Player Matchup

Mulan
Mulan
Cyraxbtw
Mulan
Level 105
God Stats
2W - 3L
1,497 SR
Queue Stats
199W - 180L
1,476 Elo+
Party 1
Agni
Agni
EnAnO_98_PR
Agni
Level 107
God Stats
2W - 4L
1,416 SR
Queue Stats
199W - 176L
1,501 Elo+
Party 1
Fafnir
Fafnir
Malichi2
Fafnir
Level 164
God Stats
3W - 4L
1,175 SR
Queue Stats
96W - 96L
1,493 Elo+
Solo
Thanatos
Thanatos
h8nbake
Thanatos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,482 Elo+
Solo
Cernunnos
Cernunnos
kevbadie
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,092 Elo+
Solo
Team Averages
Level 112
1,418 SR
1,409 Elo+

VS

Team Averages
Level 95
1,478 SR
1,422 Elo+
He Bo
He Bo
BarbaricxViking
He Bo
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
262W - 262L
1,457 Elo+
Solo
Ra
Ra
Leimpe_99
Ra
Level 108
God Stats
8W - 5L
1,690 SR
Queue Stats
395W - 382L
1,426 Elo+
Solo
Cupid
Cupid
PapaiJulim
Cupid
Level 155
God Stats
5W - 6L
1,336 SR
Queue Stats
148W - 160L
1,483 Elo+
Solo
Guan Yu
Guan Yu
ThanosPhP
Guan Yu
Level 89
God Stats
4W - 5L
1,384 SR
Queue Stats
135W - 131L
1,358 Elo+
Solo
Horus
Horus
imvadron
Horus
Level 56
God Stats
9W - 9L
1,480 SR
Queue Stats
180W - 180L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cyraxbtw
Mulan
15
1 / 2 / 2
9,028
502
7,135
18,882
20,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 5 / 0
9,755
542
12,773
15,975
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Malichi2
Fafnir
11
0 / 0 / 0
6,751
375
1,645
9,644
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
h8nbake
Thanatos
6
2 / 1 / 0
6,273
349
2,463
3,677
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
kevbadie
Cernunnos
15
1 / 2 / 0
8,482
471
5,820
8,587
3,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 0
10,699
594
4,751
8,787
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 3
10,424
579
10,138
12,825
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
16
0 / 0 / 2
9,009
501
4,489
9,265
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
ThanosPhP
Guan Yu
15
2 / 2 / 1
8,378
465
2,590
12,638
8,528
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Horus
imvadron
Horus
16
2 / 3 / 0
9,804
545
10,817
13,969
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
8
Kills
10
10
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Mulan
Cyraxbtw
Mulan
1
2
2
1
L
4
5
0
0.8
W
2
3
3
1.17
L
Fafnir
Malichi2
Fafnir
0
0
0
0
W
Cupid
0
0
2
1
W
Guan Yu
ThanosPhP
Guan Yu
2
2
1
1.25
L
Thanatos
h8nbake
Thanatos
2
1
0
2
W
Horus
imvadron
Horus
2
3
0
0.67
L
Cernunnos
kevbadie
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,836
Damage
32,785
56,765
Taken
57,484
40,779
Mitigated
33,408
18,487
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,751
135
0
2,059
8,787
3,463
150
1,027
7,674
95,124
0
L
Mulan
Cyraxbtw
Mulan
7,135
1,544
0
6,746
18,882
20,894
0
2,094
15,755
0
73,516
L
12,773
266
0
3,320
15,975
6,350
0
9,143
6,738
81,164
0
W
10,138
1,686
97
3,572
12,825
5,298
0
10,363
1,746
90,459
0
L
Fafnir
Malichi2
Fafnir
1,645
210
0
2,790
9,644
8,638
0
2,770
6,627
21,288
0
W
Cupid
4,489
2,653
2,246
5,340
9,265
3,593
2,739
456
8,787
0
78,302
W
Guan Yu
ThanosPhP
Guan Yu
2,590
163
1,514
2,053
12,638
8,528
1,277
907
11,703
0
34,777
L
Thanatos
h8nbake
Thanatos
2,463
497
0
3,042
3,677
1,568
0
968
2,708
0
14,499
W
Horus
imvadron
Horus
10,817
4,647
357
4,779
13,969
12,526
162
777
13,156
277
74,484
L
Cernunnos
kevbadie
Cernunnos
5,820
1,710
0
2,589
8,587
3,329
0
0
8,587
0
63,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,289
Gold Earned
48,314
432
Minions Killed
580
0
Camps Cleared
0
1,430,505
Distance Traveled
1,786,360
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,699
594
133
7
0
385,825
2
L
Mulan
9,028
502
130
7
0
325,661
4
L
Agni
9,755
542
154
9
0
322,679
1
W
Ra
10,424
579
151
8
0
347,439
0
L
Fafnir
6,751
375
26
1
0
336,672
6
W
Cupid
9,009
501
129
7
0
303,754
0
W
Guan Yu
8,378
465
59
3
0
382,656
0
L
Thanatos
6,273
349
19
1
0
148,542
0
W
Horus
9,804
545
108
6
0
366,686
0
L
Cernunnos
8,482
471
103
6
0
296,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role