Player Matchup

Artio
Artio
Barchen9815
Artio
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 137L
1,435 Elo+
Solo
Medusa
Medusa
REEBOJOE
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
SSgtGhost
Cu Chulainn
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 142L
1,393 Elo+
Solo
Susano
Susano
Smoku-Jin
Susano
Level 97
God Stats
10W - 12L
1,601 SR
Queue Stats
820W - 792L
1,454 Elo+
Solo
Chang'e
Chang'e
illakilla
Chang'e
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 67L
1,355 Elo+
Solo
Team Averages
Level 54
1,520 SR
1,401 Elo+

VS

Team Averages
Level 77
1,500 SR
1,368 Elo+
Bellona
Bellona
CF1 rubencho
Bellona
Level 66
God Stats
6W - 7L
1,500 SR
Queue Stats
216W - 231L
1,310 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fedajiin
Kumbhakarna
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,388 Elo+
Party 1
Terra
Terra
McMichel89
Terra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,554 Elo+
Party 1
Athena
Athena
duorkin
Athena
Level 140
God Stats
11W - 7L
1,498 SR
Queue Stats
502W - 542L
1,320 Elo+
Solo
Artemis
Artemis
todde1407
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 23
12,580
740
7,121
21,277
26,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Medusa
REEBOJOE
Medusa
20
6 / 2 / 13
12,027
707
22,922
13,361
8,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
SSgtGhost
Cu Chulainn
18
3 / 7 / 20
11,452
674
25,487
31,881
42,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Smoku-Jin
Susano
19
7 / 6 / 15
12,503
735
27,440
20,345
12,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
illakilla
Chang'e
20
9 / 3 / 15
12,590
741
23,764
22,238
14,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CF1 rubencho
Bellona
17
5 / 4 / 7
10,401
612
15,611
18,159
24,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Fedajiin
Kumbhakarna
16
2 / 7 / 10
9,413
554
11,496
25,600
24,813
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
18
1 / 4 / 14
9,555
562
7,547
21,348
23,065
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
duorkin
Athena
17
3 / 7 / 12
10,250
603
14,721
28,067
32,259
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
todde1407
Artemis
19
6 / 5 / 12
10,806
636
36,783
23,421
12,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
72
27
Kills
17
18
Deaths
27
86
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
0
23
13.5
L
Bellona
CF1 rubencho
Bellona
5
4
7
2.13
L
Kumbhakarna
Fedajiin
Kumbhakarna
2
7
10
1
L
Terra
1
4
14
2
W
Medusa
REEBOJOE
Medusa
6
2
13
6.25
W
Cu Chulainn
SSgtGhost
Cu Chulainn
3
7
20
1.86
W
Susano
Smoku-Jin
Susano
7
6
15
2.42
L
Athena
duorkin
Athena
3
7
12
1.29
W
Chang'e
illakilla
Chang'e
9
3
15
5.5
L
Artemis
todde1407
Artemis
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,734
Damage
86,158
109,102
Taken
116,595
104,443
Mitigated
117,322
60,136
Healing
46,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,121
538
7,949
8,588
21,277
26,618
930
7,953
13,125
18,551
0
L
Bellona
CF1 rubencho
Bellona
15,611
1,942
586
2,021
18,159
24,922
103
6,092
11,695
1,871
28,469
L
Kumbhakarna
Fedajiin
Kumbhakarna
11,496
1,141
4,642
3,506
25,600
24,813
0
8,078
17,176
19,509
0
L
Terra
7,547
742
12,319
5,562
21,348
23,065
63
6,513
14,446
11,079
0
W
Medusa
REEBOJOE
Medusa
22,922
10,414
568
1,597
13,361
8,536
2,562
4,530
8,728
0
37,511
W
Cu Chulainn
SSgtGhost
Cu Chulainn
25,487
2,686
1,120
5,599
31,881
42,347
735
8,333
22,805
5,908
36,072
W
Susano
Smoku-Jin
Susano
27,440
2,161
3,426
2,332
20,345
12,267
1,690
5,747
14,347
0
49,169
L
Athena
duorkin
Athena
14,721
1,551
2,912
5,457
28,067
32,259
27
7,822
19,710
27,686
0
W
Chang'e
illakilla
Chang'e
23,764
3,791
18,303
10,654
22,238
14,675
1,827
8,719
13,272
45,561
0
L
Artemis
todde1407
Artemis
36,783
19,878
1,839
7,952
23,421
12,263
122
6,548
16,379
0
61,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,152
Gold Earned
50,425
150
Minions Killed
128
0
Camps Cleared
0
1,514,693
Distance Traveled
1,383,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,580
740
19
1
0
329,023
0
L
Bellona
10,401
612
23
1
0
273,836
0
L
Kumbhakarna
9,413
554
22
1
0
273,749
0
L
Terra
9,555
562
6
0
0
310,392
0
W
Medusa
12,027
707
29
2
0
301,553
0
W
Cu Chulainn
11,452
674
29
2
0
278,463
0
W
Susano
12,503
735
36
2
0
325,541
0
L
Athena
10,250
603
23
1
0
295,321
0
W
Chang'e
12,590
741
37
2
0
280,113
0
L
Artemis
10,806
636
54
3
0
230,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role