Player Matchup

Olorun
Olorun
Gold II
Ajilon
Olorun
Gold II
Level 128
God Stats
4W - 9L
1,473 SR
Queue Stats
148W - 141L
1,526 MMR
Solo
Bellona
Bellona
Gold II
Max227
Bellona
Gold II
Level 158
God Stats
2W - 1L
1,452 SR
Queue Stats
171W - 177L
1,525 MMR
Solo
Tiamat
Tiamat
Gold III
Sebas99gearsX
Tiamat
Gold III
Level 132
God Stats
2W - 0L
1,800 SR
Queue Stats
119W - 119L
1,530 MMR
Solo
Shiva
Shiva
Silver II
iNePhiliMR
Shiva
Silver II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,526 MMR
Solo
Thanatos
Thanatos
Silver I
mos3k
Thanatos
Silver I
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,538 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,545 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,589 SR
1,522 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold II
CarlossaidMA
He Bo
Gold II
Level 110
God Stats
17W - 9L
1,721 SR
Queue Stats
136W - 129L
1,640 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
ExtraFrostyTM
Danzaburou
Gold IV
Level 129
God Stats
7W - 7L
1,726 SR
Queue Stats
62W - 68L
1,420 MMR
Party 1
Thoth
Thoth
Gold II
ItalianAggressor
Thoth
Gold II
Level 101
God Stats
28W - 34L
1,497 SR
Queue Stats
245W - 239L
1,538 MMR
Solo
Yemoja
Yemoja
Gold IV
da bomb3215
Yemoja
Gold IV
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 221L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ajilon
Olorun
12
2 / 0 / 2
6,697
609
4,633
2,287
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Max227
Bellona
11
1 / 0 / 1
5,934
539
3,260
8,692
8,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 5
6,353
578
2,972
5,603
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
10
3 / 0 / 5
5,763
524
7,725
6,637
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
mos3k
Thanatos
12
5 / 0 / 2
6,886
626
5,996
8,644
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CliodhnaMulanSurtrAo Kuang

VS

Bans
ThorMauiMercuryLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 0
6,157
560
4,941
7,708
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 0
6,002
546
2,799
5,218
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ExtraFrostyTM
Danzaburou
10
0 / 2 / 0
5,368
488
1,218
7,641
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
5,655
514
3,442
5,917
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
9
0 / 3 / 1
5,016
456
1,352
11,493
5,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Olorun
Ajilon
Olorun
2
0
2
3
L
1
1
0
1
L
Danzaburou
ExtraFrostyTM
Danzaburou
0
2
0
0
L
0
4
1
0.13
W
Bellona
Max227
Bellona
1
0
1
1.5
W
0
1
5
2.5
L
Yemoja
0
3
1
0.17
W
Shiva
3
0
5
5.5
W
Thanatos
mos3k
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
13,752
31,863
Taken
37,977
19,369
Mitigated
18,477
16,526
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,941
979
0
2,025
7,708
7,795
132
533
7,175
0
49,461
W
Olorun
Ajilon
Olorun
4,633
2,215
145
1,437
2,287
933
0
522
1,765
53,850
0
L
2,799
217
0
2,376
5,218
1,287
0
297
4,921
49,061
0
L
Danzaburou
ExtraFrostyTM
Danzaburou
1,218
844
0
2,886
7,641
2,456
0
2,504
5,137
0
40,822
L
3,442
97
0
630
5,917
1,495
0
1,355
4,562
46,700
0
W
Bellona
Max227
Bellona
3,260
1,053
0
3,173
8,692
8,660
0
0
8,692
0
41,094
W
2,972
202
0
2,447
5,603
2,262
0
2,899
2,704
50,686
0
L
Yemoja
1,352
231
1,794
3,007
11,493
5,444
0
2,916
8,577
14,108
0
W
Shiva
7,725
1,297
41
1,263
6,637
3,839
0
1,405
5,232
0
22,942
W
Thanatos
mos3k
Thanatos
5,996
1,738
0
8,020
8,644
3,675
0
2,767
5,877
0
45,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
28,198
360
Minions Killed
333
0
Camps Cleared
0
1,148,304
Distance Traveled
1,097,308
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,157
560
73
7
0
222,980
2
W
Olorun
6,697
609
106
10
0
216,739
4
L
He Bo
6,002
546
79
7
0
246,974
1
L
Danzaburou
5,368
488
76
7
0
204,702
0
L
Thoth
5,655
514
88
8
0
212,673
0
W
Bellona
5,934
539
72
7
0
218,544
1
W
Tiamat
6,353
578
91
8
0
212,401
1
L
Yemoja
5,016
456
17
2
0
209,979
0
W
Shiva
5,763
524
21
2
0
237,274
4
W
Thanatos
6,886
626
70
6
0
263,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role