Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Healer-tank
Cabrakan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,418 Elo+
Solo
Cupid
Cupid
Peladelveci
Cupid
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,517 Elo+
Solo
Thor
Thor
covax
Thor
Level 87
God Stats
11W - 12L
1,812 SR
Queue Stats
680W - 748L
1,374 Elo+
Solo
Team Averages
Level 91
1,562 SR
1,462 Elo+

VS

Team Averages
Level 90
1,531 SR
1,392 Elo+
Cupid
Cupid
DFW_Sheesh
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,295 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DukeVader81
Tsukuyomi
Level 127
God Stats
1W - 2L
1,474 SR
Queue Stats
70W - 89L
1,429 Elo+
Party 1
Chernobog
Chernobog
FuLLkeR
Chernobog
Level 43
God Stats
1W - 4L
1,681 SR
Queue Stats
216W - 245L
1,367 Elo+
Solo
Amaterasu
Amaterasu
Sebby_Bar
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,442 Elo+
Solo
Serqet
Serqet
jennnaahhh
Serqet
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
768W - 822L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 2 / 7
9,844
895
10,457
8,330
4,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
 
Sol
16
7 / 2 / 6
9,731
885
16,769
9,236
3,903
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Healer-tank
Cabrakan
14
1 / 2 / 12
8,636
785
6,397
16,307
17,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 1 / 9
9,490
863
7,663
6,693
3,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
covax
Thor
16
4 / 3 / 9
9,477
862
13,606
9,355
5,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 3 / 2
7,664
697
7,987
9,842
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
DukeVader81
Tsukuyomi
14
4 / 5 / 2
8,471
770
8,131
13,315
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
FuLLkeR
Chernobog
17
2 / 3 / 2
8,533
776
8,179
12,519
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Sebby_Bar
Amaterasu
12
1 / 5 / 4
7,529
684
2,934
15,439
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
jennnaahhh
Serqet
15
1 / 2 / 7
8,742
795
7,318
11,610
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
18
Kills
9
10
Deaths
18
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
7
3.75
W
Sol
 
Sol
7
2
6
5
L
Cupid
1
3
2
0.67
L
Tsukuyomi
DukeVader81
Tsukuyomi
4
5
2
1
L
Chernobog
FuLLkeR
Chernobog
2
3
2
1
W
Cabrakan
Healer-tank
Cabrakan
1
2
12
3.5
W
2
1
9
6.5
L
Amaterasu
Sebby_Bar
Amaterasu
1
5
4
0.6
W
Thor
covax
Thor
4
3
9
2.83
L
Serqet
jennnaahhh
Serqet
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,892
Damage
34,549
49,921
Taken
62,725
34,773
Mitigated
47,409
20,166
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,457
7,477
2,257
1,675
8,330
4,049
2,888
84
8,103
0
25,992
W
Sol
 
Sol
16,769
5,231
306
2,956
9,236
3,903
1,840
0
8,901
31,815
0
L
Cupid
7,987
3,375
2,377
2,221
9,842
5,098
0
3,430
6,412
0
23,533
L
Tsukuyomi
DukeVader81
Tsukuyomi
8,131
2,311
357
1,777
13,315
6,406
79
6,609
6,706
0
10,794
L
Chernobog
FuLLkeR
Chernobog
8,179
2,989
505
2,829
12,519
7,022
0
4,029
8,490
0
27,383
W
Cabrakan
Healer-tank
Cabrakan
6,397
807
1,402
6,033
16,307
17,809
436
0
15,898
12,663
0
W
7,663
3,450
2,069
645
6,693
3,573
2,110
0
6,460
0
19,887
L
Amaterasu
Sebby_Bar
Amaterasu
2,934
931
447
3,272
15,439
15,304
476
4,230
11,209
0
4,301
W
Thor
covax
Thor
13,606
2,222
892
1,931
9,355
5,439
986
85
9,143
0
18,915
L
Serqet
jennnaahhh
Serqet
7,318
1,504
1,400
2,781
11,610
13,579
12
4,868
6,742
249
10,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
40,939
130
Minions Killed
100
0
Camps Cleared
0
897,564
Distance Traveled
1,056,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,844
895
35
3
0
188,787
0
W
Sol
9,731
885
46
4
0
177,804
0
L
Cupid
7,664
697
40
4
0
196,812
0
L
Tsukuyomi
8,471
770
6
1
0
207,867
0
L
Chernobog
8,533
776
48
4
0
188,782
0
W
Cabrakan
8,636
785
10
1
0
162,518
0
W
Cupid
9,490
863
28
3
0
222,739
0
L
Amaterasu
7,529
684
2
0
0
218,099
0
W
Thor
9,477
862
11
1
0
145,716
0
L
Serqet
8,742
795
4
0
0
244,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role