shot
Heimdallr
14,472
3,864
290
1,281
16,240
10,249
0
11,973
4,267
0
35,419
W
8,616
1,644
6,926
6,713
24,697
35,331
898
8,114
16,583
17,555
0
L
10,478
496
396
2,105
21,282
30,479
0
11,132
10,150
18,238
0
W
Awilix
Rotkivo
Awilix
10,907
4,482
1,494
1,548
11,545
5,842
1,385
6,366
5,179
0
18,380
L
Fenrir
SandrithoO
Fenrir
3,045
361
0
531
7,581
7,274
0
5,159
2,422
0
6,045
W
10,812
1,576
2,061
1,330
11,156
6,664
2,489
5,224
5,932
0
24,097
L
Ao Kuang
isaco100
Ao Kuang
11,161
1,992
408
3,853
18,526
15,116
0
10,865
7,661
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
57,379
128
Minions Killed
160
0
Camps Cleared
0
948,877
Distance Traveled
1,416,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,471
631
57
4
0
193,632
0
W
Baron Samedi
12,140
809
85
6
0
287,175
0
W
The Morrigan
10,922
728
25
2
0
221,615
0
L
Heimdallr
9,580
639
41
3
0
215,011
0
W
Ymir
11,880
792
15
1
0
319,315
0
L
Ares
10,161
677
10
1
0
209,081
0
W
Awilix
11,288
753
15
1
0
294,259
0
L
Fenrir
8,213
548
6
0
0
93,817
0
W
Loki
11,149
743
20
1
0
294,408
0
L
Ao Kuang
9,519
635
14
1
0
237,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role