Player Matchup

Hel
Hel
FFlai-R
Hel
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 89L
1,543 Elo+
Party 1
Arachne
Arachne
FiLiMoNx77
Arachne
Level 108
God Stats
2W - 5L
1,352 SR
Queue Stats
139W - 119L
1,514 Elo+
Party 1
He Bo
He Bo
G4ZM2N
He Bo
Level 107
God Stats
0W - 1L
1,563 SR
Queue Stats
33W - 26L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
Hamudii_37
Xbalanque
Level 64
God Stats
0W - 2L
1,572 SR
Queue Stats
35W - 67L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
Jefe20__
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,286 Elo+
Party 1
Team Averages
Level 81
1,497 SR
1,454 Elo+

VS

Team Averages
Level 134
1,581 SR
1,494 Elo+
Agni
Agni
CaptainHerpDerp
Agni
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 105L
1,515 Elo+
Solo
Hel
Hel
Churlz73
Hel
Level 169
God Stats
7W - 3L
1,499 SR
Queue Stats
408W - 458L
1,451 Elo+
Solo
Skadi
Skadi
RainingIllusion
Skadi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,524 Elo+
Solo
Ravana
Ravana
Ya gotta smoke
Ravana
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
639W - 656L
1,416 Elo+
Solo
Nu Wa
Nu Wa
paazify
Nu Wa
Level 157
God Stats
15W - 5L
1,906 SR
Queue Stats
466W - 413L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
3 / 4 / 4
8,549
777
9,929
11,860
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
FiLiMoNx77
Arachne
14
1 / 7 / 5
7,956
723
3,744
17,389
7,388
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
G4ZM2N
He Bo
14
3 / 5 / 5
8,691
790
14,133
12,007
4,145
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Hamudii_37
Xbalanque
14
1 / 5 / 2
8,101
736
6,244
10,311
3,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Jefe20__
Sun Wukong
14
0 / 5 / 3
7,653
696
3,210
13,983
12,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 18
9,364
851
18,444
8,856
2,984
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 18
8,496
772
3,467
8,155
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 15
10,530
957
15,788
12,102
5,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 17
8,500
773
3,364
9,111
5,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
paazify
Nu Wa
18
12 / 1 / 12
10,525
957
19,445
11,777
4,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
106
8
Kills
26
26
Deaths
9
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
W
1
1
18
10
L
Hel
3
4
4
1.25
L
Arachne
FiLiMoNx77
Arachne
1
7
5
0.5
L
He Bo
G4ZM2N
He Bo
3
5
5
1.1
L
Xbalanque
Hamudii_37
Xbalanque
1
5
2
0.4
L
Sun Wukong
Jefe20__
Sun Wukong
0
5
3
0.3
W
8
2
15
7.75
W
1
3
17
3.17
W
Nu Wa
paazify
Nu Wa
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,260
Damage
60,508
65,550
Taken
50,001
35,458
Mitigated
22,112
19,598
Healing
26,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,444
1,239
1,797
1,917
8,856
2,984
946
5,570
3,286
29,289
0
W
3,467
787
8,749
4,867
8,155
3,278
583
4,276
3,879
7,842
0
L
Hel
9,929
777
4,522
2,791
11,860
7,904
22
5,985
5,875
24,114
0
L
Arachne
FiLiMoNx77
Arachne
3,744
2,246
830
3,974
17,389
7,388
0
11,508
5,881
0
6,535
L
He Bo
G4ZM2N
He Bo
14,133
690
1,514
1,791
12,007
4,145
0
8,013
3,994
27,373
0
L
Xbalanque
Hamudii_37
Xbalanque
6,244
2,440
902
449
10,311
3,692
1,171
6,491
3,820
0
21,427
L
Sun Wukong
Jefe20__
Sun Wukong
3,210
351
216
2,609
13,983
12,329
0
9,359
4,624
0
12,518
W
15,788
6,504
2,010
2,994
12,102
5,510
2,409
4,449
7,653
0
36,035
W
3,364
595
404
743
9,111
5,669
1,109
4,290
4,821
0
7,948
W
Nu Wa
paazify
Nu Wa
19,445
4,085
1,598
1,585
11,777
4,671
2,893
5,477
6,300
36,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
47,415
116
Minions Killed
125
0
Camps Cleared
0
974,923
Distance Traveled
1,019,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,364
851
27
2
0
201,878
0
W
Hel
8,496
772
6
1
0
191,451
0
L
Hel
8,549
777
14
1
0
200,750
0
L
Arachne
7,956
723
8
1
0
197,626
0
L
He Bo
8,691
790
28
3
0
204,444
0
L
Xbalanque
8,101
736
43
4
0
178,458
0
L
Sun Wukong
7,653
696
23
2
0
193,645
0
W
Skadi
10,530
957
42
4
0
212,603
0
W
Ravana
8,500
773
17
2
0
209,309
0
W
Nu Wa
10,525
957
33
3
0
204,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role