Player Matchup

Bellona
Bellona
GoldenHammer79
Bellona
Level 129
God Stats
2W - 3L
1,736 SR
Queue Stats
771W - 814L
1,466 Elo+
Solo
Lancelot
Lancelot
IDarkMo0n
Lancelot
Level 162
God Stats
4W - 8L
1,392 SR
Queue Stats
385W - 383L
1,521 Elo+
Solo
Neith
Neith
Luminda24
Neith
Level 142
God Stats
0W - 3L
1,207 SR
Queue Stats
47W - 52L
1,423 Elo+
Solo
Yemoja
Yemoja
Millikan
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,632 Elo+
Solo
Hou Yi
Hou Yi
Skjaldmö
Hou Yi
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
309W - 325L
1,513 Elo+
Solo
Team Averages
Level 132
1,467 SR
1,511 Elo+

VS

Team Averages
Level 108
1,479 SR
1,693 Elo+
Fenrir
Fenrir
Nr24KobeBryant
Fenrir
Level 36
God Stats
2W - 0L
1,279 SR
Queue Stats
20W - 3L
1,919 Elo+
Party 1
Hera
Hera
PDOG9
Hera
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 42L
1,891 Elo+
Party 1
Raijin
Raijin
Wurstsemml
Raijin
Level 128
God Stats
2W - 3L
1,398 SR
Queue Stats
79W - 58L
1,582 Elo+
Solo
Yemoja
Yemoja
hondzio
Yemoja
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 103L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
kmbq8
Tsukuyomi
Level 127
God Stats
8W - 6L
1,715 SR
Queue Stats
296W - 290L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
7,347
565
4,506
8,000
7,433
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
IDarkMo0n
Lancelot
17
4 / 4 / 4
9,286
714
13,646
15,161
14,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
Luminda24
Neith
16
1 / 3 / 5
8,927
687
10,680
13,635
7,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Yemoja
Millikan
Yemoja
16
1 / 3 / 5
9,748
750
6,731
17,998
18,284
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Skjaldmö
Hou Yi
17
3 / 4 / 5
9,828
756
12,397
16,693
8,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 4
11,719
901
17,000
19,304
28,132
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
PDOG9
Hera
17
2 / 2 / 10
10,244
788
15,099
8,939
3,993
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
Wurstsemml
Raijin
16
1 / 3 / 10
9,567
736
13,706
11,794
5,350
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
hondzio
Yemoja
15
1 / 2 / 8
9,238
711
5,293
10,859
6,289
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
kmbq8
Tsukuyomi
17
1 / 3 / 15
9,669
744
14,016
15,866
19,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
10
Kills
17
17
Deaths
12
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Lancelot
IDarkMo0n
Lancelot
4
4
4
1.5
L
Neith
Luminda24
Neith
1
3
5
1.17
L
Yemoja
Millikan
Yemoja
1
3
5
1.17
W
12
2
4
7
W
Hera
PDOG9
Hera
2
2
10
3.5
L
Hou Yi
Skjaldmö
Hou Yi
3
4
5
1.38
W
Raijin
Wurstsemml
Raijin
1
3
10
2
W
Yemoja
hondzio
Yemoja
1
2
8
2.5
W
Tsukuyomi
kmbq8
Tsukuyomi
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,960
Damage
65,114
71,487
Taken
66,762
56,491
Mitigated
63,607
28,881
Healing
30,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,506
377
796
857
8,000
7,433
0
3,439
4,561
0
6,076
L
Lancelot
IDarkMo0n
Lancelot
13,646
1,327
309
2,430
15,161
14,882
0
7,095
8,066
0
23,196
L
Neith
Luminda24
Neith
10,680
3,059
1,201
2,119
13,635
7,194
714
6,538
7,097
0
39,356
L
Yemoja
Millikan
Yemoja
6,731
1,902
10,187
5,517
17,998
18,284
96
9,660
8,338
11,472
0
W
17,000
4,375
2,848
7,150
19,304
28,132
1,377
2,086
17,218
2,247
24,108
W
Hera
PDOG9
Hera
15,099
2,338
481
1,273
8,939
3,993
3,460
803
8,136
39,589
0
L
Hou Yi
Skjaldmö
Hou Yi
12,397
3,442
2,103
3,362
16,693
8,698
576
8,718
7,975
0
29,937
W
Raijin
Wurstsemml
Raijin
13,706
1,125
1,123
629
11,794
5,350
868
939
10,855
36,319
0
W
Yemoja
hondzio
Yemoja
5,293
1,330
11,651
3,188
10,859
6,289
2,183
1,070
9,789
13,124
0
W
Tsukuyomi
kmbq8
Tsukuyomi
14,016
1,663
1,886
738
15,866
19,843
801
1,833
14,033
0
23,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
50,437
126
Minions Killed
146
0
Camps Cleared
0
1,091,440
Distance Traveled
1,282,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,347
565
2
0
0
114,437
0
L
Lancelot
9,286
714
16
1
0
239,478
0
L
Neith
8,927
687
53
4
0
258,916
0
L
Yemoja
9,748
750
13
1
0
258,719
0
W
Fenrir
11,719
901
25
2
0
292,852
0
W
Hera
10,244
788
48
4
0
259,936
0
L
Hou Yi
9,828
756
42
3
0
219,890
0
W
Raijin
9,567
736
58
4
0
239,455
0
W
Yemoja
9,238
711
8
1
0
219,584
0
W
Tsukuyomi
9,669
744
7
1
0
271,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role