Player Matchup

Tiamat
Tiamat
ColeslawDE
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,691 Elo+
Party 2
Geb
Geb
craisi
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,621 Elo+
Party 2
Thanatos
Thanatos
lars253
Thanatos
Level 29
God Stats
8W - 2L
1,864 SR
Queue Stats
27W - 13L
1,681 Elo+
Party 2
Team Averages
Level 93
1,621 SR
1,664 Elo+

VS

Team Averages
Level 137
1,429 SR
1,582 Elo+
Guan Yu
Guan Yu
Abtsolut_
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,631 Elo+
Party 1
Zhong Kui
Zhong Kui
Achyjoker
Zhong Kui
Level 126
God Stats
4W - 1L
1,288 SR
Queue Stats
200W - 219L
1,519 Elo+
Solo
Surtr
Surtr
CT-RHB
Surtr
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 72L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ColeslawDE
Tiamat
14
1 / 5 / 1
9,348
668
11,021
11,891
8,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
craisi
Geb
13
1 / 4 / 1
9,207
658
10,390
18,972
22,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
lars253
Thanatos
14
0 / 5 / 1
8,701
622
8,207
13,635
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abtsolut_
Guan Yu
15
1 / 0 / 13
9,598
686
6,701
13,687
15,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Achyjoker
Zhong Kui
16
6 / 1 / 8
10,468
748
21,342
16,888
14,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
CT-RHB
Surtr
16
7 / 1 / 6
10,644
760
11,650
13,931
15,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abtsolut_
Guan Yu
1
0
13
7.5
W
Zhong Kui
Achyjoker
Zhong Kui
6
1
8
10
W
Surtr
CT-RHB
Surtr
7
1
6
10
L
Tiamat
ColeslawDE
Tiamat
1
5
1
0.3
L
Geb
craisi
Geb
1
4
1
0.38
L
Thanatos
lars253
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
39,693
44,498
Taken
44,506
38,165
Mitigated
46,143
11,898
Healing
20,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abtsolut_
Guan Yu
6,701
441
3,483
5,499
13,687
15,502
390
6,718
6,636
0
16,378
W
Zhong Kui
Achyjoker
Zhong Kui
21,342
1,307
478
8,098
16,888
14,746
1,378
7,966
8,569
52,943
0
W
Surtr
CT-RHB
Surtr
11,650
3,580
0
3,006
13,931
15,895
746
6,795
6,950
1,170
38,416
L
Tiamat
ColeslawDE
Tiamat
11,021
950
194
2,424
11,891
8,196
120
6,742
4,530
45,797
0
L
Geb
craisi
Geb
10,390
896
495
2,011
18,972
22,553
0
7,847
9,959
27,664
0
L
Thanatos
lars253
Thanatos
8,207
1,045
0
6,774
13,635
7,416
0
6,193
6,899
0
30,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
30,710
176
Minions Killed
155
0
Camps Cleared
0
706,096
Distance Traveled
832,559
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,598
686
28
2
0
315,151
0
W
Zhong Kui
10,468
748
79
6
0
249,050
0
W
Surtr
10,644
760
48
3
0
268,358
3
L
Tiamat
9,348
668
81
6
0
217,728
0
L
Geb
9,207
658
41
3
0
238,706
0
L
Thanatos
8,701
622
54
4
0
249,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role