Player Matchup

Anubis
Anubis
LLxxUWU
Anubis
Level 40
God Stats
33W - 23L
1,693 SR
Queue Stats
54W - 62L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Nymphy
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
flenkendoodle
Thor
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 43
1,638 SR
1,506 Elo+

VS

Team Averages
Level 62
1,500 SR
1,428 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Martini
Poseidon
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
27W - 34L
1,392 Elo+
Party 1
Ymir
Ymir
takeolt
Ymir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LLxxUWU
Anubis
13
4 / 3 / 1
8,575
715
8,954
12,350
7,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Nymphy
Sylvanus
15
2 / 0 / 5
9,327
777
9,146
16,137
18,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 6 / 5
8,053
671
8,931
14,728
8,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
6 / 3 / 2
9,138
762
10,994
12,583
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Martini
Poseidon
14
2 / 4 / 6
8,303
692
15,829
9,400
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
takeolt
Ymir
13
1 / 0 / 6
8,628
719
9,511
13,167
9,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
9
9
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
3
2
2.33
L
Anubis
LLxxUWU
Anubis
4
3
1
1.5
W
Poseidon
Martini
Poseidon
2
4
6
1.25
L
Sylvanus
Nymphy
Sylvanus
2
0
5
4.5
L
1
6
5
0.58
W
Ymir
takeolt
Ymir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,031
Damage
36,334
43,215
Taken
35,150
34,525
Mitigated
15,226
17,705
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,994
8,640
0
4,398
12,583
3,464
239
6,942
5,264
0
37,559
L
Anubis
LLxxUWU
Anubis
8,954
353
0
2,596
12,350
7,455
51
7,111
5,083
43,738
0
W
Poseidon
Martini
Poseidon
15,829
2,481
111
1,943
9,400
2,321
0
6,341
2,934
38,038
0
L
Sylvanus
Nymphy
Sylvanus
9,146
2,796
4,957
7,552
16,137
18,182
112
10,181
5,800
24,133
0
L
8,931
1,741
0
2,600
14,728
8,888
0
7,742
6,986
0
19,547
W
Ymir
takeolt
Ymir
9,511
2,039
1,966
2,097
13,167
9,441
0
4,898
7,748
20,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
26,069
126
Minions Killed
140
0
Camps Cleared
0
549,053
Distance Traveled
604,559
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,138
762
61
5
0
195,068
2
L
Anubis
8,575
715
73
6
0
169,533
0
W
Poseidon
8,303
692
50
4
0
208,841
0
L
Sylvanus
9,327
777
23
2
0
190,843
4
L
Thor
8,053
671
30
3
0
188,677
0
W
Ymir
8,628
719
29
2
0
200,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role