Player Matchup

Skadi
Skadi
BABAika2714
Skadi
Level 89
God Stats
0W - 1L
1,748 SR
Queue Stats
4W - 13L
1,388 Elo+
Solo
Ra
Ra
Gamesoo
Ra
Level 16
God Stats
3W - 4L
1,311 SR
Queue Stats
14W - 20L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
MLGdogeLORD
Danzaburou
Level 103
God Stats
12W - 8L
1,967 SR
Queue Stats
73W - 73L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Mykkzu
Cthulhu
Level 99
God Stats
1W - 1L
1,608 SR
Queue Stats
60W - 62L
1,525 Elo+
Party 1
Achilles
Achilles
WhiteSaim
Achilles
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
105W - 97L
1,471 Elo+
Solo
Team Averages
Level 89
1,627 SR
1,480 Elo+

VS

Team Averages
Level 161
1,364 SR
1,514 Elo+
Ao Kuang
Ao Kuang
AdelProGamer
Ao Kuang
Level 157
God Stats
1W - 2L
1,210 SR
Queue Stats
83W - 61L
1,673 Elo+
Solo
Hel
Hel
COCO95
Hel
Level 132
God Stats
5W - 13L
1,105 SR
Queue Stats
283W - 314L
1,456 Elo+
Party 2
Fafnir
Fafnir
Voidio
Fafnir
Level 212
God Stats
31W - 28L
1,577 SR
Queue Stats
584W - 568L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
kolodin
Gilgamesh
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 219L
1,442 Elo+
Party 2
Izanami
Izanami
slayphil
Izanami
Level 187
God Stats
100W - 97L
1,430 SR
Queue Stats
455W - 499L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
9,166
655
8,244
16,087
7,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 1
9,453
675
9,210
13,679
6,554
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MLGdogeLORD
Danzaburou
15
0 / 6 / 2
9,089
649
10,224
14,327
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mykkzu
Cthulhu
15
0 / 5 / 3
8,839
631
11,788
16,492
19,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
WhiteSaim
Achilles
14
2 / 3 / 1
8,724
623
7,242
18,317
24,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdelProGamer
Ao Kuang
20
16 / 0 / 7
12,734
910
24,546
24,561
15,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
COCO95
Hel
19
7 / 0 / 14
11,608
829
17,375
8,933
5,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Voidio
Fafnir
17
1 / 0 / 18
11,578
827
8,412
26,470
38,070
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
kolodin
Gilgamesh
16
0 / 3 / 14
9,648
689
6,563
11,784
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
slayphil
Izanami
18
4 / 1 / 8
10,832
774
12,335
9,132
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
4
Kills
28
28
Deaths
4
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AdelProGamer
Ao Kuang
16
0
7
19.5
L
0
6
2
0.17
W
Hel
COCO95
Hel
7
0
14
14
L
2
8
1
0.31
L
Danzaburou
MLGdogeLORD
Danzaburou
0
6
2
0.17
L
Cthulhu
Mykkzu
Cthulhu
0
5
3
0.3
W
Fafnir
Voidio
Fafnir
1
0
18
10
L
Achilles
WhiteSaim
Achilles
2
3
1
0.83
W
Gilgamesh
kolodin
Gilgamesh
0
3
14
2.33
W
Izanami
slayphil
Izanami
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,708
Damage
69,231
78,902
Taken
80,880
65,034
Mitigated
77,019
10,935
Healing
44,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AdelProGamer
Ao Kuang
24,546
5,216
0
11,673
24,561
15,578
3,163
5,327
17,298
74,475
0
L
8,244
3,106
0
130
16,087
7,094
390
8,763
7,155
0
39,215
W
Hel
COCO95
Hel
17,375
813
13,864
6,431
8,933
5,208
1,677
3,856
4,776
49,898
0
L
9,210
1,241
2,184
1,968
13,679
6,554
416
9,953
3,595
32,912
0
L
Danzaburou
MLGdogeLORD
Danzaburou
10,224
4,687
0
2,296
14,327
6,703
795
10,895
3,342
0
35,615
L
Cthulhu
Mykkzu
Cthulhu
11,788
583
1,413
1,432
16,492
19,899
124
8,650
7,357
26,715
0
W
Fafnir
Voidio
Fafnir
8,412
1,596
2,602
7,131
26,470
38,070
981
4,076
21,537
24,416
0
L
Achilles
WhiteSaim
Achilles
7,242
703
0
1,512
18,317
24,784
0
11,330
6,294
0
13,171
W
Gilgamesh
kolodin
Gilgamesh
6,563
1,198
0
1,189
11,784
13,551
646
2,960
8,374
0
12,924
W
Izanami
slayphil
Izanami
12,335
6,453
0
2,030
9,132
4,612
1,696
3,500
5,463
0
56,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,271
Gold Earned
56,400
227
Minions Killed
300
0
Camps Cleared
0
1,217,645
Distance Traveled
1,509,220
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,734
910
90
6
0
308,778
0
L
Skadi
9,166
655
66
5
0
228,156
0
W
Hel
11,608
829
96
7
0
330,207
0
L
Ra
9,453
675
66
5
0
223,324
0
L
Danzaburou
9,089
649
56
4
0
246,076
0
L
Cthulhu
8,839
631
33
2
0
292,331
1
W
Fafnir
11,578
827
20
1
0
346,564
5
L
Achilles
8,724
623
6
0
0
227,758
0
W
Gilgamesh
9,648
689
12
1
0
268,629
0
W
Izanami
10,832
774
82
6
0
255,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role