Player Matchup

Charybdis
Charybdis
Darcksector666
Charybdis
Level 143
God Stats
0W - 2L
1,266 SR
Queue Stats
61W - 75L
1,510 Elo+
Party 1
Nike
Nike
Jakson_Rc
Nike
Level 67
God Stats
7W - 3L
1,757 SR
Queue Stats
359W - 371L
1,448 Elo+
Solo
Thoth
Thoth
Leomoschetti
Thoth
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 258L
1,483 Elo+
Solo
Ullr
Ullr
McKency18
Ullr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,584 Elo+
Party 1
Chiron
Chiron
SCchampiUuU
Chiron
Level 157
God Stats
6W - 6L
1,513 SR
Queue Stats
477W - 471L
1,536 Elo+
Solo
Team Averages
Level 116
1,507 SR
1,512 Elo+

VS

Team Averages
Level 121
1,518 SR
1,460 Elo+
Atlas
Atlas
RAYRAYPOPIDADDY
Atlas
Level 141
God Stats
18W - 8L
1,500 SR
Queue Stats
399W - 428L
1,500 Elo+
Solo
Ares
Ares
Sethra30
Ares
Level 109
God Stats
3W - 8L
1,588 SR
Queue Stats
562W - 592L
1,475 Elo+
Solo
Eset
Eset
SëoulRëaper
Eset
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 95L
1,386 Elo+
Solo
Kumbhakarna
Kumbhakarna
crowdalorian
Kumbhakarna
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 150L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
hibob222
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darcksector666
Charybdis
12
0 / 6 / 4
7,288
663
9,512
10,716
4,753
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
15
2 / 4 / 5
8,445
768
7,074
24,248
26,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

11
0 / 7 / 1
7,087
644
11,054
10,615
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
12
0 / 6 / 2
7,059
642
5,763
12,139
5,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
15
5 / 4 / 1
8,846
804
15,254
11,635
5,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 15
10,347
941
15,065
12,736
16,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
14
4 / 3 / 12
9,060
824
7,776
14,545
21,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 1 / 16
10,542
958
18,938
12,502
16,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
crowdalorian
Kumbhakarna
17
2 / 0 / 21
9,418
856
9,464
23,058
22,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
hibob222
Zhong Kui
14
6 / 3 / 11
8,821
802
12,537
11,952
11,758
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
7
Kills
27
27
Deaths
8
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Darcksector666
Charybdis
0
6
4
0.33
L
Nike
2
4
5
1.13
L
0
7
1
0.07
L
Ullr
0
6
2
0.17
W
7
1
15
14.5
L
Chiron
5
4
1
1.38
W
Ares
4
3
12
3.33
W
8
1
16
16
W
Kumbhakarna
crowdalorian
Kumbhakarna
2
0
21
12.5
W
Zhong Kui
hibob222
Zhong Kui
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,657
Damage
63,780
69,353
Taken
74,793
47,990
Mitigated
88,503
19,795
Healing
31,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Darcksector666
Charybdis
9,512
4,931
1,083
910
10,716
4,753
0
10,353
363
0
18,278
L
Nike
7,074
678
139
10,145
24,248
26,696
0
20,521
3,727
0
15,512
L
11,054
237
0
481
10,615
5,448
0
10,292
323
16,458
0
L
Ullr
5,763
2,516
992
1,695
12,139
5,383
0
11,706
433
0
12,894
W
15,065
5,702
4,644
2,500
12,736
16,007
1,499
1,886
10,850
27,754
0
L
Chiron
15,254
4,236
1,589
2,761
11,635
5,710
0
10,907
727
0
27,012
W
Ares
7,776
318
0
2,098
14,545
21,870
273
962
13,583
11,207
0
W
18,938
2,431
4,372
3,108
12,502
16,209
2,376
1,992
10,510
36,718
0
W
Kumbhakarna
crowdalorian
Kumbhakarna
9,464
1,421
889
9,410
23,058
22,659
491
4,523
18,535
17,195
0
W
Zhong Kui
hibob222
Zhong Kui
12,537
1,582
2,253
2,347
11,952
11,758
1,600
1,691
10,261
23,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
48,188
84
Minions Killed
118
0
Camps Cleared
0
801,285
Distance Traveled
1,020,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,288
663
23
2
0
152,001
0
L
Nike
8,445
768
17
2
0
191,101
0
L
Thoth
7,087
644
12
1
0
134,662
0
L
Ullr
7,059
642
17
2
0
176,436
0
W
Atlas
10,347
941
23
2
0
208,218
0
L
Chiron
8,846
804
15
1
0
147,085
0
W
Ares
9,060
824
5
0
0
190,419
0
W
Eset
10,542
958
53
5
0
201,736
0
W
Kumbhakarna
9,418
856
16
1
0
239,910
0
W
Zhong Kui
8,821
802
21
2
0
180,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role