Player Matchup

Athena
Athena
AkumaTamer
Athena
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,698 Elo+
Solo
Set
Set
Anemicjungle487
Set
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 100L
1,436 Elo+
Solo
Hou Yi
Hou Yi
GamrB34
Hou Yi
Level 129
God Stats
0W - 3L
1,527 SR
Queue Stats
53W - 40L
1,556 Elo+
Solo
Ah Puch
Ah Puch
Goosecorpse
Ah Puch
Level 124
God Stats
7W - 7L
1,309 SR
Queue Stats
432W - 436L
1,475 Elo+
Solo
Ganesha
Ganesha
TMG SCARFACE69
Ganesha
Level 149
God Stats
4W - 12L
1,151 SR
Queue Stats
410W - 416L
1,473 Elo+
Solo
Team Averages
Level 126
1,397 SR
1,528 Elo+

VS

Team Averages
Level 105
1,507 SR
1,486 Elo+
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
InvertZero
Tsukuyomi
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
317W - 288L
1,572 Elo+
Solo
Ishtar
Ishtar
TweakerHunter420
Ishtar
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 82L
1,402 Elo+
Party 1
Bellona
Bellona
undern33t
Bellona
Level 104
God Stats
13W - 5L
1,534 SR
Queue Stats
722W - 728L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkumaTamer
Athena
16
6 / 7 / 6
9,762
751
14,280
21,000
19,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 6 / 11
8,560
658
6,396
11,417
5,803
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
GamrB34
Hou Yi
16
3 / 4 / 10
9,307
716
9,763
11,576
4,689
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Goosecorpse
Ah Puch
17
8 / 5 / 6
10,524
810
22,865
11,868
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 14
8,375
644
6,814
8,339
10,279
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 4 / 12
10,762
828
10,906
12,782
6,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
15
3 / 5 / 11
9,762
751
5,720
22,656
14,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
InvertZero
Tsukuyomi
20
12 / 2 / 10
13,005
1,000
28,004
15,281
8,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 13
9,275
713
4,954
9,070
3,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
undern33t
Bellona
16
5 / 4 / 12
10,254
789
8,543
14,771
18,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
82
18
Kills
24
24
Deaths
18
47
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
4
12
2.5
W
King Arthur
 
King Arthur
3
5
11
1.7
L
Athena
AkumaTamer
Athena
6
7
6
1.29
L
1
6
11
1.08
L
Hou Yi
GamrB34
Hou Yi
3
4
10
2
L
Ah Puch
Goosecorpse
Ah Puch
8
5
6
2.2
W
Tsukuyomi
InvertZero
Tsukuyomi
12
2
10
8.5
L
0
2
14
3.5
W
0
3
13
2.17
W
Bellona
undern33t
Bellona
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,118
Damage
58,127
64,200
Taken
74,560
44,596
Mitigated
52,282
15,341
Healing
26,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,906
1,993
1,872
2,883
12,782
6,652
1,639
8,478
4,304
33,588
0
W
King Arthur
 
King Arthur
5,720
835
1,716
6,353
22,656
14,532
185
13,140
9,516
556
10,022
L
Athena
AkumaTamer
Athena
14,280
2,222
431
2,809
21,000
19,148
269
5,095
15,582
25,448
0
L
6,396
2,457
768
1,056
11,417
5,803
434
2,132
9,160
0
12,645
L
Hou Yi
GamrB34
Hou Yi
9,763
4,123
1,162
2,348
11,576
4,689
580
1,872
9,393
0
21,547
L
Ah Puch
Goosecorpse
Ah Puch
22,865
807
1,246
2,031
11,868
4,677
405
1,362
10,364
39,537
0
W
Tsukuyomi
InvertZero
Tsukuyomi
28,004
7,557
952
6,504
15,281
8,311
3,384
7,615
7,666
0
55,199
L
6,814
274
1,279
2,211
8,339
10,279
0
1,368
6,712
12,089
0
W
4,954
2,799
686
618
9,070
3,811
1,570
7,327
1,743
0
12,997
W
Bellona
undern33t
Bellona
8,543
1,217
2,281
2,946
14,771
18,976
432
7,399
7,372
461
15,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
53,058
121
Minions Killed
165
0
Camps Cleared
0
1,062,647
Distance Traveled
1,211,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,762
828
62
5
0
218,849
0
W
King Arthur
9,762
751
5
0
0
254,577
0
L
Athena
9,762
751
25
2
0
217,113
0
L
Set
8,560
658
11
1
0
223,116
0
L
Hou Yi
9,307
716
37
3
0
217,394
0
L
Ah Puch
10,524
810
48
4
0
213,020
0
W
Tsukuyomi
13,005
1,000
51
4
0
268,890
0
L
Ganesha
8,375
644
0
0
0
192,004
0
W
Ishtar
9,275
713
27
2
0
233,616
0
W
Bellona
10,254
789
20
2
0
235,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role