Player Matchup

Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
I-StormU
Ares
Silver V
Level 86
God Stats
12W - 23L
1,500 SR
Queue Stats
391W - 406L
1,120 MMR
Solo
Artio
Artio
Silver IV
KSOMHY
Artio
Silver IV
Level 145
God Stats
5W - 7L
1,514 SR
Queue Stats
156W - 190L
959 MMR
Solo
Medusa
Medusa
Silver II
itsVampiie
Medusa
Silver II
Level 143
God Stats
5W - 2L
1,818 SR
Queue Stats
196W - 197L
1,052 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,566 SR
1,226 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,405 SR
1,140 MMR
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
LeoGamer034YT
Neith
Silver II
Level 139
God Stats
7W - 15L
1,427 SR
Queue Stats
171W - 176L
1,128 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Skypharaoh1
Morgan Le Fay
Silver I
Level 131
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 94L
1,129 MMR
Solo
Vamana
Vamana
Silver III
SonoMakuuu
Vamana
Silver III
Level 147
God Stats
2W - 1L
1,249 SR
Queue Stats
584W - 608L
943 MMR
Solo
Set
Set
Silver III
esNowyz
Set
Silver III
Level 84
God Stats
5W - 6L
1,351 SR
Queue Stats
50W - 58L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 1
3,525
705
1,551
3,538
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
 
Kukulkan
6
1 / 3 / 1
3,465
693
1,659
3,916
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
3
0 / 1 / 0
2,747
549
147
2,787
1,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
KSOMHY
Artio
5
0 / 2 / 0
3,124
625
1,410
4,487
2,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
itsVampiie
Medusa
5
0 / 1 / 0
2,918
584
118
1,433
307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArtemisSolChaacAo KuangThanatos

VS

Bans
BastetSurtrAphroditeThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 1 / 2
3,536
707
2,579
4,337
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 0 / 1
3,759
752
637
1,453
450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Skypharaoh1
Morgan Le Fay
6
1 / 1 / 1
3,795
759
1,495
2,399
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vamana
SonoMakuuu
Vamana
6
2 / 0 / 1
3,966
793
1,350
3,106
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
7
2 / 0 / 0
3,933
787
2,957
3,472
1,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
1
0.5
L
Kukulkan
 
Kukulkan
1
3
1
0.5
W
Hercules
 
Hercules
1
1
2
2
L
Ares
0
1
0
0
L
Artio
KSOMHY
Artio
0
2
0
0
W
1
0
1
1.5
W
Morgan Le Fay
Skypharaoh1
Morgan Le Fay
1
1
1
1.5
W
Vamana
SonoMakuuu
Vamana
2
0
1
2.5
W
Set
2
0
0
2
L
Medusa
itsVampiie
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,885
Damage
9,018
16,161
Taken
14,767
6,485
Mitigated
5,920
3,639
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,551
518
0
780
3,538
976
0
316
3,222
0
14,637
L
Kukulkan
 
Kukulkan
1,659
336
0
985
3,916
1,323
0
1,179
2,737
17,008
0
W
Hercules
 
Hercules
2,579
1,464
0
345
4,337
1,498
0
860
3,477
0
11,844
L
Ares
147
0
0
734
2,787
1,363
0
0
2,787
4,542
0
L
Artio
KSOMHY
Artio
1,410
313
0
1,140
4,487
2,516
0
0
4,245
11,774
0
W
637
277
0
201
1,453
450
0
0
1,453
0
18,421
W
Morgan Le Fay
Skypharaoh1
Morgan Le Fay
1,495
405
0
514
2,399
715
0
799
1,600
20,143
0
W
Vamana
SonoMakuuu
Vamana
1,350
274
0
0
3,106
1,851
0
147
2,959
0
18,046
W
Set
2,957
1,753
0
1,648
3,472
1,406
0
1,161
2,062
0
22,608
L
Medusa
itsVampiie
Medusa
118
0
0
0
1,433
307
0
0
1,433
0
8,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,779
Gold Earned
18,989
90
Minions Killed
163
0
Camps Cleared
0
466,402
Distance Traveled
486,743
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,525
705
32
6
0
134,568
0
L
Kukulkan
3,465
693
23
5
0
111,076
2
W
Hercules
3,536
707
17
3
0
109,468
0
L
Ares
2,747
549
6
1
0
51,913
0
L
Artio
3,124
625
14
3
0
89,737
1
W
Neith
3,759
752
35
7
0
88,370
0
W
Morgan Le Fay
3,795
759
40
8
0
95,663
0
W
Vamana
3,966
793
30
6
0
92,649
1
W
Set
3,933
787
41
8
0
100,593
2
L
Medusa
2,918
584
15
3
0
79,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role